The first snapshot of the year is here, fully covering Minecraft 1.18 while still supporting 1.16. and 1.17 at the same time. Learn more in the article!
Snapshot changelog
Major new features alongside 1.18 support in this snapshot are highlighted with bold text.
- Updated bundled Java to version OpenJDK 17
- Added base support for Minecraft Forge 1.18.2
- [FG 1.18.2] Added support for mod elements: command, fuel, creative tab, ranged item, potion effect, tag, loot table, living entity, advancement, potion item, GUI, function, key binding, painting, game rule, food, armor, particle, fluid, biome, dimension, overlay, tool, structure spawn, block, plant, custom element, recipe, item, music disc, sounds, enchantments, and variables
- Added Minecraft add-on generator for 1.18.x
- Added Minecraft data pack generator for 1.18.x
- Added entity local variable type
- Improved list selectors for big lists in procedure blocks
- Added context menu to the workspace browser
- [Bugfix] Items and tools crashed multiplayer servers in some rare cases
- [Bugifx] Custom living entities sometimes had too big of a melee attack range
- [Bugfix] Vanilla structures did not generate in custom dimensions
- [Bugfix] Fight back attacker AI task call for help option did not work
- [Bugfix] Custom breeding items parameter did not work with custom living entities
- [Bugfix] Custom map colors of blocks did not work in some cases
- [Bugfix] Shoot ranged item procedure block did sometimes not shoot in the right direction
- [Bugfix] Some other minor fixes and improvements
Release notes
- Changed the format of ranged item projectile entity registry name
- Workspace encoding was changed from system default to UTF-8, so on some computers, non-standard characters may need to be re-entered where they broke
Make sure to install and test this snapshot, so we can get it to a stable release as soon as possible :) Leave a comment, feedback and stay awesome!
Comments
I love this snapshot and the support it brings for 1.18.2. I have been playing around with it for a few days now and I've come across two key issues that I feel should be addressed. You cannot generate ore blocks from Y coordinate 0 to -64 or 256 to 320. I feel that it makes block generation limited especially in 1.18.2. There is also a minor issue with wall blocks where they do not connect to each other or surrounding blocks.
Hi.
I would like you to add a entity attributes support into MCreator, like "DTM's Toolkit - Attributes" plugin has. But this plugin seems to be abandoned and there isn't support for MCreator 2021.3 and newer.
Dynamica lly changing max health and other attributies of player or mobs would be handy.
Yooooo I can finally make my NecronCraft Dimensions look really good!