1st 2022.1 snapshot - Full Minecraft 1.18 support

Published by Klemen on
1st 2022.1 snapshot - Full Minecraft 1.18 support

The first snapshot of the year is here, fully covering Minecraft 1.18 while still supporting 1.16. and 1.17 at the same time. Learn more in the article!

Snapshot changelog

Major new features alongside 1.18 support in this snapshot are highlighted with bold text.

  • Updated bundled Java to version OpenJDK 17
  • Added base support for Minecraft Forge 1.18.2
  • [FG 1.18.2] Added support for mod elements: command, fuel, creative tab, ranged item, potion effect, tag, loot table, living entity, advancement, potion item, GUI, function, key binding, painting, game rule, food, armor, particle, fluid, biome, dimension, overlay, tool, structure spawn, block, plant, custom element, recipe, item, music disc, sounds, enchantments, and variables
  • Added Minecraft add-on generator for 1.18.x
  • Added Minecraft data pack generator for 1.18.x
  • Added entity local variable type
  • Improved list selectors for big lists in procedure blocks
  • Added context menu to the workspace browser
  • [Bugfix] Items and tools crashed multiplayer servers in some rare cases
  • [Bugifx] Custom living entities sometimes had too big of a melee attack range
  • [Bugfix] Vanilla structures did not generate in custom dimensions
  • [Bugfix] Fight back attacker AI task call for help option did not work
  • [Bugfix] Custom breeding items parameter did not work with custom living entities
  • [Bugfix] Custom map colors of blocks did not work in some cases
  • [Bugfix] Shoot ranged item procedure block did sometimes not shoot in the right direction
  • [Bugfix] Some other minor fixes and improvements

Release notes

  • Changed the format of ranged item projectile entity registry name
  • Workspace encoding was changed from system default to UTF-8, so on some computers, non-standard characters may need to be re-entered where they broke

Make sure to install and test this snapshot, so we can get it to a stable release as soon as possible :) Leave a comment, feedback and stay awesome!

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Comments

Thank you for planning this feature! Something else I want to suggest is adding a checkbox for creating a structure that asks if you want to be able to locate the structure with the locate command.

This is a bit different issue. Currently MCreator does not support "structures" in their true sense, but rather "sets of blocks". In vanilla Minecraft the difference is that "true structure" is bastion/ocean monument, and "set of blocks" is, for example, tree. The latter does not have locate command bound, and since MCreator structures are the latter, they can't use locate command too.

We are sorry for taking that much time, but we hope you enjoy exclusive 3 generators support :)



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