World Renderer 1.8.4 [Forge 1.19.2 / 1.19.4 / 1.20.1 / NeoForge 1.20.4 / 1.20.6 / 1.21.1]

Supported MCreator versions
2024.1
2024.2
2024.3
Tags / plugin type
Global triggers
Procedures
Variables
World Renderer
Downloads:
7127
Upvotes: 103
About the plugin

This plugin allows you to render objects on the sky and world

Event triggers

World Renderer can render objects using event triggers and procedures.

  • "Compute FOV"
  • "Compute camera angles"
  • "Compute fog color"
  • "Compute light color"
  • "Render clouds"
  • "Render fog"
  • "Render overlays"
  • "Render shapes"
  • "Render sky"
  • "Render weather"
  • "Render world"
  • "Set weather particles and sounds"
  • "Set up dimensions"

 

How to use

 

Changes in V1.8.4

In v1.8.4, the vanilla sky, clouds, and weather are automatically removed on the event triggers. If you need to retain them, return false.

 

Changelog

v1.8.4

Added support for MCreator 2024.3

Added support for NeoForge 1.21.1

Stopped support for MCreator 2023.4

Some fixes and improvements

Fixed some bugs

 

v1.8.3

You need to set a render target in order to render overlays

Changed the rendering system for shape overlays

Added the procedure "Set sky light color"

Added the procedure "Set block light color"

Removed the procedure "Multiply sky light color"

Removed the procedure "Multiply block light color"

Removed the procedure "Set light pixel"

Some fixes and improvements

Fixed some bugs

 

Information

This plugin supports Forge 1.19.2 / 1.19.4 / 1.20.1 / NeoForge 1.20.4 / 1.20.6 / 1.21.1

This plugin supports MCreator 2024.x

Source code repository:

World Renderer - https://github.com/Sumeshi2/World-Renderer

Custom Sky Plugin - https://github.com/Sumeshi2/Custom-Sky-Plugin

License
MIT License

Plugin downloads
World Renderer 1.8.4 for MCreator 2024.x - Forge 1.19.2 / 1.19.4 / 1.20.1 / NeoForge 1.20.4 / 1.20.6 / 1.20.1 - WorldRenderer-1.8.4-2024.x-1.19.2-1.19.4-1.20.1-1.20.4-1.20.6-1.21.1.zip Uploaded on: 11/21/2024 - 09:31   File size: 586.89 KB

Comments

hey man im having fun with this; is there a way to disable or totally hide Clouds? i cant remove them from my Moon dimension lol
no matter what i do; i set the cloud color to 0,0,0, i tried not render cloud, set the dimension air to black, but no matter what do the color color stays grey, even if i set the fog color to pure black too

from the pictures i sent you can notice 2 sets of clouds there - the game regular clouds floating above (those move) the ones i generate with the procedures don move and stay below it, they overlap each other creating the textures glitches you see on that pic

i wish i could paste pictures here lol but this is the procedure atm; all i miss is how to change the sky box at night (so it gets blacks and render the stars)

https://media.discordapp.net/attachments/1184731235474477077/1195626628945035274/Untitled-2_copy.png?ex=65b4ad12&is=65a23812&hm=9b0ebe1d5997728a0e847e15440afb4e81b6ab167e14df07a6b7efd1f69050e0&=&format=webp&quality=lossless

hum i think i need to change those boxes on my custom dimension (mars), ok so i check the sky light box and disable the light one? them i can use your light?

is there a example procedure anywhere to make a different skybox appear at night? i tried clear all objects but all i can see is the day box,
also i cant make the Set Light Level procedure to work; i set my dimensions sets to no light (so i can use yours right?) but nothing changes, does it work?