Oxaze

Published by Frostlith on
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Project status
In development
License
All Rights Reserved
Project members
Developer
Modification type
Supported Minecraft versions
1.21.4

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Yet another mod out there.


Attempts to add more blocks in the way of parallel universe inspired exploration whilst remaining a relatively vanialla-styled mod.

Hope u enjoy! :>

This project is currently a wip and may update over time, currently functions on the 1.21.4 version of the game.

 

*This mod was made with MCreator. If you want to make a mod its perfect for starters wanting to make mods.

 

Idk :3 or smn
 

Unfortunately i am a dumb monolingual and the mod will be primarily only english, sorry i'm just lazy x<

Minecraft mod files
oxaze-1.9.2-neoforge-1.21.4.jar - The 1.9.2 release of oxaze Uploaded on: 05/10/2025 - 21:49   File size: 28.83 MB
oxaze-1.9.1-neoforge-1.21.4.jar - The 1.9.1 polished release of Oxaze Uploaded on: 05/10/2025 - 12:55   File size: 28.83 MB
oxaze-1.9.3-neoforge-1.21.4.jar - The 1.9.3 release of oxaze Uploaded on: 05/17/2025 - 18:39   File size: 29.34 MB
Changelog

Changelog:

Public releases begin at 1.9.1 due to testing and all occurances of the blocks n sh*t music disk are censored due to mcreator deeming it "unfit" for the website

1.2

Added Sugar Block
Added recipies for crafting sugar blocks back and forth from/to sugar
Added Glowberry, Sweet Berry and Apple Pie variants
Added recipes in inventory for Pies
Added recipes in crafting benches for Bulk crafting

------

1.3

Updated Starfruit blocks to be efficiently broken with an axe
Moved Starfruits to "Oxaze" Creative tab menu
Corrected Starfruit Blocks to no longer spawn independently as an "ore" object
Added Stone bowl crafting recipe
Changed "Tundra_Cliffs" grass colour to be lighter
Removed capability for dark blue roses to spawn on air
Corrected starfruit blocks to only spawn on certain blocks and on la
Tweaked foliage colour, water fog colour and water colour for "Tundra_Cliff"
Changed generation settings to generate Tundra Cliff Biomes in the overworld
Made Starfruits compostable
Added recipe update tree for the inventory
Added Recipe book for the mod
Created an advancement for getting the cookbook
Made advancement provide/ roll random starter loot for the player
Added Advancements
Changed Dimension "Thedimensionididntactuallytellanyoneaboutyet" to "Tundra_barrens"
Added deposits to drop ignition objects for tundra_barrens
Created Permium deposits, Blocks, Igniter and item
Created recepies for all previously created items

---------

1.3 hotfix / 1.3.1

Made the chat pseudocommands send the player to "Tundra_Barrens" Rather than "Surface"
Correctly made using the cookbook give the player the advancement "Now You're cooking"
Changed it so player no longer receives all recipes upon joining

---------

1.4

Changed portal igniters name to "Permium Ignitor"
Created Recipe to make Permium Ignitor with modded flowers
Corrected Permium block to have its name display as "Permium Block" in game
Changed sound class of premium block from "Lodestone" to "Metal"
Tweaked Starfruit's top texture
Tweaked shading on the starberry's item texture
Changed spawning settings for Permium Deposits
Changed premium ignitor to Permium Rose
Made Permium deposits more common to spawn
Updated Permium texture to have an outline
Added raw permium item, block and recepes
Added Refined premium block and recipes
Created an extraction system for premium
Fxed bugs with extraction system recepies
Added Recepes for warped nylium, crimson nylium, premium and eyes of ender in the extraction bench


-----------

1.4.1 hotfix

Added Recipe for extractor
Updated Knowledge book to provide extractor recipe to player on unlock

------------

1.5 (1.41 ported to newest version with neoforge capability rather than forge)

Extraction Table updated to put items into output when put in rather than when edited
Mod ported to newer Minecraft version
Added ruined portal styled structures for Tundra Cliffs
Added Flower Power Acheivement
Altered root achievement for all Oxaze advancements
------------

