This plugin adds a new Fabric Generator to your MCreator.
Hello š
It's been a while, right? Apparently, nobody could survive without my Fabric Generator. I know I said I would not continue it and I would leave the community. It's still technically the case, but in a different way. I won't go back to working full free time on MCreator or my plugins, but you'll see me from time to time. For this particular case of the Fabric Generator, NerdyPuzzle and Spectrall (+ Kleiders?) joined me to create a small team in order to continue keep alive the Fabric Generator, so it is no longer a one-man job like in the past. Having both of them is a real game changer as it's much less work for me... and enormously more features for you like this update proves it (and more is coming in a near feature! š). I will not continue to spend most of my time on MCreator projects. This era is truly over in my head for me. No longer the time, nor the motivation or the ideas. I simply want to help once in a while from now on, when I have the time, the motivation and the idea.
Hope you'll be happy of this (big) update š
Important Information
- Make sure you use MCreator 2026.1 (1.21.8) or 2026.2 1st snapshot (26.1.2)
- Back up your workspace before updating to a newer version of the plugin.
- Mods will also require Fabric API to function properly, so when you want to play your mod, make sure you have Fabric API.
- Some features are disabled because they are Forge-related features. We are working on them.
Credits
- This generator re-uses a lot of the code used by the official NeoForge generators.
- Supporters on Ko-fi šā¤ļø
License
- Licensed under the GNU Lesser General Public License, version 3.0
- Mods created with this tool may be closed-source and/or distributed with a different license.
- Appropriate credit must be provided to the creators and maintainers of this software.
- Forked versions of this software must be distributed under the same license as this with attribution if distributed.
- Changes must be stated if any modified works are to be distributed.
- Under no circumstances can you state that the original creator endorses modified works.
Changelog:
To see a complete changelog of the plugin, check this file (for 1.21.8) and this file (for 26.1.2).
Latest versions:
2026.2-2.7 (26.1.2)
You will most certainly encounter many build errors and/or bugs as I haven't tested and fixed everything yet. Please report them on GitHub
THIS IS NOT A VERSION MADE FOR PRODUCTION. PLEASE USE FOR TESTING PURPOSES ONLY.
- Added support for Minecraft 26.1.2 with Fabric API 0.150.0
- GLOBAL_MAP and GLOBAL_WORLD scopes for variables have been temporarily disabled
- Tint types for custom blocks have also been temporarily disabled2026.1-2.6.2 (1.21.8)
- Removed unsupported procedures
- [Bugfix] player_useitem_stop trigger was causing a build error with itemstack dependency
- [Bugfix #593] Custom dimensions with no portal triggered procedure caused a build error.
- Some other bug fixesComments
Please tell me, did someone have error || Error: Could not find or load main class worker.org.gradle.process.internal.worker.GradleWorkerMain
Caused by: java.lang.ClassNotFoundException: worker.org.gradle.process.internal.worker.GradleWorkerMain
FAILURE: Build failed with an exception.
* What went wrong:
Execution failed for task ':genSourcesWithCfr'.
> There was a failure while executing work items
> A failure occurred while executing net.fabricmc.loom.task.GenerateSourcesTask$DecompileAction
> Failed to run Gradle Worker Daemon
> Process 'Gradle Worker Daemon 1' finished with non-zero exit value 1
* Try:
> Run with --stacktrace option to get the stack trace.
> Run with --info or --debug option to get more log output.
> Run with --scan to get full insights.
> Get more help at https://help.gradle.org.
BUILD FAILED in 13s
2 actionable tasks: 2 executed
BUILD FAILED
Task completed in 14 seconds
Hello, I was wondering if there was any plan to support the use of NBT tags, or if not, if anyone had any suggestions for alternative ways to store data in a player entity. I appreciate the work you have put into this plugin Goldorion and I hope exams fare well for you :thumbsup:
They use a Forge feature, so i need to find a way with Fabric to incorporate them. However, NBT tags were replaced by components in 1.20.5, so they might simply be deleted in the future depending on what we decide to do with them.
(Btw, my exams are done for some time now. I'm just on a travel for a class :))
I was wondering, before you said becuase mcreator uses forge's UI for fluids so you can't add a fluid creation ui and to use a custom element, is it possible to just copy and paste the vanilla water blocks code into the custom element and replace with custom textures?
Last I heard fluids weren't possible do to a ui issue I believe? I think its due to the way MCreator is made to be made for forge which maybe has a different system? I don't understand it personally but I don't want to nag her as its rude. If Goldorion adds them it would be amazing but I am not gonna be upset if she doesn't. I'm hoping 3d armor models are still coming though.

Okay, Thanks !