The Airix 2 (Absolute Adventure)

Published by ahig on Mon, 05/02/2016 - 00:18
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The next mods are on there way! I am getting a few done before i start releasing so they may take a bit yet.


The Airix is the first mod in a new mod series of mine. This mod series is called… Absolute Adventure, as you probably know Absolute Adventure was the name of a mod series i already did. (and stopped doing) The reason this mod series, and part of the mod, are from my last mod series is because this new mod series is a remake and an improvement of my last one! As you most likely guessed this mod (The Airix) is an update of my last mod (Lightest Lands), but this is no ordinary update, it is more like a remake! Read more to see what has changed…

About the mod:
The Airix is a remake of my old mod, Lightest Lands. This mod adds a new sky dimension to Minecraft with new mobs a new boss and so much more!

What it adds:

This mod adds new… Building blocks, Mobs, a Boss, a sky dimension, structures, armor, weapons, staffs, plants, food, loot, spawners, and more!

What has changed:

The mod now has… 1 new mob and changes to old mobs. The boss has been given a lot more health and speed. The Airix Staff has been changed to have a new texture and to help you get around the Airix easily. The travelers staff was added to help you cover long distances faster. The airix armor has had some minor changes. The portal to the Airix is now made out of stained glass of your choice. A new spawner has been added. The Airix crate was added so you can obtain loot on your travels through the Airix. Airix fruit now gives you levitation for 9 seconds instead of teleporting you up. The entire Airix dimension has been re-done.. 1. All the structures were re-done and new structures were added. 2. There are now floating islands of Airix Stone do to the changes in end generation from 1.9. 3. Even the clouds were changes to improve the looks, performance, and playability of the Airix Dimension.


Airix Armor: get by killing knights!


Airix Staff: Helps you travel and fight!

Travel Staff: Helps you travel


Picture of Airix Plants

Picture of  The Airix Wind Temple:


Airix Stone: 

Airix Stone Bricks: 

Carved Airix Stone Bricks: 

Wind: Use to travel to the Airix



1. Quiting the game while in the Airix can cause problems.

If you find any bugs please notify me!

Change Log:

v 2.0

+ Airix Totem

+ Slight Changes to Armor and mobs

+Slight Changes to Staffs

+ Slight changes to Airix generation

Project status
Latest supported Minecraft version
Modification files - The Airix v2.0 (NEW)836.32 KB - The Airix (OLD)831.75 KB - Old version from past mod series (Oldest)497.2 KB

Nice Mod! Its always great to see clean mod descriptions, it adds to the appeal. I like when older mods are remade and not just forgotten beause one mods can be remade and look better like this one. Good Job!

@#18 Thanks, i wasn't sure if people would like all of the spoilers but i guess at least you do :) I also like to see mods get updated, so that's why i decided to update my own. I will most likely try and update my other (non-adventure) mods at some point.

i am really happy with the next mod so far it should be out in a week or two. Thank you for the support :)

How do i go to the Airix? I can't even craft the "wind" item, had to use creative mode just to get it (is that an error?)

The next mods are on their way, but i am trying to get a few done before i start releasing again to avoid anymore long gaps in the releases like the current one.

The Airix 2.0 is a small but critical update! it is a bug fix and it improves the game play. I also adds the Arirx totem which will come into play in later mods, so the next mods in the series WILL ONLY work correctly if you are running version 2.0 of The Airix!!!

Hello Ahig. I just wanna ask you, how do you get thoose custom structures with custom blocks and custom mobs? I really need an answer! Thanks, dude

@#25 Simply export the mod the mod after you have made all of the blocks, then open minecraft and build structures using the custom blocks, then use mcedit as you normally would to save the schematics, then just put them into a schematic mod type like normal with any luck you should have custom blocks. Just make sure you have all the blocks in your mod done when you build the structures, or the block ID's might override each other.