Hyperslide (ex movement arrows)

Published by Thebugger4 on
Downloads:
1050
Upvotes: 12
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Project status
In development
License
All Rights Reserved
Modification type
Supported Minecraft versions
1.20.1

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Hyperslide (used to be called ''movement arrows'') is a Movement Mod inspired by MANY Movement-Based Games movement mechanics.
  This mod adds a lot of different mechanics from a lot of different games so it is ok to feel like some are out of place or dont fit the experience you want!, Obviously You Can Fully Customize Each One of them Using The Config! However, Pay Attention To What You Modify, Since most Mechanics are Made to work With Each others, Disabling Or modifying One might change how the others feel and play out like!
 
Here's a quick list of Most Abilities the mod adds:
- Wallrun

while holding the wallrun keybind Hold W to move Foward
walrrun forward
Hold S to move Backwards
gif


- ''Smash'' (GroundPound)
 

gif

Smash has different tiers defined by height, tier one is 1 to 8 blocks of fall 
tier 2 is 8 to 30 blocks fall distance
gif
tier 3 is 30 to 220 blocks of fall distance
gif
tier 4 is 220 to ∞
gif
the speed, damage, particle amount, speed, lifetime and needed height can all be changed in the config,
(the particles, are actually a projectile and will follow the laws of physics bouncing on walls etc like an actual shockwave)


- Slide

You can use slide to pass under 1 block tight gaps

Slide has a super complicated and super cool momentum calculation system meaning you can do stuff like this:
gif
Slide also gets speed if you Slide Down Slopes
gif
if you are moving fast enough you can slide on Fluids like water!
gif
All of this is configurable, liquid interactions are toggleable and the momentum calculation's variables can be modified.

- Slidejump/BulletJump
 

jumping while sliding when looking foward will just resoult in a tiny height gain and an animation
gif
jumping while sliding when looking slightly upwards or fully upwards will just resoult in a big speed boost and an animation
gif
you can ofc configure the speed of everything, and even make slidejumping possible while sneaking


-  Walljump

it's in the name.
walljump

- WallHang
 

Wallhang allows you to grab on blocks to reach higher
wallhang




                                   you can join my lil discord server here if you feel like it!
                                        
if you want a specific config to get added just for you just ask in the comments or discord and i'll add it!

Credits:
Animations- Thebugger4 (weeeeeeeeeeeeeeeeeeeeendy helped with the wallflip animation)
Textures- Thebugger4
Scripting- Thebugger4 (Yoshymaker helped developing an early version of wallrun that got scrapped)
3D Models- Thebugger4
Concepts- Thebugger4, weeeeeeeeeeeeeeeeeeeeendy
 

Minecraft mod files
movement_arrows-2.4R-forge-1.20.1.jar - -fixed how smash detects the ground again reworked how smashjumps are handled since the height gain felt pretty random Uploaded on: 12/08/2024 - 21:48   File size: 938.07 KB
movement_arrows-2.5-forge-1.20.1.jar - 2.5 (patchnotes too big) Uploaded on: 12/23/2024 - 17:34   File size: 974.46 KB
movement_arrows-2.6-forge-1.20.1.jar - 2.6 (patchnotes too big) Uploaded on: 12/29/2024 - 18:13   File size: 982.05 KB
hyperslide-3.0-forge-1.20.1.jar - added the hyperslide patch to the mcreator site xd Uploaded on: 04/12/2025 - 17:57   File size: 842.93 KB
hyperslide-3.1-forge-1.20.1.jar - fixed multiplayer bugs fixed slidejump animation not playng added a config to make items override wallrun and slide arm animatio Uploaded on: 04/23/2025 - 23:43   File size: 829.69 KB
Changelog

fixed multiplayer bugs
fixed slidejump animation not playng
added a config to make items override wallrun and slide arm animations

I saw all of your showcases on reddit, this mod is awesome. You deserved the win

Congratulations for winning Mod of the Week :)

Your mod was also promoted on our official subreddit (https://www.reddit.com/r/MCreator/) and Twitter page (https://twitter.com/PyloDEV).

Oh and I also combined both your pictures to make the front image a bit more attractive, but I suggest you make your own better logo in the near future, because I think it would be a shame to not attract more people as it's a great mod with a sub-optimal representation ;)

i used functions to spawn them in and a tool to convert images into particle holograms to make them
here's the tool:
https://github.com/kemo14331/Particle-Converter/blob/main/README_EN.md
you need python to run this so make sure to install it

its an amazing mod. However the one thing you could change is that you can "waterleap" while submerged, which takes away the feeling of jumping over water. The uppercut is also confusing to use when you haven't read the description, and a lot of people will not do that, so maybe make it more noticable what a uppercut can do ingame.