Can we have a way to make custom stat bars with events to cause them to change? Like health bars and hungers bars; health changes when the player is injured, poisoned or other things, hunger changes when moving or eating, and oxygen decreases as the player spends more time underwater. A way to make our own status bars with different causes for change would be great.
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Existing tickets have been migrated to GitHub. Please open new tickets on the GitHub tracker instead. If you do not have a GitHub account, all feature requests and bug reports from forums are still considered and checked by the maintainers.