World Renderer stopped supports for Forge 1.14.4 / 1.15.2 / 1.16.5 / 1.17.1 / 1.18.2
This plugin allows you to render objects on the sky and world
Event triggers
World Renderer adds some event triggers
- "Compute FOV"
- "Compute camera angles"
- "Compute fog color"
- "Render clouds"
- "Render fog"
- "Render models"
- "Render shapes"
- "Render sky"
- "Render weather"
- "Set weather particles and sounds"
- "Set up dimensions"
How to use
Changelog
v1.5.5
Added a procedure to iterate weather positions
Improved a procedure template "Graphics - Weather - Render weather"
Fixed some bugs
v1.5.4
Added a procedure template "Graphics - Shape - Render a cone"
Added a procedure template "Graphics - Shape - Render a cylinder"
Added a procedure template "Graphics - Shape - Render a head"
Added a procedure template "Graphics - Shape - Render a sphere"
Added a procedure template "Graphics - Shape - Render a torus"
Added a procedure template "Graphics - Shape - Render an octahedron"
Improved procedure lists
Some fixes and improvements
Information
This plugin supports Forge 1.19.2 / 1.19.4 / 1.20.1 / NeoForge 1.20.4
Source code repository:
World Renderer - https://github.com/Sumeshi2/World-Renderer
Custom Sky Plugin - https://github.com/Sumeshi2/Custom-Sky-Plugin
Comments
Hey, not to be rude or anything, but the older versions of the custom sky plugins are better than the current. they are less complicated, easier to use, and more flexible. it would be nice if the older versions were posted here. these are just my opinion. on the note of the "more flexible" side of things, the custom texture parameter does not have the pitch, yaw, and roll values, and these would be extremely useful.
for now, I am reverting back to 3.0.3
Hello, I have used the procedure in your tutorial and it runs perfectly. But the FPS of my game has decreased from 300 to 170 or even lower. I have given you feedback on this situation before, but it has not been resolved yet. If possible, could you fix this issue? It really affects my use.
Howdy! I have been using this plugin in my mod for a bit. Unfortunately though, when I exported my mod and ran it in a regular Minecraft client, none of the "On rendering sky" procedure worked. It displays fine in the MCreator test client but then vanishes in an actual session. Am I doing something wrong? Is there a dependency I might need? Thank you for making this plugin.
its really cool and i love using it! but for some reason 2 things happen to me, when putting vanilla clouds on the sky, on creating and joining a new world it crashes, and when i just go with a custom sky texture it loads on the mcreator preview but not in the mod in the actual game and idk why o.O
can you do this for 1.14.4 as well?