Topic category: Help with Minecraft modding (Java Edition)
I have tried dozens of times to get the texture for this model to render but it just won't. The model looks fine, but just appears white, or like a purple/black cube if the mod is exported.
I have paid special attention to this tutorial https://www.youtube.com/watch?v=kIiUvUqvRY0 for trying to get my model to work. I've done practically everything shown in the tutorial, but I suspect that I have the wrong boxes checked when I export from Blender because the video seems to gloss over that part. This model has worked in the past, but seems to be broken when updating to newer (post 1.9.2) versions of MCreator and to Minecraft 1.14. I have tried to re-import the model multiple times.
Attached I have the .blend model file, my .zipped workspace, the model's texture and the .obj and .mtl files that I imported to MCreator.
Thank you for your time, and I hope my frustration can be cleared easily.
Dropbox: https://www.dropbox.com/s/1y5d89itzhosxq0/MCreator%20custom%20model.zip…
Probably UV textures out of bounds: https://mcreator.net/wiki/custom-obj-models-blocks-and-items
See, I thought it might have been, too, as it's happened before. But this time I tried to take extra care in keeping the UV's within the borders. If you'd like, I'll post the log here:
https://docs.google.com/document/d/13G83wK8fhDBVhKXWbFvzbpfogB7B9Sd_FY0…
At a brief glance the only models it complains about are the ones relating to liquids (which are slightly buggy right now, I suppose).
I don't know if bumping is a thing on the forum but this is still an ongoing issue. I've even tried to use the model that worked in 1.12, still without any luck. The model renders in the rest environment but its texture is just a plain off-white color on all sides. I really wanna get this fixed before I publish my mod soon.
It doesn't seem to work so far. I am trying to export a simple model with a texture. Doesn't work for 1.16.5
Still no solution?