This plugin adds a new Fabric Generator to your MCreator.
I decided to stop MCreator and leave the community. Please read this topic.
Important Information
-
Supported Global triggers
- All procedure blocks (and global triggers) are marked as supported, but several of them will fail to build. THIS IS NORMAL. Do not report them.
- Mods will also require Fabric API to function properly, so when you want to play your mod, make sure you have Fabric API.
- Some features are disabled because they are Forge-related features, so I can not support them.
Credits
- This generator re-uses a lot of the code used by the official Forge generators.
- Supporters on Ko-fi 💚❤️
License
- Licensed under the GNU Lesser General Public License, version 3.0
- Mods created with this tool may be closed-source and/or distributed with a different license.
- Appropriate credit must be provided to the creators and maintainers of this software.
- Forked versions of this software must be distributed under the same license as this with attribution if distributed.
- Changes must be stated if any modified works are to be distributed.
- Under no circumstances can you state that the original creator endorses modified works.
Changelog:
To see a complete changelog of the plugin, check this file.
Last versions:
1.10:
(Thank you NerdyPuzzle)
* [#520] Removed support for TerraBlender API (biome generation is now done similarly to Forge generators)
* [#417, #520] Add support for cave biomes
* [#521, #520] Custom items caused a build error in several cases
Comments
mainly ask since i was tryin to create Logic to sync somethin between 2 different things, specificly a texture becoming visible and one of its procedure that run every tick but it cannot find the NBT for some reason, no matter what i do to it
Since am working on somethin adds a mob that plays cave ambience and i was gonna make it so every time it plays, theres a rare chance it sets the NBT Tag to true, which would cause the procedure running for its texture to get set to true cause it then sees the NBT is set to true, but i cannot do it currently duo to it failing to compile
Please read the following file for the supported global triggers. The other triggers are imported, but they generate Forge code (this will be fixed in the 2024.1 release). https://github.com/Goldorion/Fabric-Generator-MCreator/blob/1.20.1/Supported%20Global%20triggers.md
Check this file for the supported global triggers https://github.com/Goldorion/Fabric-Generator-MCreator/blob/1.20.1/Supported%20Global%20triggers.md
The problem is due to the importation of the Forge 1.20.1 generator in the Fabric Generator (smaller plugin and less redundant files and work on my side). However, the current system only allows to import the entire generator, meaning that even the procedures and global triggers that are not compatible with Fabric (the remaining procedure blocks) are imported. The next MCreator 2024.1 snapshot will add a feature to allow excluding certain folders of an imported generator, fixing this problem.
Also means i cannot make the mob am making as its gonna have to relay on Synced Data to check for if it should fight or other random stuff or when it should show its texture