Adds many useless things such as milk potions, golden chain mail, a freeze potion effect that holds enemies in place (sort of), recipes for saddles, tridents, and chainmail armor. Definitely a work in progress. Also, I added a gamerule, that when turned on, gives players a respawn compass after they die. This is probably incompatible with keepInventory, as it will most likely just replace the item that was in the first item slot on the hotbar with a recovery compass. I wouldn't know myself, as, for some reason, I haven't playtested this part yet, and I probably should have. Oh, also, I may or may not have accidentially added a form of RNG based way for storing XP, as I was trying to make a bottle that you could store your XP inside, but Bottles O' Enchanting give you random amounts of XP when you use them.