Structure events

Started by Goldorion on

Topic category: Feature requests and ideas for MCreator

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Structure events
Sun, 02/10/2019 - 22:06 (edited)

Hello,

I would like to create events when player comes in a structure, for example. Can you add somes structures events when we create a structure (and in entity section when we create a procedure) ?

Edited by Goldorion on Sun, 02/10/2019 - 22:06
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Most events about structure…
Sun, 02/10/2019 - 23:53

Most events about structure are based on blocks, items, and mobs that exist in the structure! But I confess that is not such a bad idea! :)

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Ok, but can we put a custom…
Mon, 02/11/2019 - 21:26

Ok, but can we put a custom block air in structure and give advancement to player when he collides with it even if it is in a structure ?

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I think it is possible right…
Sat, 02/23/2019 - 11:48

I think it is possible right? Because we have the Advancement when we enter a Nether Fortress and also a /locate for our custom structure

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I mean Add an option to …
Sat, 02/23/2019 - 13:50

I mean Add an option to /locate of a structure #featurerequest

Built in Minecraft…
Sat, 02/23/2019 - 14:47

Built in Minecraft structures are implemented differently than custom structures. I will look into this and see what can be done.

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Also custom structures that…
Sat, 02/23/2019 - 14:48

Also custom structures that are generated EAT the other blocks around to place Air blocks, We would like for custom structures to generate inside blocks and don't replace them by Air

This is how it is intended…
Sat, 02/23/2019 - 15:02

This is how it is intended and I have said this a lot of times.

We use a built-in Minecraft function to place structure from .nbt file. We don't do any magic here and we don't have control over how the structure is placed. This is a trade for unlimited structure size. This is why spawn air checkbox was removed from structures.

To fix this, use void blocks instead of air blocks when creating the structure. Void blocks will not be placed, unlike air.