Started by
TheRedstoneDroid
on
Topic category: Feature requests and ideas for MCreator
It would be cool if we could animate our mobs our way so people can make cool mobs and better mods. The Animation file for a blockbench animation is a Json.
EXAMPLE WHERE YOU WOULD PUT THE FILE:
EXAMPLE:
This is a Nova 6 Crawler from Call of Duty Black Ops 1
BEFORE:
https://imgur.com/3kGcHZ9
AFTER:
Edited by TheRedstoneDroid on Fri, 06/14/2019 - 12:46
As far as I know, Minecraft does not support animations defined in JSON yet so we can't implement this at the moment.
Then what do they animation file does Minecraft use that I can use?
Correction"Then what file does minecraft use to animate with that I can use" I should start reading over what I type!
Well..... vanilla Minecraft does not have any real animation system - all "animations" (like entities, chest lid movement, etc...) are hardcoded. What are you most likely talking about is the Forge's Animation API introduces an animation system somewhat similar to the one in UE4 for example (and yes, it should allow you to define the animation in JSON file... I think). I recommended you to read the documentation about it and/or looking on some open source mods that use it.
How about Blockbench's .animation extension?
You should look into Geckolib, it allows animations and it has an MCreator plugin.
Java, mob animation java
For Java animations, use https://mcreator.net/plugin/66217/feders-geckolib-plugin