This plugin allows you to render objects on the sky and world
Event triggers:
World Renderer adds some event triggers
- "Render world"
- "Render sky"
- "Render fog"
- "Compute fog color"
- "Compute fog density" (Forge 1.14.4 / 1.15.2 / 1.16.5 / 1.17.1)
- "Compute FOV"
- "Compute camera angles"
You can render objects using these procedures in the sky
- "Render abyss"
- "Render deep sky"
- "Render overworld"
- "Render moon"
- "Render regular polygon"
- "Render sky box"
- "Render stars"
- "Render sun"
- "Render sunlights"
- "Render texture"
How to use:
MCreator 2022.3 / 2023.1 / 2023.3
https://mcreator.net/forum/99143/plugin-beta-world-renderer-forge-1165-1182-1192-and-1194
MCreator 2023.4
https://mcreator.net/forum/103136/tutorial-world-renderer-mcreator-20234
Changelog:
v1.4.6 - Forge 1.19.4 / 1.20.1
Fixed some bugs
v1.4.5 - Forge 1.19.4 / 1.20.1
Added an event trigger "Set effects", which can disable clouds, sky, rain/snow, etc. Also, procedure templates is available
Added a procedure "Set cloud height"
Added a procedure "Set ground effects"
Added a procedure "Set sky type"
Added a procedure "Set forced bright lights"
Added a procedure "Set constant ambient lights"
Fixed some bugs
Information:
This plugin supports Forge 1.19.4 / 1.20.1
Source code repository:
World Renderer - https://github.com/Sumeshi2/World-Renderer
Custom Sky Plugin - https://github.com/Sumeshi2/Custom-Sky-Plugin
Comments
Hey, not to be rude or anything, but the older versions of the custom sky plugins are better than the current. they are less complicated, easier to use, and more flexible. it would be nice if the older versions were posted here. these are just my opinion. on the note of the "more flexible" side of things, the custom texture parameter does not have the pitch, yaw, and roll values, and these would be extremely useful.
for now, I am reverting back to 3.0.3
Will there be a option to add multiple suns/moons (One of my planets has 4 moons)