World Renderer 1.8.3 [Forge 1.19.2 / 1.19.4 / 1.20.1 / NeoForge 1.20.4 / 1.20.6]

Supported MCreator versions
2023.4
2024.1
2024.2
Tags / plugin type
Global triggers
Procedures
Variables
World Renderer
Downloads:
6343
Upvotes: 96
About the plugin

This plugin allows you to render objects on the sky and world

Event triggers

World Renderer can render objects using event triggers and procedures.

  • "Compute FOV"
  • "Compute camera angles"
  • "Compute fog color"
  • "Compute light color"
  • "Render clouds"
  • "Render fog"
  • "Render overlays"
  • "Render shapes"
  • "Render sky"
  • "Render weather"
  • "Render world"
  • "Set weather particles and sounds"
  • "Set up dimensions"

 

How to use

 

Changelog

v1.8.3

You need to set a render target in order to render overlays

Changed the rendering system for shape overlays

Added the procedure "Set sky light color"

Added the procedure "Set block light color"

Removed the procedure "Multiply sky light color"

Removed the procedure "Multiply block light color"

Removed the procedure "Set light pixel"

Some fixes and improvements

Fixed some bugs

 

v1.8.2

The event trigger "Graphics - Render models" was renamed "Graphics - Render world"

The procedure list "Model" was renamed "World"

Added a procedure to render a line, which can be used for the event trigger "Graphics - Render world"

Some fixes and improvements

Fixed some bugs

 

Information

This plugin supports Forge 1.19.2 / 1.19.4 / 1.20.1 / NeoForge 1.20.4 / 1.20.6

Source code repository:

World Renderer - https://github.com/Sumeshi2/World-Renderer

Custom Sky Plugin - https://github.com/Sumeshi2/Custom-Sky-Plugin

License
MIT License

Plugin downloads
World Renderer 1.8.3 for MCreator 2024.x - Forge 1.19.2 / 1.19.4 / 1.20.1 / NeoForge 1.20.4 / 1.20.6 - WorldRenderer-1.8.3-2024.x-1.19.2-1.19.4-1.20.1-1.20.4-1.20.6.zipUploaded on: 08/15/2024 - 10:12   File size: 413.98 KB
World Renderer 1.8.3 for MCreator 2023.4 - Forge 1.19.2 / 1.19.4 / 1.20.1 - WorldRenderer-1.8.3-2023.4-1.19.2-1.19.4-1.20.1.zipUploaded on: 08/15/2024 - 10:12   File size: 285.91 KB

Comments

What I mean is maybe overlaying a transparent texture with the color you want on the texture of the block.

So Shimmer was a fabric mod, and I found another one called Blue's Dynamic Lights. I guess I am using that now ;-)

For more info -> https://mcreator.net/forum/95505/heap-colored-lights-particles-and-info-about-blues-dynamic-lights-api

Can you make us a plugin that lets us make colored lights or change block colors. I studied and I know that getting colored lights is possible but very hard without shaders; but even if we can't get that, can you at least make a plugin that lets us change block colors so that we can at least accomplish this with procedure blocks.

I have an issue where on exiting a world it crashes the client, any idea why this might be happening?

Hey, I can't seem to select anythinng for the weather particles normal & vapor

Hello !
I'm having a bit of an issue with this plugin, I've put a texture in the sky, and it worked just fine for a few weeks, I didn't change a single thing about the code and then it just... stopped working. And I don't know why. I know it's just this block because the rest of the procedure works, but this one specific block doesn't

Also, and most imoortantly for my users, my mod doesn't work on multiplayer, specifically because of the sky rendering procedure I made with your plugin, as it's the only thing listed in the error message. Is it just not fit for multiplayer ? That would be a bummer, most of my users want to make an SMP with my mod 😅😅

Something that would be pretty amazing is if you could replace the textures of the Sun and Moon

Is there a way to get the rotation pitch, yaw, and roll of the moon or sun or maybe the entire sky?
Usually, you want your celestial object to move with the default sky.

I love this ! It's a literal game changer for my mod that has a sky dimension with a lot of clouds and stars !

I'm having two issues, though : stars I draw are still on during the day and the down sky at under y:60 becomes completely black. How do I fix that ?

Perfect ! Thank you so much, it works wonders, now, and you've even managed to hack the "black sky" thing by half, it generates slowly at y:32, now ! Is there a way to just erase it altogether, though ? By maybe tampering with the code of the dimension ?

After using the process, the FPS in the game will decrease. After deleting the process, the FPS will recover. What is the reason?