Started by
Tucky143
on
Topic category: Feature requests and ideas for MCreator
Last Updated: 8/14/25
- Multiple item models used for one item
- Procedure to change item texture / model
- Jumping movement procedure for AI
- when stared at aggravate procedure for AI
- Random dimension gen for dimensions
- Biome types such as Beach, Islands, Plains, Forest, Mountains, Caves, Flat, Ocean, etc
- End biomes
- Better mount mob options
- Mob procedures for individual mobs and not just types
- Get specific entity procedure
- Get entity spawn egg procedure
- Allow shield blocking for any item
- Boat element with chest boat toggle.
- Sign element with hanging sign toggle.
- At day end global trigger.
- At day start global trigger.
- Presents for elements such as tools, items, and biomes.
- Shield and trident options in tools.
- (Group and single) Selected element options (set creative tab, move to folder, add tick procedure, whatever else)
- Rename element
- Reorder custom items in vanilla tabs
- Fix duplication and deletion issues related to creative tabs
- Vanilla block element (override block properties)
- Vanilla item element (override item properties)
- Synced files to elements (kinda buggy and can create duplication or missing element problems)
- Plugins per workspace (allow plugins in workspace .mcreator folder)
- -- Sub Menu
- Model element
- Api Addon element (for custom api options in normal elements)
- Implementation of major plugins (end biomes, blockstates, config files)
- Import custom tab option (for custom api)
- Add api option (insert Curse Maven snippet)
- Summon Floating block at x y z
- Move to cursor with distance #
- Custom in-mcreator hitbox editor
Other Community ideas:
- I would like to be able to replace vanilla trades, as well as the option to replace crafting or loot tables
- I would like to have trading procedures, and thus do things like, for example, having a specific object, reduce its price or increase it
- That custom map colors can be created
- That the note block can play other sounds (vanilla or custom) when having a block under it (vanilla or custom too)
- The ability to use the villager trade UI freely (e.g. with other entities and triggers)
- Ability to edit vanilla textures, block properties, item properties
- Dynamically changing overlay sizes so that players can make things like progress bars quickly
Ability for blocks and entities to respond to sound similar to scull sensors or Warden- This one is slightly much, but the ability to display overlays over blocks or items would be useful. Custom block cracks or visual enchant effects are some use cases.
- Custom brushes and pottery sherds.
- Model element compatible with block states and separate textures.
- Play Animation _ Procedure Block
- Play Custom Animation _ Procedure Block
- Fire Mod Element
- Enchanted Book (protection, thorns, density, etc) Item Selector Option
- Set painting creative tab
- Easier Enchantment creation
- Armor trim element
- Custom noteblock and similar block sounds.
- Horse armor element
- Ability to change player hand render in 1st person
-Sub Menu
- Convert to _(stair, slab, ...) element button
Edited by Tucky143 on Thu, 08/14/2025 - 13:03
I just added it.
Change plant generation, with things like "surface", "cave ceiling" and "underwater
Hi, I have other ideas for the next version
(pdt: I had other ideas for the next version but I already left those ideas in an official mcreator article)
1.- I would like to be able to replace vanilla trades, as well as the option to replace crafting or loot tables
2.- I would like to have trading procedures, and thus do things like, for example, having a specific object, reduce its price or increase it
3.- That custom map colors can be created
4.- That the note block can play other sounds (vanilla or custom) when having a block under it (vanilla or custom too)
For now these are my ideas, if I come up with more I will let you know right here
K
ADD END BIOMES ADD END BIOMES ADD ENG BIOMES ADD END BIOMES ADD END BIOMES ADD END BIOMES ADD BETTER BEDROCK SUPPORT ADD END BIOMES ADD END BIOMES
Last Updated: 6/24/25
Emphasis on
I have a few ideas
Although I would really like it if the Forge plugin for 1.20.1 was kept around
still
Maybe a way to edit custom enchants in when you make them, since I'm still struggling with that.
and I would rlly like to see ways to change vanilla features, such as what they do
Good idea, updated.
"That the note block can play other sounds (vanilla or custom) when having a block under it (vanilla or custom too)"
This feature is doable with procedures and is easy, so adding it is pointless.
I would like to see a new feature that lets us make our own armor trims and allow trims to be applied to our custom armor. I'm sure you could do this with a bunch of different textures but having it as a built-in feature would be great.
These Ideas are great, especially the vanilla block and item element.
I say horse armor element and ability to change player hand render in 1st person
Added