Unusual End

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Supported Minecraft versions
1.19.2

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Did you ever thinked the end was lacking content ? And that too many mods don't add content without being in excess or only adding generic ideas ? Unusual End is my answer to this problem, trying to add only what I think is necessary without losing the atmosphere of the dimension. It currently adds a few structures, some mobs, items and blocks and a new mini-boss.

 MOD OVERVIEW :

The main changes of this mod are additions to the vanilla End, building upon the existing lore and a new one, to add content without losing its classic style and ambiance. Due to the quantity of content, I'll only describe the most important / more complex additions 

- One of the main change to the dimension is the addition of vegetation (Chorus Roots, Endstone Sprouts, Chorus Fungus, Purpur Grass) in the End Highlands, making it more lively. However, the End Midlands remain more empty to keep the original atmosphere of the dimension. This vegetation can be used for multiple purpose, like crafting Ender Stews to replenish your hunger, or Chorus Juice used to clear the Ender Infection effect. 
- Chorus has also been a bit modified. You'll now have a chance to spawn an Endermite when breaking a Chorus Stem, and Chorus Flowers can be sheared to obtain Chorus Petals.
- You will also find frequently Raw Purpur blocks, a new pink stone, and Infested End Stone patches, corrupted blocks inhabited by a hidden monster. You can't kill the Endstone Trapper inside, but you can capture it with an End Stone block, by right-clicking with one on him, and you can avoid him by sneaking / being invisible.

Undead Enderlings are undead monsters found flying around in the End, remnants of the ancient inhabitants of this dimension. Corrupted by the Void, they will try to push you off your bridges. When hurt, they will turn invisible and move faster, so be careful. They will drop Enderlings Scrap when killed. This material can be used to obtain unique items like the Floating Pouch, pushing you upwards, useful to travel in elytras, explore damaged areas, reset fall damages or to perform large jumps. The Enderling Scrap Legging will, when sneaking, give you an Invisibility and Slow Falling effect as well as confusing Undead Enderling, which will make them stop targeting you. The Scrape Cloth will give you Invisibility and Speed effects without particles and make you able to see yourself in third person, but at the cost of partially obstructing your screen.
→ If you want to prevent Undead Enderlings from spawning near your End Builds / Farms, use a Gloopstone Lamp (its purpose will be explained later)

End Highlands - Midlands :

The End Highlands are home to two new entities : The Ender Firefly and the Enderblob :
- Ender Fireflies can be found near nests. They can be tamed with End Blob, dropped by Enderblobs, and carried in buckets. This small insect will hunt Endermites and Enderblobs, and sometime produce a Firefly Egg or Firefly Bulb block when killing one.
- Enderblobs are overgrown endermites, trying to kill any nearby player. They can have a chance to inflict you with Ender Infection. This potion effect will make you teleport randomly for 30 seconds, and an Endermite will hatch when the effect will end. Eating an End Blob can sometime give you this effect, and brewing it will give the corresponding potion. Endermen affected by this effect will produce an Ender Pearl instead of an Endermite. 

Small End Islands :

Gloopstone Nests are small lone islands, made out of Gloopstone, a mixture of insect remains. These islands have been isolated for long, resulting in this agglomerate. The mixture seems to have been a favorable ground for the formation of Shiny Crystals, gems with regenerative properties, which can only be found inside of nests. The nest is also covered of Endermite Eggs, which will have a chance to weaken and hatch Endermites & Enderblobs when a nearby player isn't sneaking or invisible, making it dangerous to attempt to mine Shiny Gloopstones. Normal eggs can be picked up by a player, but cracked ones will hatch instantly instead.

Warped Islands Patches are groups of small islands packed together, made out of Warped End Stone and Gneiss. They are inhabited by Boloks, strange floating fishes, responsible for the Warping Corruption. Boloks have a low amount of health, but a high defense, probably due to their connection with the Gneiss, a really hard stone. They will inflict a Heaviness potion effect to attackers, and have a repulsion to the Regeneration effect (which will wither them). The characteristics of the Bolok can be seen with the Bolok Scale Boots, giving a Speed and Defense buff to low HP players with enough armor points, and a Heaviness debuff to players with too much HP or not enough armor. They can be tamed, but can be put in a Bucket.

Boloks can be "traded" with (they will digest some items, transforming them in the process). They will allow you to convert any "warp-able" resource into its warped version (including plants but only from the End, blocks like End Stone or Netherrack, Nether Wart, etc. He won't warp any wood) and Raw Purpur block variants into Gneiss Blocks. The opposite process can be achieved with the Shiny Crystal regenerative properties, effective against the Warping Corruption. The Warped Wart can only be obtained by "trading" with a Bolok.

