Going 1.9! Right now I plan to remake the series in 1.9, so tell me your thoughts in the comments!
UPDATED!!! FOR FULL COMPATIBILITY, DOWNLOAD THE NEW VERSION OF TEMPLE TRAPPractical Adventure is a mod that targets a minecraft players thirst for adventure. These mods add new armor, tools, items, blocks, structures, mobs, and new bosses. The Practical Adventure mod is a mod series meaning that, hopefully, every couple of weeks a new mod (adventure) will be posted, or a previous adventure will be updated. This also means that all of the mods are compatible, but if you don't like one of the mods you can leave it out and still play with the other mods.
Temple Trap and Sandstorm are the first practical adventure mods they will also most likely be some of the smallest.
Lightest Lands: https://mcreator.pylo.co/modification/20810/absolute-adventure-lightest-lands
Latest News
- I am planing on restarting this mod series in 1.9, i you want, or don't want this to happen, tell me in the comments.
NEXT ADVENTURE:
- Next adventure 48%
Temple Trap:
-Temple Lord Boss
-Temple Guard
-Drum
-Structures
-Temple armor
-Temple Lord armor
-Buried treasure
-Temple Sword
-Temple Staff
-And More...
Sandstorm:
-Mummy
-Mummy Warrior
-Good Mummy Warrior
-Khopeshes
-Mummy Armor
-Pharaoh
-Golden Nemes
-Sandstorm Staff
-And More...
Bug List:
-Warrior is spelled worrior in sandstorm / this will be fixed in the next update
-Structure summoners spawn ghost versions of structures / fix unknown
Hope You Like The Mods! :)
@#16 build a structure in minecraft. Then save the file as a schematic with MCedit. Then make a structure mod element in mcreator. If you want modded blocks in your structure then export your mod and build the structure you want in minecraft while you have the mod installed. Then you can place modded blocks. After that the rest is the same. Save schematic, and then make the mod.
I have noticed that this mod was not as well excepted as other mods of the week. I would like to make the next one as good as possible, to carry the series. I was wondering if you think i should add a randomly generating structure to the first version of the next mod. If i do, the mod will take longer, because i need to release another mod first (for the randomly generating structures) so tell me what you think. Also the name of the mod series will be changing because i think that the practical part is a little forced.
Nice mod, use more mobs and maybe it'll be MotW :)