Critters n' Crawlers

Downloads:
593
Upvotes: 15
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Project status
Stable
License
All Rights Reserved
Project members
Modification type
Supported Minecraft versions
1.20.1

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Welcome to Critters n' Crawlers!


This Mod is a small quick project made by me and my friend. Originally made for our private Minecraft server, this mod helps fix an issue not only of vanilla Minecraft, but even the Modded community; a lack of wild animals/monsters associated with temperate and cold climates. This mod adds various different Critters but there may be a few Crawlers lurking... so watch out.

 

THIS MOD REQUIRES GECKOLIB TO FUNCTION!


DISCORD


MOBS

  • Elk
  • Coyote
  • Grey Wolf
  • Whitetail
  • Cougar
  • Wolverine
  • Ringtail
  • Giant Boar
  • Goose
  • Black Bear
  • Beaver
  • Mouse
  • Snake
  • Rattlesnake
  • Pit Viper
  • Wendigo
  • Skinwalker
  • Chupacabra
  • Squonk
  • Howler
  • Sasquatch
  • Wechuge


    And many more to come!

 

IMPORTANT INFO


*Note that this mod is in early development, and many bugs are known.* If you find any bugs please just say them in the comments. If there are enough there may be an issue tracker opened but please excuse these bugs. This is a quick fun mod that doesn't have a whole team behind it. We expect there to instantly be bugs and we will try to fix them. There are a few known bugs and minor features missing currently such as breeding, and you will have to forgive us for that.
 
Updates may come slowly at times and fast at other times. Updates to new versions may or may not happen. Depends on our motivation, though there will be an effort.
 
If there are any suggestions feel free to notify us! Other than that, happy crawling!

CURSEFORGE ALTERNATE DOWNLOAD

MODRINTH ALTERNATE DOWNLOAD


Special Thanks to The National Parks Service.


 

Reupload by co-author endcollector, original author is Fae_Stricken_Fool

Modification files
Critters n' Crawlers-2.2.1-1.20.1.jar Uploaded on: 11/18/2024 - 00:59   File size: 6.04 MB
Critters n' Crawlers-2.2.0-mc1.20.1.jar Uploaded on: 08/23/2024 - 04:12   File size: 6.8 MB
Critters n' Crawlers-BETA-2.2.0.3-mc1.20.1.jar Uploaded on: 08/20/2024 - 17:35   File size: 6.67 MB
Critters n' Crawlers-BETA-2.2.0.2-mc1.20.1.jar Uploaded on: 08/12/2024 - 05:57   File size: 3.36 MB
Critters n' Crawlers-1b2.2.0-mc1.20.1.jar Uploaded on: 05/14/2024 - 03:59   File size: 3.08 MB
Changelog

VERSION 2.2.1


  • Added Antler
  • Added Buckskin armor
  • Added Deer Leather
  • Added Raw, Parcooked, and Cooked Game
  • Added The Effigy block which weakens crawlers nearby
  • Added every head to the cnc:heads tag
  • Changed Cooked Venison ID from cnc:cookedvenison to cnc:cooked_venison
  • Changed a lot of Field Guide pages to reference breeding items
  • Fixed Field Guide GUI being blocked when JEI is installed
  • Fixed issue where Greywolves attack each other
  • Pit Vipers and Rattlesnakes now attack Mice and Rabbits
  • Updated Coyote model
  • Updated Skinwalker model
  • Updated Wechuge model
  • Prevented Squonk-pocalypse

 

VERSION 2.2.0


READ CHANGELOG ON MODRINTH OR CURSEFORGE

 

VERSION 2.2.0.3 BETA


  • Added a config to enable and disable mobs from spawning
  • Added breeding to all animal mobs
  • Added mob heads to all mobs that don't have them
  • Added two new music discs: Hills by FaeStrickenFool, and Wreck of The Old 97' by Vernon Dalhart, G. B. Grayson & Henry Whitter (a public domain song written in the 20s)
  • Added two new particles: Snowflake, Blood, and Blood Splash
  • Decreased Bewitched Greywolf Spawn rates
  • Decreased Squonk spawn rates
  • Finally balanced all mob sounds to reflect vanilla mob volume
  • Fixed Black Bear having no death animation and head animation
  • Fixed Elk and Whitetail loottables not functioning
  • Fixed the Field Guide using the wrong advancement for Skinwalkers
  • Greywolves now spawn in more forest biomes
  • Minor texture fixes
  • Rattlesnakes now play their "strike" animation when attacking player with venom
  • Removed Chupacabra Flame particle
  • Simplified bounding boxes of mob heads to reduce lag
  • Skinwalkers no longer give effects when attacked
  • Slightly increased Greywolf spawning
  • Split the Wendigo into two mobs: The Wendigo and The Wechuge
  • Updated Beaver texture/model
  • Updated Chupacabra texture/model
  • Prevented Squonk-pocalypse

     

VERSION  2.2.0.1 BETA


  • Added a Discord button to the beta screen
  • Added the Field Guide, allowing for you to research certain mobs
  • Added two new paintings, "Wildfire PSA" and "NPS"
  • Changed Raw Venison ID from cnc:rawvenison to cnc:raw_venison
  • Cooked meat now drops from mobs who die via fire
  • Decreased Wendigo & Skinwalker spawn rates
  • Fixed giant_boar_idle2.ogg
  • Looting enchantment now drops more of certain items from mobs
  • Updated Sasquatch model/texture
  • Updated mod description
  • Prevented Squonk-pocalypse

 

VERSION 2.2.0.1 BETA


  • Added Goose
  • Added Snake
  • Added Pit Viper
  • Added Rattlesnake
  • Added Black Bear
  • Added Beaver
  • Added Mouse
  • Added Squonk
  • Added Howler
  • Added Sasquatch
  • Added 4 paintings, 'Copperhead', 'Squonk Baby Picture', 'Howl', and 'Footage'
  • Added new 'Sobbing' effect
  • Added Raw Venison & Cooked Venison to 'forge:meats' tag
  • Added functionality to 'stun' Wendigo & Skinwalker with Fireworks
  • Added 'Giant Tusk'
  • Added new 'Tusk Club' weapon
  • Added Raw & Cooked Waterfowl
  • Added sounds to Whitetail
  • Ringtails can now spawn in plains like biomes
  • Elks can now spawn in plains like biomes from other mods
  • Adjusted Wendigo animations, texture, and speed
  • Adjusted Giant Boar animations
  • Adjusted Wendigo & Bewitched Grey Wolf Spawning
  • Critters now only have a 50% chance to drop their head
  • Reordered sound registry to be more organized in the style of Mojang
  • Updated Whitetail model, animations, & texture
  • Updated Coyote texture and animations
  • Updated Grey Wolf & Bewitched Grey Wolf textures and animations
  • Updated Cougar texture & animations
  • Fixed Cougar sounds

 

VERSION 2.1.1


  • Health balanced for all mobs, execpt Wendigo & Skinwalker
  • [BUGFIX] Sounds adjusted to be quieter
  • [BUGFIX] Fixed cougar taming particles

Great mod! What day of the week did you apply to get into the MOTW? Just wondering hehe

Congratulations for winning Mod of the Week :)

Your mod was also promoted on our official subreddit (https://www.reddit.com/r/MCreator/) and Twitter page (https://twitter.com/PyloDEV).