Every Miner's Dream! (Previously Extra Stuff Mod)

Published by LP Leon YT on Fri, 12/20/2019 - 21:10
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Downloads:
513
Upvotes: 7
Project status
Beta
Project members
Lead developer
Texture designer
Contributor
Texture designer
Tester
Tester
Modification type
Latest supported Minecraft version
1.12.2

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Welcome to the Extra Stuff Mod:

Are you bored of Minecrafts standart ores? Then Extra Stuff is the perfect Mod for you!

""""After I have seen, that it is possible now to upload your MCreator Mods to Curseforge, I decided to port it to curseforge! This mod is abadoned in it's beta for several months - no, years now. But I'm sure that I will come back to it soon!"""" - Me a few months ago.

Important Announcement !!!

At first, thank you for playing EMD! It really means a lot to us!

Today, I have to make an announcement. And it is important too:

As Mcreator stopped supporting MC 1.12.2 for almost 2 years now, we are developing on an really outdated MCreator version to keep things up. Porting a modification to a newer MCreator version AND to a newer MC version needs a lot of quality control related work to do: We would most likely be forced to test every feature contained in EMD. That, and the reson that I personally don't like the MC version possibilites MCreator gives, are some of the reasons, why we are still developing for MC 1.12.2. But this will change soon! This mod features now almost everything we want. For more different stuff, we need to update MCreator and thus the MC version the mod works on. It is most likely, that there is a pause of several days oder maybe even weeks till a new version of this mod appears because as I said: It might cost a lot of time.

For those who want to play this mod on 1.12.2: Don't worry! Our support for the MC 1.12.2 version won't stop (directly) - It will recieve bug-fixing patches and even updates with more content if it's possible to implement the new content the MC 1.16.5 (or higher) came up with.

The plan is to publish a last beta version of EMD for MC 1.12.2 within the next few weeks. After we fixed the errors of this version, a release version will be uploaded. From there on, we continue to develope (probably) for MC 1.16.5 while we are still supporting the 1.12.2 version.

If you find a bug, please tell us!!! That would be really helpful.

Thank you, have fun playing!

-Leon from the dev team

Mod Q&A:

Q: What's new in the Every Miner's Dream Mod?

A: The Modification brings a bit of everything. The main focus from this mod is definitely to give the player a whole new experience in terms of mining since there are over 30 new ores. But there's more! New Biomes, new Dimensions, new Monsters, new Food, new Tools, new Armor, Guns, Dungeons & new Blocks!

Q: Why should I download your Modification?

A: Because It's the only easy-playable modification with so many new adventures that are just waiting for you!

Q: On which Version does the Modification run and what Forge version do i need?

A: The Mod is for Minecraft 1.12.2, you need Forge 14.23.5.2855 or higher & MC 1.16.5, Forge 36.2.26 or higher

Q: Why did you name this modification "Every Miner's Dream"?

A: Actually, we changed names with version "Pre-Release 1". The previous name "Extra Stuff" should signal, that the mod has loads of new additional, useful stuff. But we changed to "Every Miner's Dream" because we think, it descirbes the content best.

Q: Can you give some explcit examples of contents in this mod?

A: "Real" ores like Copper, Tin, Silver, Mythril, Platinum, Titanium, Amethyst, Bauxit and their tools are featured in this mod. But there are also completely new ores like Blueranium, Redxit, a rainbow ore, Nether Diamond, End Diamon, Fusion stone and so on. There is new food like strawberries or fries. There are new blocks like a frier. There are new biomes like a red, yellow, blue, purple alpha and mystical forests. There are dimensions like a blue or a rainbow one. There are new weapons like guns. There is new armor like a Maid-Neko outfit. There are new mobs like strong zombies, a zombie boss,......

Q: Is there a Wiki where I can see recepies or other instructions?

A: No, not yet. But most recipes for tools are just like in vanilla Minecraft. I recommend you to use "JustEnoughItems" to easily view recipes. For portals to dimensions: Just build a nether portal like portal out of purple, yellow, green or blue stone. It also works with alpha cobblestone. And than right-klick it with an igniter.

Q: Can i download earlier versions of this mod?

A: On CurseForge you'll find older versions. BUT it is not possible to download versions before the first Beta (yes, there were versions before Beta 1 as you can see in the changelog on the mod's MCreator page) but i STRONGLY RECOMMEND to use the newest version (I mean, why would you want to use an Alpha version anyway? There is zero content in it)

Q: Am I allowed to play this Mod in a modpack?