Structures & Boss :

- Ruins : A very rare small wall and ground with a Chiseled End Stone
- Wanderer's House : A house spawning in the Small End Islands biome, containing a custom Wandering Trader and 2 llamas. The house contains a secret cave with a hidden chest. The Wandering Trader will sell you a Wandering Stew, allowing to get back to the Overworld.
- End House : A small end-city like house. Contains blocks from different dimensions, used by Endermen.
- Warped Ship : An End Ship covered in Warped Moss and Gneiss. He was probably used to bring Boloks to the Nether, but never managed to reach its destination. They can only be found between Outer End Islands and the Main End Island
- Ancient End City : A tower filled with Shulker Shooters (shooting Shulker Bullets when not powered by Redstone), Infused End Stone Bricks (giving an Instant Damage effect to entities walking on it) and Weak End Stone Bricks (blocks breaking instantly when a player walks on them). You'll also find spawners summoning Draglings, a sort of Ender Vex. You'll find at the top of the tower a Golem Altar. Right-clicking it with a Dragon's Breath bottle will summon the Endstone Golem.

The Endstone Golem got 500 hearts. He will cooldown your main/offhand items and slow you each time you will get hit. He can also push you up, summon thunder, give you levitation, or a new effect, Building Inability. While having this effect applied, each block placed will have a cooldown time and damage you. The Endstone Golem will drop a Golem Orb on death, which can be turned into a Shulker, Wither, or Nether Orb, each one giving a special bonus while in Inventory

Alchemy & Enchanting:

The mod adds a lot of new potions or way to obtain them, using Awkward Potion as a base :

- Shulker Bullet in a Bottle : Levitation

- End Blob : Ender Infection
- Weak End Stone Bricks : Building Inability
A Shiny Crystal Block can also be used to expand the duration of an upgraded Regeneration potion.

Two special potions are obtained by brewing ingredients with a Warped Potion instead of an Awkward Potion :
- Bolok Scale : Resistance (+ Heaviness)
- Shiny Crystal Block : Health Boost (+Weakness)

Two new Enchantments can also be found in any Enchanting Table :
- Everlasting (Max Lvl 1 - Any Tool) : Your item will not despawn after 5 minutes on the ground
- Bolok's Fury (Max Lvl 3 - Any Axe) : If the entity you hit is at its max HP or more, your hit will inflict it with Heaviness and (2 * Lvl of Enchantment) damages (so up to 6 bonus attack damages if the target is at full hp or more)

Other :

Unusual End adds a lot of new functional blocks, here are some of the most essentials :
- The Shulker Shooter will shoot straight Shulker Bullets when not powered by Redstone every 1.5 seconds
- The Dragon Lamp is a new type of Redstone lamp, creating Dragon's Breath particles in a small radius. It will give a glowing effect to nearby monsters and players when powered.
- The Teleportation Anchor is used as a way to travel between locations easily. You first need to craft a Gilded Pearl, and Sneak-Right-Click it on the Teleportation Anchor to link it. Once it linked, you can right-click the Pearl at any time to teleport instantly to the anchor. By default, if the anchor is broken, the player will be instead randomly teleported anywhere near the dimension's spawn in a 1000 blocks radius.
- The Gloopstone Lamp is used to despawn Undead Enderlings in a 64 blocks radius when powered by Redstone, which can be useful to set up End basements or to prevent them from spawning in farms.
- The Ender Respawn Altar is a Respawn Anchor. It can be used in any dimension, won't explode, and will keep your respawn point when destroyed. To use it, you need to infuse it (Right-click it with a Dragon's Breath bottle). The empty part of the side texture will turn pink. Then, you can right-click it to set your spawn point, which will consume the Dragon's Breath inside the block, and confirm it with a message. If you want to respawn in the End, use a Wandering Stew (you can also place 2 blocks above it to obstruct the respawn location in order to reappear in the Overworld)
- The Purpur Tank is a storage block, working like a barrel but with 2 extra rows of slots (45 slots), making it useful for compact storage, to gain a bit of space while not making the chests useless as you can't create double-tanks.
- The Fading Block is a block allowing to create cool doors. Right-clicking it will make it turn into a transparent block you can go through.
- The Phantom Block can be walked through, but will be seen by Entities as a Solid block., which can be useful to lure Entities into holes or placed as a door to confuse them.
- The Phantom Membrane Block is solid, but will be seen as Air by Entities, which can be useful to create Bridges that won't be seen by Entities

The mod also adds a lot of other decoration or functional blocks and useful items.

Thanks to RedWolfNinja, for creating the mod's discs. You can also check his Music Mod !



Wait, this mod is made with Mcreator ?

-> Yes, it's mainly made with Mcreator, but not only. Also it don't mean that i don't have any java knowledge, so if you encounter an issue, please report it, instead, like some, of thinking that i couldn't fix it !

