This plugin allows you to render objects on the sky and world
Event triggers:
World Renderer adds some event triggers
- "Render world"
- "Render sky"
- "Render fog"
- "Compute fog color"
- "Compute fog density" (Forge 1.14.4 / 1.15.2 / 1.16.5 / 1.17.1)
- "Compute FOV"
- "Compute camera angles"
You can render objects using these procedures in the sky
- "Render abyss"
- "Render deep sky"
- "Render overworld"
- "Render moon"
- "Render regular polygon"
- "Render sky box"
- "Render stars"
- "Render sun"
- "Render sunlights"
- "Render texture"
How to use:
MCreator 2022.3 / 2023.1 / 2023.3
https://mcreator.net/forum/99143/plugin-beta-world-renderer-forge-1165-1182-1192-and-1194
MCreator 2023.4
https://mcreator.net/forum/103136/tutorial-world-renderer-mcreator-20234
Changelog:
v1.4.6 - Forge 1.19.4 / 1.20.1
Fixed some bugs
v1.4.5 - Forge 1.19.4 / 1.20.1
Added an event trigger "Set effects", which can disable clouds, sky, rain/snow, etc. Also, procedure templates is available
Added a procedure "Set cloud height"
Added a procedure "Set ground effects"
Added a procedure "Set sky type"
Added a procedure "Set forced bright lights"
Added a procedure "Set constant ambient lights"
Fixed some bugs
Information:
This plugin supports Forge 1.19.4 / 1.20.1
Source code repository:
World Renderer - https://github.com/Sumeshi2/World-Renderer
Custom Sky Plugin - https://github.com/Sumeshi2/Custom-Sky-Plugin
Comments
hey i tried to set the rain like this; but only rains over the player head (not on a area around it):
https://media.discordapp.net/attachments/1184731235474477077/1199362216349151242/Sem_titulo.png?ex=65c2441b&is=65afcf1b&hm=b2f1bc3d0440f60eba8b2d2e09abd00bc934169790ae8579c6277439f26a3b82&=&format=webp&quality=lossless
Hey there, I just wanted to say that this plugin is awasome! really! and wanted to ask I you are planing on making A procedure block that lets you render Items? like when you put an Item in a Blocks Slot it renders it above It. Just wandering not demanding anything.
i made that on my holo-block - you set a disk on the slot it display entities above it, like a hologram helicopter (just an entity with translucent texture and set on smaller scale) :) hope it helps - you can just convert the item to entity on blockbench and do that too i supose, if you need extra help let me know u can contact me on discord too
https://cdn.discordapp.com/attachments/1184731235474477077/1197401021375328287/light.png?ex=65bb219a&is=65a8ac9a&hm=9730eaeca8efb762e1f7cd7705c9b79fe2acc6a6673f34a25e2122e66fe8ff85&
https://media.discordapp.net/attachments/1184731235474477077/1197401038072840252/Untitled-4_copy.png?ex=65bb219e&is=65a8ac9e&hm=090ae84c6c5c6137322e6598b2fe161fde11bc62a5aeb221ed00a6bc33043ca7&=&format=webp&quality=lossless&width=497&height=603
https://media.discordapp.net/attachments/1184731235474477077/1197401052589346816/sky.png?ex=65bb21a1&is=65a8aca1&hm=ce6e34f73447cb88a944c4dea82a4a261fc9341eccdd654efb8f7d498be5660a&=&format=webp&quality=lossless&width=881&height=603
Is it possible to render an item based on what in it? Like a shop where you render the item inside the block beneath it on top of it.