A: Yes, you are. If you upload your modpack, you have to give credit to this mod by pasting it's link somewhere where it's easy to find.

Q: Is the Mod compatible to other Mods?

A: I don't know. I cannot promise, that it will work in your mod pack. BUT I RECOMMEND TO USE A MOD WHICH BRINGS BACK THE OLD 1.8 PVP SYSTEM!

Q: Can I use this mod on servers?

A: Yes, that should work.

Q: The Mod is still marked as a Beta. What has to happen so that the mod is not Beta anymore?

A: There are still unfinished textures and some bugs, which have to be fixed.

Q: I have an idea for this Mod. Can I contribute?

A: Just write your idea in the comments! We will read anything!

Q: Tell me more about yourself. Who are you and your team?

A: I am Leon! I like to modify games I play. Our team consists of me (Lead Dev, I implement all the mod elements, find new ideas, and upload the mod to this page), RosenPlays (the texture desginer - For most of the textures. Not all of them), and Z3R0 (he helps here and there and is not "really" a member of the team). Since our team is that small, development takes it time!

Q: My game crashes when I enter new dimensions! How can I fix it?

A: You need to disable OptiFine.

Q: Which bugs are known?

A:

  • The Blaze Bow is complety Work in Progess, it's not working properly in any way.
  • Mob spawning might be weird in some biomes.
  • The Blue Skeleton is in a really early state.
  • Using OptiFine might crash the game.
  • Status effects are displayed as active despite the effect has actually stopped
  • Dungeons spawn in weird places
  • Textures are unfinished
  • Balancing problems
  • Wrong version number displayed in Minecraft Mod Options

 

Here a some details about this modification:

 

 

Modification files
EMD_Exp2_1.16.5.jar - This is experimental. This version might be really buggy, unstable, unfinished and might not work correctly.Uploaded on: 09/27/2022 - 11:36   File size: 3.69 MB
EMD_Pre5_1.12.2.jar - Only use if "Pre5.1" doesn't work for you!Uploaded on: 09/30/2022 - 23:01   File size: 3.28 MB
EMD_Pre5.1_1.12.2.jarUploaded on: 10/05/2022 - 16:52   File size: 3.28 MB
Changelog

Changes from version Alpha1 to version Alpha2:
-Added Bedrock Ore
-Removed unused objects
-Minor bug fixes

Changes from version Alpha2 to version Alpha3:

-Added Blue Grass Biome
-Added Purple Grass Biome
-Added Netherranium Ore & Tools
-Added new food (Chicken Nuggets)
-Added some new items & blocks (Breadcrumbs, Netherranium Block, Coal Stone)
-Texture changes
-Minor bug fixes
-Balance Updates

Changes from version Alpha3 to version Alpha3.1:

The version "Alpha3", which was released only yesterday, unfortunately contained some bugs, which we have now fixed, besides the many new changes:
-We removed the desert dimension because it was unplayable due to lag
-We removed the purple-grass biome just like the biome wasn't purple. Unfortunately, there was no way to improve on that.
-We added a Blue-Grass dimension (build a portal with Blue Wool, and light it with the Igniter)
-We adapted the Moldy Cheese
-We gave the Netherranium block a crafting recipe
-We have adapted the rarity of some biomes
-We have added some individual achievements to the game
-We renamed the block "Coal Stone" to "Coal Heap"
-We've added an Emerald Nugget to the game
-Balance Updates

Changes from version Alpha3.1 to version AlphaCompleterelease:
-We have removed all previous versions, you can only download this version
-We have added achievements
-We have added Blueranium ore
-We have added a Troll Stone Brick
-We have added some new crafting recipes
-Balance updates
-Minor bug fixes

Changes form version AlphaCompleterelease to version Beta1:

-Biom height variations adjusted
-biomes beautified, and improved
-Another biome added (Plains+)
-Rarity and spawn heights adapted for Stone Nugget Ore, Wood Nugget Ore, Copper Ore, Silver Ore, Tin Ore, Blueranium and Golden Gravel
- Punching with the blaze bow now only deals as much damage as hitting with your hand (0.5hp)
-The Coal Heap now spawns in the Overworld and the Nether
-Strawberry bushes, dirty strawberry bushes and strawberries added
- "Forbidden Potion" added
-Strawberry armor and tools added
-Cactus tools and armor added
-Corn can now be found on bushes
-Added a new archivement and created a separate tab for all archivements added by this mod
-Adjusted the saturation of the cheeseburger
-Mud block added
-Other small fixes
-Balancing updates

