Started by
trav
on
Topic category: Help with Minecraft modding (Java Edition)
So, I'm trying to make an animation where the enemy charges up a bite and then performs the bite. Overall it takes about 1.5 seconds to complete the animation.
I, however, wanted to make the attack dodgable, which is why I have the charging.
How can I sync when and IF the damage is dealt to the player, to the animation?
Use synced entity data