Dakota's Magical Adventure Mod

Published by Gizmo_Fett on
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Downloads:
135
Upvotes: 2
Project status
Beta
Modification type
Supported Minecraft versions
1.17.1

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Dive in to a Magical world with countless new creatures, tools and wands. Explore a whole new dimension (complete with 7 biomes) with 25 wands, 31 new food items or the exorbitant amount of new blocks as you wear one of the 10 new armour pieces. Or you can protect yourself with one of the 3 new totems as you fight against one or all of the 24 new mobs. Or you can wield one of the 6 legendary weapons. All this plus more weapons and tools. So much new to see so why not start you magical adventure!

There is so much new Stuff I can't write it all down!

Notes:All the figures above apply too the Beta version the Alpha has significantly less to offer. I recommend you download just enough items to help with the crafting recipes.

 

Disclaimer!: Many of the creatures and tools were inspired by real world mythology as well as modern pop-culture fandoms such as Lord of the Rings and the Harry Potter franchise so naturally all rights of the original inspiration belong to the relevant studios.

Modification files
Dakota's Magical Adventure Mod Alpha 1.0.2.jar - This is the Alpha versionUploaded on: 04/16/2022 - 01:07   File size: 880.82 KB
Dakota's Magical Adventure Mod Beta 1.0.1.jar - This is the Beta VersionUploaded on: 04/18/2022 - 11:18   File size: 1.37 MB
Changelog

I have just released the Beta and am working on bug fixes (in relation to crafting of mob spawning items) and more features (such as naturally spawning structures and more mobs)

Sounds great. But there are not enough screenshots of mobs. Also, I would add more details to the textures. Probably, this is the problem of a large number of mods with a cool idea, but very simple textures (for me personally). If they are difficult to do, then you can simply apply a layer of any image with a filter on top of the texture in Photoshop, before compressing the image in the same Photoshop so that it is more pixelated. For example, if we have armor made of gold, we write in Google - gold texture. We open our texture in Photoshop and throw the downloaded texture there and compress it to the minimum size, and then turn on any filter you like on the layer with the downloaded texture. This way you won't have to draw everything manually, but the mod will be perceived completely differently.

I am also adding the Magic Wand which, alongside the normal wand stuff, it has special abilities such as turning any block to diamond ore. However all this pales in comparison to the Necro Sword. This, whilst slowly killing the user, gives significant stat boosts to the player as well as allowing them to summon their own army of Necro Beasts creatures willing to die for their owner. In summary there are 1 set of new tools, 7 new mobs and 12 new weapons! I hope this all excites you as it excites me

In addition to this I am excited to add the Taniwha which when killed drops a wearable mask. Furthermore I am adding a magic spell system which will allow you to chase an elemental spell (the elements include Earth, Fire, Water, Air, Metal, Lightning, Light and Dark) to gain the ability to use these spells the player needs to drink the new Potion of Magics. In addition I added the Bow Staff alongside Durandal a sword that never breaks.

Sorry for the slow progress. I have slowly been working on the mod and have made a few improvements. In edition to adding the the Hugag, The Akephaloi, The Hypocampus, the Monopod, the Wolpertinger and the Nguruvilu I have added a new Mithril armour, weapons and tool sets.

Currently I have added 6 new mobs, the Hugag, The Akephaloi, The Hypocampus, the Monopod, the Wolpertinger and the Nguruvilu. I am also planning on adding the Taniwha. I also desire to add more structures such as the Orc tower, Dragon Nest, Unicorn Forrest and Phoenix Nest.