Vanilla+ magic system which expands the concept of Totems.
Attune yourself to one of the 4 new totems and unleash its power on your enemies !
The current totems are:
Bear Totem: The ideal fusion of speed and might
Eagle Totem: Wipe any unholy abomination from the face of the map. And also heal your allies in the meanwhile.
Cursed Skull: Summon powerful allies but be prepared to pay the price
Star Totem: Blast everything and everyone out of existence
Cycle between the 3 available sorceries for each totem by pressing < and use their magic by right clicking
Totems CANNOT be crafted and must be found either by trading with master level clerics or dropped by dead evokers and illusioners (yes, they are back)
If you wish to unbind yourself from a totem you will need to craft the Ashen Water, which can be made by brewing a Ghast tear in a thick potion.
This mod is still in beta and it will grow with your feedback: do not be afraid to comment
1.1
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Major bug fixes:
Star Totem's Star Beam and Totem of Bones' Maw of the Abyss will not consume hunger anymore while in creative mode
Cycling sorcery system will now work as intended
- Rebalancing: Reduced Star Totem's Arrow Fan number from 7 to 6, first arrow (the spectral one) now deals 5 damage instead of 6 but it will become piercing; the normal arrows now deal 4 damage (from 5) but get knockback II
1.0.1:
- minor bug fixes
- removed debug command
I will keep the older versions up as long as possible for the sake of comparison and beta testing