Modded block structures

Started by Krakonium on Sat, 03/04/2017 - 22:41

Topic category: Help with MCreator modding

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Modded block structures
Mon, 03/06/2017 - 18:12 (edited)

If you have a problem with your blocks not showing up in mcedit:

..it doesn't matter, mcedit saves the id's so you can still use modded blocks!

They will appear purple in mcedit but if you find the structure yourself it looks perfectly fine.

Special thx to ahig for explaining dis

 

Edited by Klemen on Mon, 03/06/2017 - 18:12
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RE:RE:RE:Export your mod with the
Mon, 03/06/2017 - 16:29

@#5 It doesn't work for me, It may just be my mcedit tho idk

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RE:I noticed that the forum name
Mon, 03/06/2017 - 17:34

@#5 I reinstalled mcedit and it works now lol.. thx xD

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Actually, your method does
Tue, 03/07/2017 - 01:51

Actually, your method does not work. I have tried this method with every single structure with modded blocks I have ever made, but whenever I put the files into MCreator, it spawns with sand or some other random minecraft block. It never spawns with the correct block. Well, actually there is that one structrure which wasn't even a structure. All it was was the modded block and air. That is the only way this method works. Though, I use MCedit 2, and that may be why it does not work. I don't know where to download the first version.

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RE:Actually, your method does
Tue, 03/07/2017 - 02:19

@#7 The method does work, i know because i have used it many times. However i have expirienced problems like what you have, only with modded and vanilla blocks overriding each other. To fix this, i simple made sure to keep the original Mcedit updated, however if you do have the Mcedit version supporting a minecraft version higher than the minecraft version of your mod, you may run into errors also. Even if the structures you make end up working, when you have other mods installed, blocks from those mods may override the blocks in your structures. Overall, modded block structures are one of the most annoying things in mod makeing, so be ready for endless trial and error. I do recommed to set all of your block, item, dimension, and mob ID's to outlandish numbers in order to avoid modded blocks overrideing each other.

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@Ahig
Fri, 03/10/2017 - 20:08

@Ahig

Is there a way to use Mcedit to specify the center of a structure, so that it will generate at that point? Or do I have to manuially shift the i,j,k parameters in the code?

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well i get on my mcedit 10 to
Sat, 03/11/2017 - 14:23

well i get on my mcedit 10 to 25 fps 

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@ahig
Wed, 05/03/2017 - 21:07

@ahig

I finally got mcedit to work, but when I tested the schematics I made, they were all made out of vanilla blocks, just like GameRuleYears said.