Backrooms Expanded

Published by Judah on
Downloads:
760
Upvotes: 12
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Project status
Paused
Modification type
Supported Minecraft versions
1.17.1

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Backrooms Expanded

I have another bigger and better mod: https://mcreator.net/modification/82889/jolium-mod

This mod adds levels 0-11, 13, and 3999. It takes a new perspective on backrooms mods focusing on building and exploration rather than survival. There are many new craftable building blocks in the mod however the portal can't currently be accessed in survival.

You can teleport to and from the backrooms using the no-clipper.

I generally accept suggestions for enigmatic levels, sub-levels, but not joke levels. Also right now I'm taking a pause on development to work on my other mod so suggestions will take longer and may not be worked on.

Enjoy.

Modification files
Backrooms M5.jar - JAR Compilation M5 Uploaded on: 01/15/2022 - 17:31   File size: 3.88 MB
Backrooms N1.jar - JAR Compilation N1 Uploaded on: 03/22/2022 - 03:29   File size: 3.89 MB
Changelog

M4:

  • Critical bugs fixed

M5:

  • Minor improvements

N1

  • Added /level command
  • Added level 6.1

Hey could you explain how you made this, that is if you want to.. ..I want to make my own but I have no idea about the coding and what not. My discord is ListedKeebler#4330 if you have time and want to help

It's a procedure template, and mcreator has a template feature so you can download the file and select it as a procedure template in preferences or move it to C:/Users/<username>/.mcreator/templates/procedures for Windows (if I recall the file path correctly)

Hey is there a way you can show me how to do the infinite rooms and stuff.

its complicated, but basically it takes the player coordinates, runs an equation to round it based on the size of the room: coordinate divided by room size, round the result, and multiply it by room size. Then check if air at given coordinate, then place structure (so it doesn't loop placing new rooms). This is a really simplified version and doesn't take into account rotation (randomization is easy) or generating around the player since those are complex to explain. I hope you can figure it out and make something amazing!