Topic category: Mod showcase and discussion
So I discussed it with some users. They suggest me to release the mod when it's fully complete. But... Some people just want to see this mod early.
Well, here it is :D Early access builds :)
Some awesome stuff is shown below:(not all of the mod's content)
Note that the tech tree isn't finished so you can't progress through the mod.
Version 1.0.2 Download(Coming soon)
Version 1.0.1 patch 3 Download(Latest,Stable)
Version 1.0.1 patch 2 Download(Unstable huge game-breaking bug)
Version 1.0.1 patch 1 Download(Stable)
Version 1.0.0 patch 2 Download(Stable)
In case you don't know what I'm talking about, check this page:
https://mcreator.net/forum/56872/should-i-release-alloy-reforged
If you want to discuss the mod, go here:
https://mcreator.net/forum/51143/alloy-fusion-give-me-ideas-and-suggestions-please
Wip guide here:
https://mcreator.net/forum/57146/alloy-reforged-guidewip
Changelog
+ is added
- is deleted
~ is changed
! is fixed bug
!! is fixed a critical bug
Format x.y.z patch n
z change=small update
n change=bug patch or W.I.P implement
y change=big update
x change=huge update
Version 1.0.0 patch 2
!! Fixed important crash
-Due to the crash, I had to delete all the advancements, will be added in the future
Version 1.0.1 "Volcanic Overhaul part 1"
! Fixed Ruby in wrong creative tab
! Fixed Steel tools having wrong harvest levels
! Fixed some procedures
-Removed deprecated test loot table
~Changed Magma Zombie texture a bit
~Renamed Burnt Dirt to Ash Dirt and Burnt Grass to Ash Grass
+Added some structures in volcanic ruins
+Added Pistol
(currently unobtainable in survival)
+Fiery Bone
(randomly drops when you hit lavic skeleton, can be used to hit/burn people, but has a chance to break when used)
+Fiery Bonemeal
(currently unobtainable in survival because the procedure is not complete yet)
(places fiery plants in a 6*6 radius if right-clicked on ash grass)
Version 1.0.1 patch 1"Little bugfix"
+Added recipe for fiery bonemeal
(No longer W.I.P, but the procedure will be improved in the near future)
+Added recipe for pistol
~New pistol sounds
~Pistol now shoots faster and farther
+Aluminum ore
+Raw aluminum
(Obtained by smelting aluminum)
+Refined Aluminum
(Obtained by smelting raw aluminum in the alloy smelter, but it uses blaze powder as fuel rather than machine coal)
Version 1.0.1 patch 2 "Textures and Languages"
+Added Chinese Translation
+Added block forms for Brass and Bronze
~Changed tool textures
!Fixed bronze and aluminum not having oreDict
!Fixed copper blocks not being able to be crafted back to copper
!Fixed creative inventory being ordered wrong
Version 1.0.1 patch 3 "Use this"
!For whatever reason the volcanic scepter has no recipe
!Some blocks had harvest level of 6
!Display name of some things are wrong
Version 1.0.2 "Lots of metals"(Future update)
-Removed Lavic armor(too op, replaced with titanium ones)
!Pistol sounds not changed correctly
+Titanium ore
(Found in Nether)
+Titanium ingot
+Titanium armor(gives some potion effects)
+Chromium ore
+Chromium ingot
+Plated Steel
(Can make tools that are the same as steel but it has durability slightly higher than iron)
(Can be made by smelting steel and zinc ingots in the alloy smelter for one plated steel or steel and chromium ingots for two plated steel)
+W.I.P stuff(as always)
Version 1.1.0 "Volcanic Overhaul part 2" (Future update)
!Volcanic Structures not generating
+Structures like destroyed trees and miner camps
+Inferno Dungeon! (The place for the boss fight) No boss added tho in this update
+Some special versions of magma zombies and hostile miners as guards
+New luminous flower: Lavabloom!
+(Possibly)a new mob to guard the dungeon
+New type of tree for burnt flatlands(No spoilers here)
+Planks for that
+Stairs for that
+Titanium ingot to make op armor
+Most importantly, an in-game guide book for recipes!
Looks good, about the Ore Tools though, I'm going to use your textures for now, and also once it's done I think you should remove the ores from the base mod to avoid any issues with the recipes. I'll give you a list of ore dictionary tags when it's done so you can use those in your recipes rather than the actual items.
Also, what ores actually spawn in the world? I remember some were made with the alloy smelter, so that would help too.
I mean, I don't want to remove tin, copper etc. so you can just make ores without them
I don't suggest you add them anyways since they already are in a lot of mods... you should remove them.
I think you should add Lead, Mithril, Aluminum, Titanium
in your mod bc Alloy needs these
1.0.1 is released!
I found some bugs in 1.0.1 so I am going to release a patch.
Looks cool, can't wait for the full release :D
By the way, if the ID of the Magma Zombie is exactly magmazombie then it could cause crash with RaolCraft magmazombies (I think they have that ID)
Anyway, I see my changelogs inspired you XD
lol, I checked and its ID is flamingzombie
And its name is also Flaming Zombie because there is already a magma spider
and lol, I learned the changelog format from a website called "Keeping a changelog"
should I release this on curse?
Some bugs were found in 1.0.1 patch 1 so I released 2 more patches
I won't be developing this mod this often anymore because my main project is my modpack now :(
Known issues:
Only one layer of grass spawns
The flaming skeleton drops way too much bones
I tried and found out that MEGA is faster than mediafire, so the file links might be moved...
eh I don't have that much time lately. But I am making a wiki for this mod!