Modification adds some unusual mobs. Some of them, such as Nessie and razzaks, are inspired by mythology and fantasy books, while others were created without any reference, or at least I think so :)
List of new creatures:
- Nessie - plesiosaur-like water reptile. Tameable (by Fish salade), rideable, breedable. Attacks those who don't have Dolphin's Grace effect on them. Spawns in water. If fed by poisonous potato or spider eye, it will regurgitate fish.
- Copperdactyl - pterosaurus made of copper. Attacks players without any raw copper in their inventory. Tameable (by Copper dinner), breedable. If tamed, can eat copper and regurgitate some mining resources. Spans in savannas, deserts, on the hills.
- Woolysaurus - wooly dinosaurus, quite similar to carnotaurus. Agressive, but tameable (by Frost meal), rideable and breedable. Shearable. Hunts animals. Spawns in cold biomes.
- Birdile - flying crocodile with 4 wings, somehow inspired by Bombardiro Crocodilo :) Attacks players without Feather Falling effect. Tameable (by Flying cookies), rideable, breedable. Spawns in jungle.
- Tortoise - not as simple as it might seem. Small tortoise carries the whole city on its back. You can right click on it with Baked potato, Golden apple or Golden carrot, and the residents of the city will probably give some resources. Spawns rarely in forests.
- Flying Teufel (germ. Devil) - small angry devil. Imposes Nausea on players who attack them.
- Razzak - bird- and insect-like humanoid inspired by "Eragon" novel. Imposes Slowness and Weakness to a nearby player.
- Rhinnoth - hybrid of mammoth, rhinoceros and... Giraffe? Herbivore, leaves a lot of dung behind!
- Brontornis - huge bird, can be ridden & moves extremely fast. Lays eggs when bred.
- Wooddwarves - NPCs living in their tree houses. Can trade clubs, hats and... something else.
- Enttity - natural golem. You can by its heart from dwarves. Well, it has a chest.
All the mobs have their custom sounds and animations.
There is also some equipment: Weird Mask that provides player with Night vision, Flying Chest which gives permanent Feather Falling, Gear Pants reinforcing player with Haste and Flippers giving constant Dolphin's Grace. Moreover, there are two blades: Hornblade (which could be crafted - obviously - with Woolysaurus' Horn and protects from Nausea) and Beakblade (crafted with Razzak's beak and protects from their debuffs). There is also a Bombshooter that allows you to shoot Tallowbombs.
All the new meals also imposes both negative and positive effects on player. Why not test it by yourself?) And get some new achievements as a reward.
There are also some effects that Dwarves adds to the nearby player: Oak & Birch Presence. The first one increases your health and cleave, whereas the second one gives you extra armor and attack speed.
There's still a lot of to do in future: more structure, more animals, more bosses... As well as refactoring and redising of the existing content.
To sum up the main feature of the mod is the design, just like for other of MCreator mods.
Required: Geckolib
Recommended: JEI
P.S. Sorry for my language mistakes, I'm not a native speaker.)
1.0.1:
- Mobs: Nessie, Woolysaurus, Copperdactyl, Razzak, Teufel, Tortoise, Birdile.
- Equipment: Scary Mask, Flying Chest, Gear Pants, Flippers, Beakblade, Hornblade.
1.0.2:
- Mobs: Rhinnoth, Brontornis, Oak & Birch Wooddwarves.
- Trades with dwarves & tortoise.
- Structures: houses & tree houses.
- Villager profession and its special table that allows to upgrade your equipment.
- Built-in tutorial (Scroll).
- Fixed bugs.