1.5.1 Hotfix

Corrected a bug where starfuit blocks could be crafted into 9 blocks rather than 9 fruits
Made dead trees actually spawn in tundra areas
Attempted to troubleshoot spawing errors for Permium deposits
Updated Pseudocommand to have a starter kit administrator action ("a/ StarterKit")
Changed dimensional pseudocommands for surface and tundra barrens dimensions to activate as single line codes (a/ tundra_barrens)
Added a pseudocommand to just play the cmd noise for auditory yummies :3

------------

1.6

Developer notes:
Permium deposits spawned far too infrequently in any biome other than frozen_ocean biomes so spawn rates were doubled
Reminder to update version number in project settings in top right corner

Lowered spawn rates of trees in the tundra barrens biome
Corrected co-ordinate scaling in tundra barrens
Corrected Drops for premium deposits
Changed mining sound group of premium deposits to match that of gilded blackstone
Moved the creative tab group of premium deposits to oxaze
Gave Permium deposits variable outputs and made them effected by fortune
Added a new villager profession
Deleted the villager profession
Altered premium deposit spawnrates again to be more common and to have a triangular distribution

Improved premium deposit texture
Added wishflowers
Added wild wheat plants
Added a lush meadow biome
Updated spawn requirements for dead trees to now ony spawn in biomes with snow blocks as their top layer
Updated Certain recipes to no longer show as separate entries in the crafting menu
Added crafting recipes for stone equipment and the furnace to be dynamic to most stone-like materials for quality of life
Added packed snow
Added limestone

Made changes to mudpack to now be called Oxaze and packaged Culinary extras as a hard-built integrated mod to Oxaze
Changed the recipe book
Name change generated code errors, which were mostly fixed
added a separate advancement tree for Oxaze
Created a new advancement for Oxaze's starting path
Changed it so right-clicking with the cookbook or Oxaze's knowledge book will use it regardless of if it was on a block or not
Added premium armour
Added crafting recipes for premium armour
Added a debug object to stand as a placeholder for to come items
Created Recipes for premium tools in anticipation of creating them
Added crafting for salt and salt blocks and salt bricks
Stonecutter recepies for salt bricks added

-------------------------------

1.7

Added new liquid for testing in game
Added various new custom paintings to the modpack
Added recipes to craft limestone brick variants and salt brick variants in stonecutters and crafting

-------------------------------

1.7.1 hotfix

Corrected stone bricks to only drop when mined with a pickaxe
added recipes for various salt slab and stair items that were neglected before
added salt walls
tweaked saturation values of certain foods to be more balanced with vanilla foods

-------------------------------

1.7.2 hotfix

Fixed incorrect crafting recipes for salt related construction blocks like stairs, slabs and walls
Removed capability of salt fences spawning naturally

*Fix the ores in the tundra barrens dimesnsion

-------------------------------

1.8 
Update log info for 1.8 is completely missing, vague informants here

Added limestone ores
Added kristens house as a new structure
Added crystalised glass and recipes
Added crystalised glass colour variants
Added limestone ore loot tables
Added a recipe placeholder for steel
Added Steel
Added Steel Blocks
Added Lantern Blocks
Added a block that deals fatal damage when interacted with
Updated large lavender plants to drop themselves
Updated disk 13's texture in game
corrected the "Placing Blocks n' sh*t" dvd to have a finalised texture
Added recipes to smelt respective oxaze ores in block form into their material resources
Added xp drops from modded ores
Identified an unfixable bug to do with mining ores with silk touch always dropping xp
Added Bleached Limestone
Made bleached limestone spawn naturally
Added sunstone shards
Added Sunstone blocks
Added temporary pillars for crystalised glass in the new dimension
Added rare delta features to the tundra_barrens dimesnions biomes
Added temporary stand ins for the crystalised glass monoliths in the glass desert

------------------------------------

1.8.1 hotfix
(or official 1.8 release)

