Johannes's Renaissance

Published by Johannes_V on
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904
Upvotes: 6
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License
Public Domain
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Modification type
Supported Minecraft versions
1.15.2

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For those desiring a bit more of a bang, or simply a gentleman in need of an elegant weapon, Johannes's Renaissance includes firearms of the enlightenment and more!

 

Current items list:
- Renaissance-era firearms (pistols, arquebuses, muskets, blunderbusses, hand-cannon, and breechloaders).
- Basic medicine.
- The plague.
- Rats.
- Basic brewing.
- A couple of foodstuffs.
- Decorations (chair, paintings).
- Saltpeter and lead ore.

To add:
- More renaissance-themed mobs (gnomes, liches, duelists, etc).
- Functional furniture.
- Cannons and cogs (ships).
- Late medieval/renaissance armor.

(Suggestions are more than welcome, this is my first mod after all. Please report any bugs!)

Discord server:
https://discord.gg/QwNsEUf

Minecraft mod files
Johannes's Renaissance V1.jar - http://www.mediafire.com/file/mccdolhidnc5abw/Johannes%2527s_Renaissance_1.1.jar/file Uploaded on: 06/30/2020 - 04:47   File size: 9.73 MB
Johannes's Renaissance 1.2.jar Uploaded on: 08/11/2020 - 03:29   File size: 9.84 MB
Johannes's Renaissance 1.3.jar Uploaded on: 08/26/2020 - 01:30   File size: 9.92 MB
Johannes's Renaissance 1.4.jar Uploaded on: 12/01/2020 - 04:46   File size: 9.94 MB
Changelog

- 1.1: Fixed issues with ore generation, added handgun.

- 1.2: Revolving mechanism and revolving weapons have been added. Crude (hand cannon/handgun/matchlock guns) and experimental (pepperbox pistol/revolving carbine) guns now have a small chance to explode. Crude guns now waterlog underwater.

- 1.3: Revolving weapons now have a chance to jam. Fixed issues with certain weapons.

-1.4: Added elegant weapons, lighthouse, hand mortar, spinach, bayonet. Fixed rat population getting out of hand.

(I can't edit posts so I'm sorry for the spam.) When I start a new world with your mod enabled on occasion, the chunk progress hangs (so it gets stuck around 30%) and I have to exit out. I'm currently using a GTX 1080 and Intel Core i7-6700K so I don't think it's really running into any memory issues.

I am terribly sorry, I seem to have missed these comments!

I'm currently working on a fix, but honestly, I am not great at programming. Hopefully, I can get a working version in order promptly. It seems to be a problem with the Gradle and the generation of ores.

Thank you for the heads up regardless! Any help with possible solutions are much appreciated.

Not a problem! I'm very inexperienced to this sort of thing, but here's what I've managed to find. Most with this issue ran into a problem that ended up needing to update all the mappings. There's a 1.15.2 port of Primitive Firearms (middle option) that also has ore generation here on MCreator and I believe it also has source accessible? Might be worth checking there to see. Additional I found a video or two on youtube that may help.

https://youtu.be/FXveG48yRys?list=PLaevjqy3XufYmltqo0eQusnkKVN7MpTUe

Besides the pistol textures not showing up, the mod works like a charm! World generated without a hitch. (I also tried out creative mode and had no crash! Would you happen to be able to make a config file to change recipes?)