Topic category: Help with Minecraft modding (Java Edition)
I need help, it doesn't work for me, it says the loader error but I don't know how to fix it.
{
"loader": "neoforge:separate_transforms",
"gui_light": "front",
"base": {
"parent": "twitch_pops:custom/usb",
"textures": {
"0": "twitch_pops:block/usb"
},
"display": {
"thirdperson_righthand": {
"translation": [
-1,
7.75,
0
],
"scale": [
1,
1,
1
]
},
"thirdperson_lefthand": {
"translation": [
-13.25,
7.75,
0
],
"scale": [
1,
1,
1
]
},
"firstperson_righthand": {
"rotation": [
-0,
-0,
-0
],
"translation": [
0,
3,
1
]
},
"firstperson_lefthand": {
"rotation": [
0,
0,
-0
],
"translation": [
0,
3,
1
]
},
"ground": {
"translation": [
0,
3,
1
],
"scale": [
0.55,
0.55,
0.55
]
},
"fixed": {
"rotation": [
0,
-90,
0
],
"translation": [
0,
3,
1
]
}
}
},
"perspectives": {
"gui": {
"parent": "item/generated",
"textures": {
"layer0": "twitch_pops:item/usb_icon"
},
"gui_light": "front"
}
}
}
Full crash log link in accordance with General Publishing Guidelines please
Ok, I already used Paste, I put the logs and the code, I hope someone can help me
Code:
https://pastebin.com/zUj8yVL0
Logs:
https://pastebin.com/CxiizJe9
Seems the code for your model is not a valid code. There is no such thing as separate_transforms loader
If it works for me in 1.21.1, what do I do? Or why should I replace it? The model is made with blender
Not with Blender, I meant Blockbench, I got all confused with the names.
The only thing I need is to be able to change the GUI icon in Minecraft since it is so small that the object is not visible.
Maybe you already moved on, but for anyone here later, the problem with the code is the model loader. You are using neoforge's built-in separate_transforms model loader, which sadly no longer exists as of 1.21.4. You can tell by looking at line 2 of your code. The reason it worked in 1.21.1 is because it was still supported back then. And I have absolutely no idea how to work around this, I'm thinking the still supported composite model loader could be used to achieve the same effect, but honestly idk how.
For more detailed info: https://docs.neoforged.net/docs/resources/client/models/modelloaders
Thank you all very much, please make an arrangement while