World Renderer 1.8.4 [Forge 1.19.2 / 1.19.4 / 1.20.1 / NeoForge 1.20.4 / 1.20.6 / 1.21.1]

Supported MCreator versions
2024.1
2024.2
2024.3
Tags / plugin type
Global triggers
Procedures
Variables
World Renderer
Downloads:
7202
Upvotes: 103
About the plugin

This plugin allows you to render objects on the sky and world

Event triggers

World Renderer can render objects using event triggers and procedures.

  • "Compute FOV"
  • "Compute camera angles"
  • "Compute fog color"
  • "Compute light color"
  • "Render clouds"
  • "Render fog"
  • "Render overlays"
  • "Render shapes"
  • "Render sky"
  • "Render weather"
  • "Render world"
  • "Set weather particles and sounds"
  • "Set up dimensions"

 

How to use

 

Changes in V1.8.4

In v1.8.4, the vanilla sky, clouds, and weather are automatically removed on the event triggers. If you need to retain them, return false.

 

Changelog

v1.8.4

Added support for MCreator 2024.3

Added support for NeoForge 1.21.1

Stopped support for MCreator 2023.4

Some fixes and improvements

Fixed some bugs

 

v1.8.3

You need to set a render target in order to render overlays

Changed the rendering system for shape overlays

Added the procedure "Set sky light color"

Added the procedure "Set block light color"

Removed the procedure "Multiply sky light color"

Removed the procedure "Multiply block light color"

Removed the procedure "Set light pixel"

Some fixes and improvements

Fixed some bugs

 

Information

This plugin supports Forge 1.19.2 / 1.19.4 / 1.20.1 / NeoForge 1.20.4 / 1.20.6 / 1.21.1

This plugin supports MCreator 2024.x

Source code repository:

World Renderer - https://github.com/Sumeshi2/World-Renderer

Custom Sky Plugin - https://github.com/Sumeshi2/Custom-Sky-Plugin

License
MIT License

Plugin downloads
World Renderer 1.8.4 for MCreator 2024.x - Forge 1.19.2 / 1.19.4 / 1.20.1 / NeoForge 1.20.4 / 1.20.6 / 1.20.1 - WorldRenderer-1.8.4-2024.x-1.19.2-1.19.4-1.20.1-1.20.4-1.20.6-1.21.1.zip Uploaded on: 11/21/2024 - 09:31   File size: 586.89 KB

Comments

Ok. This is something new I am asking. You suggested me before that to teleport a player to a planet specific dimention by using the distance but that has a flaw . I don't get teleported to that dimention when I am inside the corner of a cube so anyway you can help me achieve collision detection or something similar. Keeping in mind planets have tilts as well.

skybox stops working due to change in package name. i change from net.mcreator.spacestrix to net.lointain.cosmic_horizons which cause skybox to not load

Problem with the custom sky plugin is that they dont match the "how to use world renderer" like "set texture" has been replaced with "set texture of provided parameter" and for some reason it isnt working with my texture only showing a pink and black checker board

I know people have busy lives, and you do this on the side, but I was wondering if you have any idea of when a 2024.3 version with neoforge may br available. I am in no way trying to rush you, just waiting patiently.

do you perhaps have the last version that suported version 1.18.2?

I think world renderer 1.5.5 for 2023.4 completely bugged, I tried to use with 1.20.1 / 2023.4 none of procedure that I used to old version of world renderer (1.4.6) worked

plz look at your github issue page this once. my mods complete only this is left.

Would it be possible for you to add a procedure template for rendering an item at a blocks position (instead of the players position)?