Added new recipes to the knowledge advancement of oxaze
Updated the version text to be 1.8.1
Fixed a loading issue with s structure namespace generating and casuing error -1 to occur
Added the recipe for limestone stairs
corrected decorative limestone stairs to require a pickaxe to break and be most efficient with pickaxes
Fixed a bug where crystalised glass would drop green variant rather than itself
Added pink crystalised glass
Added recipe for pink crystalised glass
Added a fixed recipe for extractor to account for all stones
Changed the recipe for pale glass to be furnace and blasting furnace based rather than based on crafting
Added Permium tools and updated placeholder recipes to make them craftable in survival
Added Steel tools and added recipes for them
Added hard material sickles
Added recipes for all hard material sickles
Added decorative bleached limestone blocks with recipes in stonecutters and crafting tables for both limestone and limestone bricks
Added a recipe to make bleached limestone in a furnace and or blast furnace
Updated recipes for stone tools to allow for limestone to be a valid "stone" fill in material
Changed all recipes including stone to allow multiple stone types
Updated the list of what counts as a "stone replacement" in recipes
Made limestone craftable
Corrected bugs with any stone crafting to use corrected tags
Made bleached limestone valid in certain recipes to replace stone
Fixed blue crystalised glass to be called bliue crystalised glass rather than green crystalised glass
Made a temporary fix to making cobblestone crafting recipes with modded stones by manually adding each recipe with limestone

Added sushi to extra foods built-in
Added recipe to sushi
Added recipe to the cookbooks knowledge pool


----------------------------------------

1.9

Added "Transmission" painting by Frostlith
Added "Incomming Call" by Treethletress
Added glacial plane biome
tweaked generation of tundra barrens biomes
Added features to spawn in tundra barrens biomes
Added Mythril deposits
Added raw mythril and raw mythril blocks
Added Mythril ingots
Made Mythril generate in tundra barrens exclusive biomes
Added a placeholder for the Mythril block
Added recipes for chainmail armour
Added Aviation goggles that provide night vision (model texture by @treethletress)

--------------------------------------

1.9.1 release

Tweaked name of aviation helmet to display correctly
Removed debug "Googles" object

-----------------------------------------------

1.9.2 release hotfix

Added a recipe to craft packed snow
Corrected mithril blocks to have the correct audio associated with them
Fixed an error where premium blocks showed themselves with the biomes water tint
removed "raw permium block" from the extra foods creative tab
Corrected "natural" variant of premium deposit to instead show as "raw permium block" in the creative menu
updated crafting recipe for the permium flower charge to require steel instead of one iron ingot
fixed the inability to craft the permium flower temporarily with using any vanilla flower
Changed the name of the oxaze knowledge advancement to "parallel universes"
Updated aviation helmet texture to remove stray pixels
Fixed a misplaced procedure to make it so xp drops from limestone coal, diamond only when left-clicked to make It happen upon breaking
Chnaged the soundset for sunstone blocks from lantern to resin bricks

--------------------------------

1.9.3 test build (npr) non-public release
*all changes below contribute to the final public rlease of 1.9.3

Added vertex creature with its spawn egg
Added loottable for vertex
Added custom behaviours for winning against mobs
Added dark vertex mob
updated dark vertex texture 3 separate times
Added living armour entity
Added drop loot table for mobs
Reimplemented glowing potions
Corrected Bugged recipes
Temporarily added a command to test spawn functionality in other dimensions

---

v2 npr

fixed a bug where all entities were missing their left arm and leg
Corrected the speed of vertexes due to them moving at ridiculous speeds
Added a placeholder mob to test certain values

---

v3 npr

corrected a misplaced old texture on vertexes
fixed a bug where all entities used the generic sounds
changed it so living armour is now non-tranlucent
Gave placholder sounds to both vertexes and dark vertexes
updated dark vertex texture to its v4 variant
Added ashen armour

---

v4 npr

Fixed a bug where the player would get stronger when killed by a vertex rather than the vertex getting stronger
tweaked values of recently added mobs to be more fair to the player
Added blackstone to the list of items which can replace cobblestone in recipes
Added Freezing effect
Added flan
created recipes for melon, chorus fruit, chocolate and plain ice-cream
Added melon, chorus fruit, chocolate and plain ice-cream
Gave all cold food-items a chance to give the player a freezing effect
Made golden nuggets a valid fuel for java
Added pancakes

