1st 2022.1 snapshot - Full Minecraft 1.18 support

Published by Klemen on
1st 2022.1 snapshot - Full Minecraft 1.18 support

The first snapshot of the year is here, fully covering Minecraft 1.18 while still supporting 1.16. and 1.17 at the same time. Learn more in the article!

Snapshot changelog

Major new features alongside 1.18 support in this snapshot are highlighted with bold text.

  • Updated bundled Java to version OpenJDK 17
  • Added base support for Minecraft Forge 1.18.2
  • [FG 1.18.2] Added support for mod elements: command, fuel, creative tab, ranged item, potion effect, tag, loot table, living entity, advancement, potion item, GUI, function, key binding, painting, game rule, food, armor, particle, fluid, biome, dimension, overlay, tool, structure spawn, block, plant, custom element, recipe, item, music disc, sounds, enchantments, and variables
  • Added Minecraft add-on generator for 1.18.x
  • Added Minecraft data pack generator for 1.18.x
  • Added entity local variable type
  • Improved list selectors for big lists in procedure blocks
  • Added context menu to the workspace browser
  • [Bugfix] Items and tools crashed multiplayer servers in some rare cases
  • [Bugifx] Custom living entities sometimes had too big of a melee attack range
  • [Bugfix] Vanilla structures did not generate in custom dimensions
  • [Bugfix] Fight back attacker AI task call for help option did not work
  • [Bugfix] Custom breeding items parameter did not work with custom living entities
  • [Bugfix] Custom map colors of blocks did not work in some cases
  • [Bugfix] Shoot ranged item procedure block did sometimes not shoot in the right direction
  • [Bugfix] Some other minor fixes and improvements

Release notes

  • Changed the format of ranged item projectile entity registry name
  • Workspace encoding was changed from system default to UTF-8, so on some computers, non-standard characters may need to be re-entered where they broke

Make sure to install and test this snapshot, so we can get it to a stable release as soon as possible :) Leave a comment, feedback and stay awesome!

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Comments

I love this snapshot and the support it brings for 1.18.2. I have been playing around with it for a few days now and I've come across two key issues that I feel should be addressed. You cannot generate ore blocks from Y coordinate 0 to -64 or 256 to 320. I feel that it makes block generation limited especially in 1.18.2. There is also a minor issue with wall blocks where they do not connect to each other or surrounding blocks.

Have you fixed the bug where custom tree types such as Jungle and Accacia won't generate one or two logs?

Hopefully there are some interesting features coming up. I feel that what MCreator lacks the most right now are block states. I think a way to easily make them should exist as they're a pretty important part of the game and immersion. Especially for 1.16.5...

I will definitely need to update to 2022.1 when I can, as the Jewelmaw (remake of Mob C) hasn't been eating any jewels that I try to feed it and nether fossils aren't showing up in Dael'jurr.

Hi,I'm using 1.17 Mcreator to make a mod.Can you tell me how can i upgrade it to 1.18 Mcreator ?thx.

Question, when im making a custom ore, I cant seem to allow it to generate below Y 0. The lowest allowed it 1. How do I generate custom ores with the new world height?

Hi.
I would like you to add a entity attributes support into MCreator, like "DTM's Toolkit - Attributes" plugin has. But this plugin seems to be abandoned and there isn't support for MCreator 2021.3 and newer.

Dynamica lly changing max health and other attributies of player or mobs would be handy.

I'm so glad you guys are still working on this project.



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