Started by
hunterc3155
on
Topic category: Help with MCreator software
I'm working on, what is in concept, a very simple mod. The idea is to simply add more cave sounds. Random noises that play under the exact same criteria as the vanilla cave sounds.
Is there any way I could do this?
Yup. Make a procedure that fires every tick on the player that has a random small chance (literally like 0.0000001) to play a sound.
To make a procedure fire on the player change the dropdown menu in the green block at the top of the procedure from No External Trigger to Player Tick Event
Alright! Then im assuming for multiple sounds i'd have to make a procedure for each of them? Or is there a way I could have it randomly select one of my custom sounds
Yeah. You could do it either way. I would do the second option because the first option would make cave sounds more and more common as you add more.
You can just make 1 procedure too