Changes from version Beta1 to version Beta2:

-Added a new biome (Minecraft Alpha Biome)

-Added a dungeon in six different variations

-Added two new swords (XP Sword, Piston Sword)

-Added a new achivement

-Adjusted rarities of biomes

-Added cobblestone in all colors (except gray, the reason is obvious)

-Added a new plant (Blue Rose)

-Added more new blocks

-Added coffee and cups

-Added magma armor and tools

-Fixed stability issues

 

Changes from version Beta2 to version Beta2-100Anniversary:
To celebrate, just for THIS version, there is now:
-An 100 item
-An 100 block
-An 100 dimension with portal igniter
-An 100 achivement

Changes from version Beta2-100Anniversary to version Pre-Release 1:
-Removed the celebration content from the Anniversary version
-Changed the mod's name to "Every Miner's Dream (EMD)"
-Overall texture, balancing, and stability enhancements
-Added, changed and removed some biomes
-Replaced the dungeons by other and better dungeons
-Added plenty of new ores, materiales, food, blocks, recepies and dimensions
-Added a few achievements
-Added new monsters

 

[EMD "Pre1": The "Back at it" update. Highlights are the new ores, and a rainbow dimension, for which you have to visit all the different "Color Dimensions". Every dimension has it's special traits, so check it out!]
 

Changes from version PreRelease 1 to version Pre-Release 1.1:

-Fixed a bug that prevents certain ores from smelting

Changes from version PreRelease 1.1 to version Pre-Release 1.2:

-Balancing updates

-Fixed a bug that made that some recepies won't work

Changes from version PreRelease 1.2 to version Pre-Release 1.3:

-Fixed missing textures from the previous version

Changes from version PreRelease 1.3 to version Pre-Release 2:

-Fixed bugs in the rainbow dimension

 

[EMD "Pre2": The "Rainbow" update, which gives the rainbow dimension a whole new look by changing it's traits and fixing most of it's bugs]

Changes from version PreRelease 2 to version Pre-Release 3:

I'm REALLY sorry for all the problems of previous mod versions.
This time we fixed:
-Colored stones now spawn in their biomes
-A problem that the new dimensions are not enterable
-Corrected spelling mistakes
-Wrong recepies
-That the gun doesn't need ammo
-Balance issues of the guns
-Wrong mob drops
-A bug that crashed the game while creating a new world

 

[EMD "Pre3": The "Huge bug fixing" Update. Due to the new content (and failure of MCreator software) many bugs occured, which have been fixed with this version]
 

Changes from version PreRelease 3 to version Pre-Release 4:

Woah, magic!

Wands are now featured in EMD! Just a few, but there will be more, I am sure!

So, we
-Added Wands, their recepies, a magical flower and a magical biome.
-Fixed that the mudball can be thrown infinitely (nevertheless the bug might still occur, we have to figure out how to change that)
-Did some balancing updates again

 

[EMD "Pre4": The "Wands" update, which includes magical wands]

Changes from version PreRelease 4 to version Pre-Release 4.1:

Woah, magic!

Wands are now featured in EMD! Just a few, but there will be more, I am sure!

So, we
-Added Wands, their recepies, a magical flower and a magical biome.
-Fixed that the mudball can be thrown infinitely (nevertheless the bug might still occur, we have to figure out how to change that)
-Did some balancing updates again

(Changes from Pre4 to Pre4.1: Little bug fixes)

Changes from version PreRelease 4.1 to version Pre-Release 4.2:

Woah, magic!

Wands are now featured in EMD! Just a few, but there will be more, I am sure!

So, we
-Added Wands, their recepies, a magical flower and a magical biome.
-Fixed that the mudball can be thrown infinitely (nevertheless the bug might still occur, we have to figure out how to change that)
-Did some balancing updates again

(Changes from Pre4.1 to Pre4.2: Fixed missing textures & the right version should now be displayed in Mod Settings Menu)

Version "Exp1 1.16.5" release notes:

YO! EMD's coming to 1.16.5!