Gamerules :
 

- buildingDamage - true : Whether the player should take damage when building with the Building Inability potion effect
- FloatingPouchCooldown - 100 : The number of ticks the Floating Pouch will take to reload. The default value is 100 ticks. Keep in mind 1 second = 20 ticks
- doEndblobBounce - true : Allows to toggle the Endblob bouncing properties for mobs. Standing on an Endblob block will make entities bounce infinitely, which can be used for lag machines
- GildedPearlCooldown - 6000 : Define the time (in tick) before you can use a Gilded Pearl again (Teleportations Cooldown). Default value of 6000 ticks (5 minutes)
- doNeedTeleportationAnchor - true : Makes you unable to teleport to a broken Teleportation Anchor (Will instead teleport you randomly near the Anchor's world spawn in the ground or air
- EndblobShieldKnockbackForPlayers - true : Whether players will be affected by the Endblob Shield knockback (Multiplayer PvP)


Addons :
 

Datapack "More Unusual End Recipes"
https://www.curseforge.com/minecraft/customization/datapack-end-portal-unusual-end
Texture pack with changed textures for some decorative blocks and items :
https://www.curseforge.com/minecraft/texture-packs/unusual-end-tweaks


Compatibilities :

- Curios
- Adventure Apparatus (You need to set it to "true" in the config file to avoid Shulker Bullet Bottle conflict)
- Better End Forge, Endergetic Expansion (for 1.16.5)
- Stalwart Dungeon (it was originally planned to be a Stalwart Addon)
- Create (Additional recipes)
- Farmer's Delight (Food compatibility)
- No known conflict with others End related mod !


Old versions issues :

- If you're using 1.0.8 or below, update to 1.0.9 (a performance bug was fixed) and delete the config file (because of this problem, i've needed to change it and it won't auto-update the file)
- Before 1.1.1, Shulker Shooters generated in Ancient End Cities aren't working
- Some structure can spawn in weird places like the void before 1.1.4
- Lot of small issues can occure before 1.4.0

You can put Unusual End in your modpacks. I'm also open to suggestions / ideas in the comments !
Also check my other mods :O

Modification files
UnusualEnd1.19.2_V1.4.3.jarUploaded on: 05/25/2023 - 17:53   File size: 4.68 MB
UnusualEnd1.18.2_V1.4.3.jarUploaded on: 05/25/2023 - 17:53   File size: 4.73 MB
Changelog

V1.1.2

- Added new Enderblob block mechanics (+gamerule)
- Added the Floating Pouch (+gamerule)
- Added the Purpur Tank, a barrel with an extra line of slots (36 total slots)
- Added Purpur Embedded End Stone
- Added a lot of forge tags for modpack compatibilities
- Added Broken Discs compatibility

V1.1.3
- Better Boss spawn / death animation
- Mod optimisation
- Fixed Death messaged when killed by an Endstone Trapper

V1.1.4
- Optimisation
- Buffed Endstone Trapper
- Reworked Boss Fight
- Reworked Structures (Ancient End City + End House)
- Added Ender Firefly Nests
- Added a few decoration blocks
- Added a recipe for Raw Purpur
- Added the Wandering Stew, a new item traded by Wandering Traders in the Wanderer's Houses
- Added Fading Blocks, generated in End Houses and Ancient End City + Crafted using Ancient Shards
- Added more forge tags for compatibilities
- Added new Planks
- Added the Potion of Building Inability (Water bottle + Nether Wart + Weak End Stone Bricks)
- Nerfed Nether Orb
- Fixed an issue with the probability for Endermites and Enderblob to give you the Ender Infection effect
- Tweaked the Gilded Eye recipe
- Changed a few textures
- Teleporting to a Teleportation Anchors no longer gives you fall damages
- Fixed Structure Generation in the Void
- Minor Changes
- Curios Compatibility

V1.1.5
- Quick Bugfix / Tweaks

V1.1.6
- Reworked Teleportation Anchor
 2 new gamerules to change the Gilded Pearl Cooldown and the need for an anchor to teleport
 Teleporting to a broken Teleportation Anchor will by default teleport you randomly in the Anchor's world near the spawn in the air or ground
- The Dragon Lamp now give glowing to nearby monsters and players (16 blocks radius)

V1.1.7
- Baby variant of Ender Fireflies + improved Firefly AI
- Using Endblob Ball on Chorus Roots will have a chance of growing a Chorus
- Enderblob block better nofall + nofall when touching it on the side
- Endblob Block Uncraft
- Lead Craft with End Blob
- 2 New Advancements
- Minor tweaks

