Started by
SomeoneElse
on
Topic category: Mod showcase and discussion
This is the topic for the mod Flower Bundle.
Feel free to suggest features or show eventual bugs. (also I'll occasionally post sneak peeks of upcoming stuff)
Current version: 2.2.0
2.3.0 update status: 0%
Elements so far: 721, of which 499 are locked
Edited by SomeoneElse on Mon, 02/03/2020 - 22:48
Something's brewing up!
On a side note, this update might take a while. If you have any suggestions, feel free to post!
Something's definitely brewing up! 👀
Mod's on hiatus since my computer is broken. Luckily I made a backup, so nothing is lost.
Cool update :)
I think your mod will be MOTW
Anyway, how did you make the brewing recipe?
It's a mystery! :P
I'll make a guide once I get a new computer, hopefully it won't take long.
Quick update: got a new computer. It can run MCreator, but not the test client, so I'm just going to update mod elements to 1.8.3 and draw textures. I'm also working on the tutorial for custom brewing :P
If you can't run client in MCreator, you can export your mod and try it in Minecraft (if it works)
The custom brewing will be a really good thing for the Tutorial Mod
Heyo, it's been a while since I gave any info on this mod, so here's a preview of some features that will be added in 1.4
These are 26 of the plants that will be added. Some are still a wip, but they'll get fixed for the release. Among other things, there will be some building blocks,.The Lightbulb Block also got a new texture.
Also a wip, but 1.4 will add a new structure as well: Fairy Rings. Still thinking of what to do with them, but you can always use them to draw patterns on the ground.
On the other hand, 1.8.3 changed quite a lot of code, so I'm not sure if I can pull off the "brew potions with custom items". I'm still looking into it, and hopefully it'll be available for the next update.
Am still waiting for that brewing recipe tutorial
Working on it, still trying to find a fix to the "brew with custom items" thing
Sooo... I kinda disappeared in the past months, didn't I? Never got to fix the "brewing recipes" thing, so I put that on hold...
Anyway, got a new computer, so I can finally work on the mod at a decent pace. Update is still kinda far from finished, but here's more stuff you can expect:
That's pretty much it as of now, but there's more to come...
Cool image :)
If you haven't given functionality to the fairy rings yet, you could make that you can do some rituals there (maybe to get some brewing ingredients or to brew some potions) or you could summon a elf that gives you a hint, a quest or an item, maybe some seeds for a mystical flower or a mystical tree (or maybe some magical beans lol).
If you want some inspiration from other mods, Quark 's fairy rings are hints which mean that if you go mining deep under them you can find many valuable resources.
Or maybe you could just make some fairies spawn there XD
So far fairy rings already have some functionality: if you step inside one while holding a rose, you'll recieve a positive status effect (based on which rose you're holding) and a chest with loot will spawn below it, otherwise you'll recieve negative effects. Atm the chest has generic dungeon loots, but if I manage to add a loot table, it'll contain different stuff.
(Small album explaining how the fairy ring works)