Welcome to: PacVader1234's Far Ends: Ender Expansion
Disclaimer: This mod has no mobs yet because the fabric generator that I'm using does not yet support custom java models. This mod uses fabric to make the end biomes.
Biomes:
Chorus Forest:
This new biome has a new wood type: Chorus Wood, and some new plants. The wood types in the end are so strong, that they cannot be stripped, or mined without an axe.
End Wilds:
This new biome has a new mushroom type: Wildshrooms. These spawn in little patches, and you can combine a bowl with 2 wildshrooms in a crafting table and make wildshroom stew. There is also this plant called a wildstalk which could be crafted into wild sugar.
Perthon Forest:
New wood type: Perthon Wood, other types of plants for the biome.
Crystal Valley:
A biome FILLED with the Enderial Crystals. These crystals don't do anything yet but let me know what I should do with them!
End Desert:
A dry part of the end where no plants spawn, but there is a magenta sand.
Void Forest
New Void Wood, a forest with no leaves on the trees. Hmm it reminds me of something.
Orandum Plains:
A new biome with orandum nylium and wood.
Ores:
Silver:
When you mine silver ore, you get raw silver, smelt raw silver.
You will get a silver ingot you can craft it into a Block of Silver
You can use a stonecutter to craft different types of silver blocks
Malacite:
When you mine malacite ore, smelt the raw malacite
Then, once you have the ingots you can make malacite tools and blocks.
Oh, and you can make a raw malacite block
Ender Charms:
You can make special charms that give you different effects. Thank you Andygun11 for giving me this idea.
Fire Res Charm:
That is how you craft the charm. Have it in your inventory to give you fire res.
Effect Example:
Night Vision Charm:
This charm gives you night vision.
Speed Charm:
This charm gives you speed.
Strength Charm:
This one makes you strong.
All effects at once:
Other Features:
End Caves:
Other Small Updates:
Better Nylium Textures:
That is all the content for now, expect more on the way!
Version 1.2.0:
- Added Orandum Plains
- Better Nylium Textures
- End Caves
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Version 1.1.0:
- Added Ender Charms
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Version 1.0.0:
- Added everything in first release
The crystals remind me of enchantments and other things like that, so maybe you could use them to craft different enchantments? maybe a book, and then some crystals surrounding it in the crafting table?
EXAMPLE:
C = Crystal
B = Book
S = Special Ingredient
S-C-S
C-B-C
S-C-S
=
Custom Enchantment Book
How did you get biomes in the end?