This is our first attempt to port Every Miner's Dream to newer Minecraft versions! Stay tuned for new updates.

Note: This is experimental. This version might be really buggy, unstable, unfinished and might not work correctly. Worlds you create in this version might corrupt while playing. USE WITH CAUTION!

Changes from version PreRelease 4.2 to version Pre-Release 4.3:

Woah, magic!

Wands are now featured in EMD! Just a few, but there will be more, I am sure!

So, we
-Added Wands, their recepies, a magical flower and a magical biome.
-Fixed that the mudball can be thrown infinitely (nevertheless the bug might still occur, we have to figure out how to change that)
-Did some balancing updates again

(Changes from Pre4.2 to Pre4.3: The right Mod version should now be displayed (yeah, we said that in the version before too, but this time it should work) + Balancing updates + There was a recipe problem again, which we fixed too).

Version "Exp2 1.16.5" release notes:

EMD's second 1.16.5 version!

But nothing special happened. We have ported the changes for the 1.12.2 version to 1.16.5. We didn't have time yet to look for issues in the 1.16.5 version. The only thing I saw is that the corn plant doesn't seem to spawn - I tried to fix it, but I'm not sure if it worked. So if you counter an issue, please tell us!!!!!!

A bigger update waits just for you!

Changes from version PreRelease 4.3 to version Pre-Release 5:

This updates focuses on the wands from the last few versions. More magical stuff coming up! Yeah!!

-We've added two more Wands
-We've updated the Magical Forest Biome
-We've added a Dark Magical Forest Biome with a flower which drops Dark Essence
-We've added structures for the Dark Magical Forest Biome
-We've added a witched Zomibe and a witched Chest
-We've added a battery
-We've removed the Cactus Land Biome
-We've fixed missing texture bugs (again)
-We've changed textures of the Portal Igniters
-We've fixed that one mudball is throwable without losing it (infinit). We know that now the mudball isn't stackable anymore: We will fix that in the next version.
This version also features:

-Balancing updates
As always :D

and A GERMAN TRANSLATION!!!

 

[EMD "Pre5": The "Further Magic" update]

 

Also read the announcement on the mod's main page!

 

This updates focuses on the wands from the last few versions. More magical stuff coming up! Yeah!!

-We've added two more Wands
-We've updated the Magical Forest Biome
-We've added a Dark Magical Forest Biome with a flower which drops Dark Essence
-We've added structures for the Dark Magical Forest Biome
-We've added a witched Zomibe and a witched Chest
-We've added a battery
-We've removed the Cactus Land Biome
-We've fixed missing texture bugs (again)
-We've changed textures of the Portal Igniters
-We've fixed that one mudball is throwable without losing it (infinit). We know that now the mudball isn't stackable anymore: We will fix that in the next version.
-We've added A GERMAN TRANSLATION!!!
This version also features:

-Balancing updates
As always :D

 

[EMD "Pre5": The "Further Magic" update]

(Changes from Pre5 to Pre5.1: Corrected spelling errors in german language, fixed wrong attack damage of some tools, changend some crafting recepies and added the missing uranium leggings recepie, fixed wrong sounds of the strong zombie, fixed a bug that titanium can spawn in plains & balancing updates).

Also read the announcement on the mod's main page!

 

No Offence, But It Looks Like IF There Are Emerald, Diamond, And Redstone INGOTS?!?!?! Btw Some Of The Things Like Cactus Armor (Should Deal Damage To The Player?) Just Don't Make Sense.

Hi! I appreciate your feedback, thank you. These Ingots aren't Emerald, Diamond and Redstone, these are Mythril, Cobalt and Platinum. Textures in this mod aren't finished, it's a beta, so if it's to similar to other ores, I'll change it.
About things that don't make sense, no offence but you're playing Minecraft.
Please feel free to tell us about other suggestions you have.

Hi, I am also creating a mod of ores and matreials y have some blocks, ideas and textures that I thik that would be interesting to add to your mod. Btw, very good mod

Sounds good! But don't you want to use your ideas (blocks, textures,...) for your own mod then?
If you don't mind sharing this stuff, then feel free to give your suggestions down below.
For further contact, we could text on social media, but just if you want.
Thank you for your feedback too!

hey, i may be able to help with the potion effects showing after they run out bug, you have to make sure potion effects are added server side or that happens. if you dont know how to do that let me know :)