runClient not working

Started by CarnageHawk64 on

Topic category: Help with MCreator software

Joined Jan 2020
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runClient not working

Creating SRG -> MCP TSRG
> Task :compileJava UP-TO-DATE
> Task :processResources FAILED
FAILURE: Build failed with an exception.
* What went wrong:
Execution failed for task ':processResources'.
> Could not copy file 'C:\Users\UThot\Downloads\Minecraft Everything\BruteForceMod\src\main\resources\assets\brute_force_mod\textures\models\armor\Thumbs.db' to 'C:\Users\NOPE\Downloads\Minecraft Everything\BruteForceMod\build\resources\main\assets\brute_force_mod\textures\models\armor\Thumbs.db'.
* Try:
Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan to get full insights.
* Get more help at https://help.gradle.org
Deprecated Gradle features were used in this build, making it incompatible with Gradle 5.0.
Use '--warning-mode all' to show the individual deprecation warnings.
See https://docs.gradle.org/4.9/userguide/command_line_interface.html#sec:c…
BUILD FAILED in 5m 39s
2 actionable tasks: 1 executed, 1 up-to-date
BUILD FAILED

I already tried deleting the cache and the gradle folder, I even tried tamporing with the armor textures but the file that says (Thumbs.db) is not visibly in the folder, although I know its there because upon putting a new folder in named Thumbs.db it says there is already a file there with that name.Please help!

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Update, I've discovered that…
Mon, 02/10/2020 - 01:49

Update, I've discovered that the only way I can get it to run is if I delete the armor folder IMMEDIATELY after hitting runClient. Unfortunately this means I can't test my mod with armor textures included :(

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Psh gee thanks *sarcasm*
Mon, 02/10/2020 - 01:50

Psh gee thanks

*sarcasm*

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The armor texture files…
Mon, 02/10/2020 - 02:35

The armor texture files disappear from the folder every time I try to rename them but their names should be fine.

silicar__layer_1

silicar__layer_2

zilskarmortext2___layer_1

zilskarmortext2___layer_2

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The solution was just…
Wed, 02/12/2020 - 01:54

The solution was just creating a new work space, I'm still not sure why MCreator said the Thumbs.db file was just in the armor file when I could only locate Thumbs.db files in other folders that MCreator didn't even list as a problem though. But the developer said it wasn't an MCreator problem so idk, some alien shits going on. Maybe the fbi is pranking me 🤔🤔🤔