---

v5 npr

Updated cookbook and oxaze knowledge book to provide the recipes of the new crafting recipes in the mod
Attempted to solve an issue where the portal ignitor for the glass desert was not the blessed windcharm item but was instead its old placeholder "v"
Made sugarcane a valid fuel type
updated living armour texture again
Changed ai of all mobs to be the same as a zombies due to errors in the ai pathing made by me
corrected spawn rules of living armour to no longer spawn in the end dimension
tweaked spawn rules of dark vertex and living armour
Changed chance of getting the freeze effect from frozen foods to be 1 in 3
tweaked freezing effect to make it last longer but be less detrimental to players
Added high gravity and low gravity effects
Added potions for the high gravity potion
Added potions for the low gravity potion
Updated times for freezing when eating cold food items.
Added the associated recipes for making high gravity and low gravity potions.
Implemented Mythril item-line fully
Created unique sounds for the vertex and applied them
Applied new sounds to the dark vertex variant
updated mithril to drop its corresponding items with a loottable
updated the mithril block to be a more unique placeholder texture
Fixed a bug where starfruit could spawn inside of the bottom part of tallgrass
Added Brick variant of packed snow
Added walls, slabs and stairs for packed snow and its brick form
Added applicable recipes for all packed snow variants
Updated recipes in the oxaze knowledge book
Added a recipe for the blessed windcharm


---

v6 npr

Corrected a bug where low gravity effect and high gravity effect were provided the opposite values to what was intended
Corrected a misplaced value that caused sugarcane to be read as a non-fuel in its directory
Made paper a valid fuel in furnaces
Fixed a bug where permium ores could not generate in limestone
Added Mythil smithing template
Tweaked a few sounds to make them sound more refined
Updated texture for dark vertex and regular vertex
Tweaked spawnrates of living armour, vertexes and dark vertexes to make them more infrequent
Modified fishing loot to add the blocks and sh*t music disk, glow ink sacks and starfruit
Added Mythril upgrade
Added a tool class for Mythril
Added recipe to make Mythril upgrade smithing templates and to duplicate them
Created recipes for Mythril tools
Added an item to swap realities at random for creative
Changed the texture of the oxaze starting achievement to be that of the universe swapper
Changed the texture for the mithril block
Added Mythril armour
Added steel armour
Added recipes for mythril armour
Added recipes for steel armour
Added permium hardness upgrade
Tweaked protectivity values of ashen armour
Added Ashen diamond armour to the creative inventory
made recipes for permium hardness upgrade and to make more of them
Added recipes to craft ashen diamond armour to integrate into survival

---

v7 npr

updated recipes to be gained from the oxaze knowledge book
Fixed the recipe for bleached limestone brick slabs to be consistent of 3 bleached limestone bricks and not 2 with a stair due to a misplaced item
Corrected the recipe for packed snow slabs to give you 6 instead of 4
Tweaked starfruit drop rates to make all starfruit blocks drop 9 starfruit
Attempted to fix a bug with the extractor where it can place facing upwards and downwards
Moved extractor to the oxaze creative tab
Corrected multiple bugs with the gui of the extractor
Fixed a bug where extractor only ran the crafting function if you shift-clicked items into it
Removed the word "armour" from permium armour
Made permium ores naturally generate in the overworld but only very rarely in ice-spikes biomes and false-tundras
Added recipes to make leather out of rotten flesh
Added a debug object "duplicator"
tweaked hopper logic for extractors

---

final 1.9.3 build polish
Corrected texture mistakes on the duplicator object
Fixed a bug with the extractor where items would incorrectly duplicate by making it wait 1 second on the server-end
added a pseudocommand to obtain the duplicator

------------------------------------

1.9.3 public release
*all changes between versions will be included, this is simply a conjoinment of all npr build changes

