World Renderer 1.8.4 [Forge 1.19.2 / 1.19.4 / 1.20.1 / NeoForge 1.20.4 / 1.20.6 / 1.21.1]

Supported MCreator versions
2024.1
2024.2
2024.3
Tags / plugin type
Global triggers
Procedures
Variables
World Renderer
Downloads:
10076
Upvotes: 140
About the plugin

This plugin allows you to render objects on the sky and world

Event triggers

World Renderer can render objects using event triggers and procedures.

  • "Compute FOV"
  • "Compute camera angles"
  • "Compute fog color"
  • "Compute light color"
  • "Render clouds"
  • "Render fog"
  • "Render overlays"
  • "Render shapes"
  • "Render sky"
  • "Render weather"
  • "Render world"
  • "Set weather particles and sounds"
  • "Set up dimensions"

 

How to use

 

Changes in V1.8.4

In v1.8.4, the vanilla sky, clouds, and weather are automatically removed on the event triggers. If you need to retain them, return false.

 

Changelog

v1.8.4

Added support for MCreator 2024.3

Added support for NeoForge 1.21.1

Stopped support for MCreator 2023.4

Some fixes and improvements

Fixed some bugs

 

v1.8.3

You need to set a render target in order to render overlays

Changed the rendering system for shape overlays

Added the procedure "Set sky light color"

Added the procedure "Set block light color"

Removed the procedure "Multiply sky light color"

Removed the procedure "Multiply block light color"

Removed the procedure "Set light pixel"

Some fixes and improvements

Fixed some bugs

 

Information

This plugin supports Forge 1.19.2 / 1.19.4 / 1.20.1 / NeoForge 1.20.4 / 1.20.6 / 1.21.1

This plugin supports MCreator 2024.x

Source code repository:

World Renderer - https://github.com/Sumeshi2/World-Renderer

Custom Sky Plugin - https://github.com/Sumeshi2/Custom-Sky-Plugin

License
MIT License

Plugin downloads
World Renderer 1.8.4 for MCreator 2024.x - Forge 1.19.2 / 1.19.4 / 1.20.1 / NeoForge 1.20.4 / 1.20.6 / 1.20.1 - WorldRenderer-1.8.4-2024.x-1.19.2-1.19.4-1.20.1-1.20.4-1.20.6-1.21.1.zip Uploaded on: 11/21/2024 - 09:31   File size: 586.89 KB

Comments

eureka! someone here helped me to get custom moon and sun textures on specific dimensions without this (or any other plugin)! if anybody need the codes contact me on discord ninjawizard
_ninjawizard i will be glad to help.

tbh someone should make a tutorial to make this by edit coding only, without plugins, its totally possible, i would if i knew java

you see this is the problem - if you have your mcreator workspace with the plugin, the plugin stop updating - if you want to update your mod to a more new minecraft version u simple cant, its a very dangerous thing to use plugins tbh

this is the problem with plugins... they stop suporting then we can lose months of work... i had a hard lesson with that using geckolib, i use this one too on my last mod, but since i already had lost stuff from geckolib well... but now i cant render my custom skyboxes on my mod too.. its a shame... im also using 2025.2 :(

For render distance is it the amount of blocks of the render distance or is it the amount that your render distance is set to

The publisher of this plugin seems to be busy, someone needs to take it over, for my opinion it is very essential plugin.

Hello, please update this plugin, I need it for my mod. I would be grateful for it.

looking to see if you can or are updating this plugin to work on 2025.1 for neoforge 1.21.4

Hey! So I'm using 1.20.1 2024.3. I'm not sure if you've received a comment or other message about this, but the sky procedures (for at least this version) do not work. (I'm not sure if they work for future versions)

I'm not sure if you're still working on the plugin, but a possible fix to this would be awesome, as it's quite a bummer that sky procedures don't work.

I'm having to resort to using shapes to render the sky, which isn't good at all due to being able to see the color of the day sky in distant chunks. A fix would be GREATLY appreciated, know that we ALL love this plugin, and I hope you continue it.

Honestly one of my favorite plugins.
I just have one question though.
Is it possible to make the rendered item completely flat and take on the perspective it has in a GUI? Like a block item would just be the isometric render as a flat plane. I don't think it is, but I thought it was worth asking anyways.

I have made this tutorial on how to render items on top of a block using World Renderer, if anyone is interested:
https://youtu.be/TNH4CJITBUU

man how am i supposed to make special planet skies now on newer versions :(