V1.1.8
- Fixed light issues with polished pupur slabs and stairs
- Phantom blocks won't stop light anymore
- Phantom block recipe changed for 2x2
- Added more items and blocks descriptions (to make the game easier to understand without the wiki)
- Minor Tweaks

V1.2.1
- Added a Boss Theme to the Endstone Golem fight
- Changed Boss Death (added new effects and sound)
- Added Endstone Golem Theme Disc (crafted with any disc and a shulker orb, or by pressing a Shulker Orb with a press (Create needed)
- Added the classic mushroom forge tag (not only the purple one) to the Chorus Fungus

V1.2.2
- Texture reworks (Undead Enderlings, Endermite Moult, etc...)
- Added the End Blob Shield (+ Advancement & Gamerule for PvP)
- Buffed Purpur Tanks capacity (9 more slots but more expansive than before)
- Reworked the Ender Firefly AI (faster, way better at killing enderblobs, etc)
- Activated Dragon Lamps will now despawn Undead Enderlings in a 64 blocks radius
- Ender Stews can now stack by 8
- Added Ender Stew compatibility with Farming's Delight
- Added more items descriptions
- Fixed the server-side invisible endermites bug
- Gilded Pearl is now tagged as "piglin_loved"

V1.2.3

- Chorus Roots and Chorus Fungus can now be composted
- Added more Create and Farmer's Delight recipes for compatibility
- Better Undead Enderling AI
- Fixed the infinite levitation bug
- Minor Tweaks

V1.2.4

- Better Infused End Stone Bricks animation
- Changed the Endstone Golem Texture + Added an Easter Egg texture obtained when renaming it "Gigachad"
- Changed the Endblob block sounds
- Changed the Creative Tab items order
- Added Chorus Nest Door & Trapdoor
- Fixed visually bouncing items when the EndblobBouce gamerule was off
- Renamed Polished Purpur to Polished Raw Purpur to make it more logical regarding its look
- Added Endermite Moult Block for storage and decoration (semi-transparent block)
- Added the Phantom Membrane block, a block mobs don't see.
- Added Chorus Nest Mosaics, a new variant inspired by the bambou planks
- Added Raw Purpur Slab and Stairs
- Added Polished Raw Purpur Tiles, Slab and Stairs, a new variation of the Polished Raw Purpur
- Added Polished Raw Purpur Bricks, Slab and Stairs, a new variation of the Polished Raw Purpur
- Added Chiseled Polished Raw Purpur Tiles
- Added Polished Raw Purpur Tiles Lanterns, a block in the Purpur Encased Endstone look to light up End-themed builds
- Minor tweaks

V1.2.6

- Reworked a lot of textures
- Used vanilla textures instead of custom ones for blocks re-using vanilla textures on some faces (Potted Chorus Fungus, Shulker Shooter & Golem Altar)
- Minor tweaks

V1.2.7

- Added Chorus Nest Fences and Fence Gate
- Projectiles (except shulker bullets) will now activate Fading Blocks
- Minor Optimisation regarding craft compatibilities
- Minor Tweaks

V1.2.9

- Rebalanced mob spawning
- Removed Void Totem Curios Compatibility since it's broken
- Added BYG biomes support for entities spawn locations
- Added a description to the Floating Pouch
- Relocated some textures and deleted duplicated ones
- Minor bugs fix

V1.4.0

- Fixed all known issues
- Reworked almost all models and textures
- Added the Gloopstone Blocks set
- Added the Gneiss Blocks set
- Added the Bolok and Warped Islands
- Added Endermite Eggs and Gloopstone Nests
- Added the Dragling in End Towers
- Added Chorus Islands
- Added new vegetation
- Added Heaviness & Warped potions
- Added 2 Enchantments
- Added a 1x1 painting
- Added Phantom Arrows
- Reworked Orbs function
- Added 2 daggers
- Added Chorus Petals
- Added Warped Ships
- Changed the Wanderer Islands and End Tower
- Changed Ender Infection function
- Removed Endermite to Enderblob conversion
- Added new decoration block variants
- Separated the Dragon Lamp features in two blocks in order to be easier to use (Dragon Lamp and Gloopstone Lamp)
- and more changes...

V1.4.3
- Small changes
- Minor Bugfixs

Hey, I tried your mod and for some reason I have big performance issues with it. Are you perhaps doing anything process intense in a tick update or something?

All the item textures look amazingly vanilla friendly especially that totem. Very cool mod and good webpage👍

I am preparing a mod that will also be interconnected with the ender world. The emphasis will be on useful items. I'm posting tomorrow. The name is "Dragon Addition". Maybe I can even give you some ideas.

Your mod is the best, but it probably conflicts with the adventure apparatus mod, which also adds a shulker bullet in a bottle to create shuttle shoes.