Item when right clicked summons projectile (wind charge specifically)

Started by StrongLeon on

Topic category: Troubleshooting, bugs, and solutions

Joined Dec 2024
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Item when right clicked summons projectile (wind charge specifically)

I want to make an item that when used, summons a wind charge in the player's facing direction, which acts as if you threw a wind charge.

However, when I try to use the item, the wind charges are static and are only launched when hit. (They also spawn at the feet, and not at the head)

What do I do so that it launches automatically from the player's head, and not static at the feet?

Joined Mar 2024
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Make the projectile spawn 1…
Mon, 12/02/2024 - 15:10

Make the projectile spawn 1.7blo over y coords wand make the player automatically swing its hands

Joined May 2024
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Summon the wind charge at y…
Mon, 05/19/2025 - 02:51

Summon the wind charge at y+1 with a motion vector of vx: x value of look angle motion vector of <player entity> vy: y value of look angle motion vector of <player entity> vz: z value of look angle motion vector of <player entity>.