Legacy of the ancients

Published by Riki_ on
Downloads:
119
Upvotes: 5
Share this:
Project status
In development
Modification type
Supported Minecraft versions
1.20.1

Jump to downloads

mod aimed at adding new structures and unique interactions with shrines and altars

I will be glad to answer questions about the mod and its elements
you can find me in discord: riki6007

currently the mod is not fully finished and is in active development, the creation of such a mod requires more understanding of specific situations of interaction with structures in the game by different players and any criticism and feedback are welcome

currently adds:

  • 5 ancient altar structures
  • 3 forest shrine structures
  • 3 cosmic structures
  • 4 dune structures
  • 4 different altars (saturation altar, luck altar, trial altar, spirit workshop)
  • 2 different forest shrines (forest shrine, cleansing fountain)
  • 3 different sacred fruitful trees
  • 3 altars of hot lands
  • 16 Achievements for Better Understanding

basically all types of structures are also good ways to accumulate experience, but in different parts of the world you can find radically different structures protected by different unique creatures

some of the simplest structures can be found around the world as cosmic shrines of the moon, sun and stars

only the moon and sun can have different blessings in the form of temporary effects, at the cost of the fact that after receiving the effect you will temporarily not be able to be either in the dark or in the light, depending on the altar where the blessing was acquired

also only at the moon shrine you can activate the invasion of the lunar legion after you find 3 relics from the creatures of the sacred forest, which will allow stronger enemies to appear during the night, and will also affect some plants and creatures

only at the sun shrine you can gain a blessing that will allow you to accumulate experience gained during the blessing and gain it again after re-worshiping the shrine

only at the altar of the stars you can set up a teleportation system between others altars of stars due to experience and the key responsible for the place where you are going to teleport

in the vastness of fields and plains you can find altars and workshops of the ancients, which are protected by the collected defenders, there you can find 4 different altars responsible for different aspects of the game

altar of luck as the simplest gives a chance to get unique ancient artifacts and tools of the ancients due to jewelry

altar of saturation gives rewards for making sacrifices prepared in advance by rituals, and also gives gifts in the form of temporary effects for the provided offerings of food

altar of trials provides an opportunity to show strength and skills in trials for a reward

forge of spirits allows you to turn tools and armor into effects and artifacts of the ancients, donated items turn into a wave of enemies after some use

forest sanctuaries are already in the dying forgotten corners of the forests, you can find rare powerful plants with their fruits, guarded by followers altars also provide more ways to gain experience for caring for the forest

ancient corruption and ruins of the ancients can still be useful and dangerous

 

2024-10-26-15-11-22

 

Modification files
legacy_of_the_ancients-0.5.1-forge-1.20.1.jar - new version Uploaded on: 12/12/2024 - 12:14   File size: 3.36 MB
legacy_of_the_ancients-0.5.0-forge-1.20.1.jar - old version Uploaded on: 12/11/2024 - 20:49   File size: 3.35 MB
legacy_of_the_ancients-0.4.1-forge-1.20.1.jar - old version Uploaded on: 11/29/2024 - 17:41   File size: 3.13 MB
legacy_of_the_ancients-0.3.1-forge-1.20.1.jar - old version Uploaded on: 11/13/2024 - 15:07   File size: 2.93 MB
legacy_of_the_ancients-0.3.0-forge-1.20.1.jar - old version Uploaded on: 11/02/2024 - 15:25   File size: 2.78 MB
Changelog

0.5.1

  •  refined the altar of trials
  •  refined the loot lists of creatures
  •  refined trial items

 

0.5.0
 

  • added new master tools
  • added a new system for obtaining enchantments for obtaining mastery
  • added a new creature that can be found next to dead grass
  • fixed generation of some structures
  • new achievements
  • new recipes
  • new plants
  • 4 different changeable images for grass creatures
  • added a new system of "blessings"
  • added 2 blessings 1 invasion 1 legacy 1 curse
  • added a new creature
  • reworked the altar of trials
  • improved the system of trials

     

0.4.1

  • minor fixes in getting achievements

 

0.4.0

  • added missing particles for some creatures
  • added two items created from tar
  • minor improvements in behavior and interaction with tar
  • more labyrinth structures
  • improved textures of armor and altar interface
  • the moonlight now has more functionality allowing you to start an invasion
  • added invasion of lunar forces
  • added a huge number of descriptions
  • added 16 achievements
  • added dead grass
  • added the ability to disable the generation of dead grass

 

0.3.1 

-more advanced labyrinth structures
-added ritual brazier
-experimental creatures and blocks
-more structures for sacred forests
-added more descriptions
-added the ability to evaporate some items in the ritual brazier.

 

0.3.0 

- added display names of structures

-cleansing fountain can now convert more items

-purity effect can now get rid of harmful effects

-two new mobs added

-spawn and mechanics for 5 existing mobs added, now they can be encountered and have their place in the mod

-experimental structures

-minor changes

-reworked and organized some code

-added 3 new tools

-new desert structure

-more description and more functional blocks



0.2.1

- bug fixes in creature behavior

- suspicious resin can now appear in desert sands

- minor changes in textures

- potential fix for incorrect operation of the oil effect for tools (the previous work of the effect did not have physical changes despite the fact that the effect was imposed, so the work system was completely redesigned adding a temporary effect of enchanting efficiency)

- added a new altar for hot lands, so far just as a functional block without a structure

- added a new system for processing the progress of resin development for structures of hot lands (now the level of resin filling can be seen as a clear number and now there is a separate statistics of the global resin level (temporary names))

- rewritten the displayed names of structures for easier readability

- now forest shrines can become abandoned and they can be taken care of for a reward

 

0.2.0 -  hot lands renewal

-  3 new structures added
-  2 forest creatures can now appear in forest shrines
-  new descriptions
-  added 3 new tools crafted from forest shrine items
-  minor adjustments

0.1.7 -  first public release

Really Cool Textures, Maybe Add Some More Content And a slightly more in-depth description, but over really nice work!

thanks, glad to hear that!
working on textures has always been one of my favorite parts of creating a mod, I have many more ideas for the next locations and themes of structures and finishing existing ones, descriptions and working with text have always been one of the main problems but I will definitely try to improve this aspect, understanding how much my mod may not be clear