A Distinction Between Dry and Wet Farmland

Started by Sweddy on Mon, 10/01/2018 - 20:21

Topic category: Feature requests and ideas for MCreator

Last seen on 16:40, 4. Oct 2018
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A Distinction Between Dry and Wet Farmland
Mon, 10/01/2018 - 20:21

Currently wet farmland and dry farmland are considered the same thing in MCreator and there is only one option when choosing a block titled ”Farmland” that encompasses both of these.  

I think there should be a distinction between the two because, as you might know, crops in vanilla Minecraft grow slower on dry farmland, and it would be great to be able to replicate that with MCreator.

Last seen on 15:50, 3. Mar 2020
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i thing there should be also…
Fri, 08/30/2019 - 19:36

i thing there should be also a distinction between diferend stages of crops

Last seen on 20:25, 8. May 2020
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But wet farmland gets wet…
Sat, 08/31/2019 - 14:41

But wet farmland gets wet because there's water around it? So if you are checking whether farmland is wet or dry, can't you just scan for water nearby?

Last seen on 22:53, 18. Oct 2020
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it'd be a lot easier if you…
Sat, 08/31/2019 - 20:31

it'd be a lot easier if you just had a procedure check 1 block below the crop for dry farmland instead of setting up a radius procedure to try and find water.

Last seen on 22:56, 29. Oct 2020
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if you are trying to make a…
Tue, 09/03/2019 - 00:22

if you are trying to make a crap that will grow if the farmland is wet and cant get it to detect wet farmland then set it to detect water in all directions the same as farmland dose and that is 9x9 for normal farm and so the cordinets for all directions and y at -1 at least that is how I got around it.

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if you place one farmland 9…
Tue, 09/03/2019 - 00:23

if you place one farmland 9 blocks away from water it will detect it still and become wet its takes a while longer

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if you do if get block at X…
Tue, 09/03/2019 - 00:32

if you do if get block at X Y Z = water

Y -1 so that if below it and check for all the blocks in the area of 9 around its self for water. here is a graph I created that helped me back when I was learning it.

 http://www.mediafire.com/view/03vfnfu3zranmkn/Crazybro's%20MCreator…

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Usually there is no need for…
Tue, 09/03/2019 - 06:55

Usually there is no need for distinction, because dry farmland automatically turns into dirt after a few time, so simply checking if the block is farmland (and stays farmland) should be enough.

I think wet farmland should be added to MCreator though. You could open a suggestion on the issue tracker so the developers will notice it