Custom Death

Started by BlaBlaSillySheep on

Topic category: Help with Minecraft modding (Java Edition)

Joined Apr 2017
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Custom Death

ok so this may be a bit confusing.

 

what I'm trying to do, is I'm trying to make it so that when the player dies they get teleported to another dimension for a certain amount of time before respawning back where they died.

 

Any ideas?

Joined Oct 2018
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i think you can make a…
Fri, 04/10/2020 - 09:08

i think you can make a simple sytem with xp. if player/xp == 0 tp to dimension ***

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Ok, i will try doing that,…
Fri, 04/10/2020 - 12:51

Ok, i will try doing that, thanks :D

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the only problem with that…
Fri, 04/10/2020 - 14:11

the only problem with that is that if you spend all your exp doing what not your gonna get teleported

 

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and it wont work if u have…
Mon, 04/27/2020 - 23:46

and it wont work if u have KeepInventory True, cuz u keep ur exp, and if u use it for enchanting some thing boom, get tp to another dimension.

Joined Nov 2019
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create a new procedure…
Tue, 04/28/2020 - 12:58

create a new procedure element.

in the first green block "event trigger", use the pulldown to select "Entity dies".

use if block to check if current entity is subtype of EntityPlayer.

if true, use code block "cancel event that triggered global trigger".

           use code block "switch dimension for provided entity/player to ID x" 

Joined Jun 2017
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You can cancel death ?  
Fri, 05/08/2020 - 15:17

You can cancel death ?

 

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How do i check if the…
Sun, 06/14/2020 - 17:52

How do i check if the current entity is subtype of EntityPlayer?

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Nevermind I found it in…
Sun, 06/14/2020 - 18:22

Nevermind I found it in Entity procedures.

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I can't find EntityPlayer in…
Sun, 06/14/2020 - 18:26

I can't find EntityPlayer in "(sub)type of",

Im using Mcreator 2020.2 in version 1.12.2

Joined Nov 2019
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its in alphabetical order,…
Mon, 06/15/2020 - 08:09

its in alphabetical order, try harder