Added vertex creature with its spawn egg
Added loottable for vertex
Added custom behaviours for winning against mobs
Added dark vertex mob
updated dark vertex texture 3 separate times
Added living armour entity
Added drop loot table for mobs
Reimplemented glowing potions
Corrected Bugged recipes
Temporarily added a command to test spawn functionality in other dimensions
fixed a bug where all entities were missing their left arm and leg
Corrected the speed of vertexes due to them moving at ridiculous speeds
Added a placeholder mob to test certain values
corrected a misplaced old texture on vertexes
fixed a bug where all entities used the generic sounds
changed it so living armour is now non-tranlucent
Gave placholder sounds to both vertexes and dark vertexes
updated dark vertex texture to its v4 variant
Added ashen armour
Fixed a bug where the player would get stronger when killed by a vertex rather than the vertex getting stronger
tweaked values of recently added mobs to be more fair to the player
Added blackstone to the list of items which can replace cobblestone in recipes
Added Freezing effect
Added flan
created recipes for melon, chorus fruit, chocolate and plain ice-cream
Added melon, chorus fruit, chocolate and plain ice-cream
Gave all cold food-items a chance to give the player a freezing effect
Made golden nuggets a valid fuel for java
Added pancakes
Updated cookbook and oxaze knowledge book to provide the recipes of the new crafting recipes in the mod
Attempted to solve an issue where the portal ignitor for the glass desert was not the blessed windcharm item but was instead its old placeholder "v"
Made sugarcane a valid fuel type
updated living armour texture again
Changed ai of all mobs to be the same as a zombies due to errors in the ai pathing made by me
corrected spawn rules of living armour to no longer spawn in the end dimension
tweaked spawn rules of dark vertex and living armour
Changed chance of getting the freeze effect from frozen foods to be 1 in 3
tweaked freezing effect to make it last longer but be less detrimental to players
Added high gravity and low gravity effects
Added potions for the high gravity potion
Added potions for the low gravity potion
Updated times for freezing when eating cold food items.
Added the associated recipes for making high gravity and low gravity potions.
Implemented Mythril item-line fully
Created unique sounds for the vertex and applied them
Applied new sounds to the dark vertex variant
updated mithril to drop its corresponding items with a loottable
updated the mithril block to be a more unique placeholder texture
Fixed a bug where starfruit could spawn inside of the bottom part of tallgrass
Added Brick variant of packed snow
Added walls, slabs and stairs for packed snow and its brick form
Added applicable recipes for all packed snow variants
Updated recipes in the oxaze knowledge book
Added a recipe for the blessed windcharm
Corrected a bug where low gravity effect and high gravity effect were provided the opposite values to what was intended
Corrected a misplaced value that caused sugarcane to be read as a non-fuel in its directory
Made paper a valid fuel in furnaces
Fixed a bug where permium ores could not generate in limestone
Added Mythil smithing template
Tweaked a few sounds to make them sound more refined
Updated texture for dark vertex and regular vertex
Tweaked spawnrates of living armour, vertexes and dark vertexes to make them more infrequent
Modified fishing loot to add the blocks and sh*t music disk, glow ink sacks and starfruit
Added Mythril upgrade
Added a tool class for Mythril
Added recipe to make Mythril upgrade smithing templates and to duplicate them
Created recipes for Mythril tools
Added an item to swap realities at random for creative
Changed the texture of the oxaze starting achievement to be that of the universe swapper
Changed the texture for the mithril block
Added Mythril armour
Added steel armour
Added recipes for mythril armour
Added recipes for steel armour
Added permium hardness upgrade
Tweaked protectivity values of ashen armour
Added Ashen diamond armour to the creative inventory
made recipes for permium hardness upgrade and to make more of them
Added recipes to craft ashen diamond armour to integrate into survival
updated recipes to be gained from the oxaze knowledge book
Fixed the recipe for bleached limestone brick slabs to be consistent of 3 bleached limestone bricks and not 2 with a stair due to a misplaced item
Corrected the recipe for packed snow slabs to give you 6 instead of 4
Tweaked starfruit drop rates to make all starfruit blocks drop 9 starfruit
Attempted to fix a bug with the extractor where it can place facing upwards and downwards
Moved extractor to the oxaze creative tab
Corrected multiple bugs with the gui of the extractor
Fixed a bug where extractor only ran the crafting function if you shift-clicked items into it
Removed the word "armour" from permium armour
Made permium ores naturally generate in the overworld but only very rarely in ice-spikes biomes and false-tundras
Added recipes to make leather out of rotten flesh
Added a debug object "duplicator"
tweaked hopper logic for extractors
Corrected texture mistakes on the duplicator object
Fixed a bug with the extractor where items would incorrectly duplicate by making it wait 1 second on the server-end
Added a pseudocommand to obtain the duplicator
Changed the needed keyword to get the duplicator
Changed the name of the debug tool

Updated the modpage on Mcreator from "materials and ores" to "biomes and dimensions" as I felt it better fitting