Did you ever think the end was lacking content ? And that too many mods don't add content without being in excess or adding dozens of sets of useless ores or useless armors ? Unusual End is my answer to this problem, trying to add only what I think is necessary without losing the atmosphere of the dimension. It currently adds a few structures, some mobs and blocks and a new mini-boss
General Changes :
Chorus Roots & Ender Fungus are two new plants inspired by the Nether Update. You can use them with some other items to obtain an Ender Stew. You can find them in End Midlands and Highlands, so it won't break other end biomes mods. Using End Blob on Chorus Roots will make them grow into a Chorus Plant.
You will also find Raw Purpur patchs around the world for building. Furthermore, you can turn it into Polished Purpur and Purpur Block.
Endermites now rarely spawn (can be edited in the mod's config file) when breaking chorus. When an Endermite spawns, an Enderblob can spawn instead (can be configured in the mod's config file), a new aggresive mob. Endermites and Enderblobs will give you a new potion effect when hitting you, "Ender Infection" (can be edited in the mod's config file). The Ender Infection will make you nauseous, taking damage and spawning endermites. When dying, Endermites and Enderblobs can drop Endermite Moults, used to craft glass and glass bottles.
Enderblobs will drop Ender Blob on death (Ender Slimeballs). Eating it has a 30% chance of Ender-Infecting you. You can also turn it into an Enderblob Block. It will make you bounce infinitely (V1.1.2, like an auto-jump, can be disabled for entities using the doEndblobBounce gamerule) and negate fall damage, slow you and reduce your jump height on it.
You can also use it with Chorus Fruits and a Leather Helmet to obtain a Chorus Helmet. On damage, it will teleport you randomly (like when eating a Chorus Fruit), with a default probability of 20% (can be edited in the mod's config file). You can also cancel damage taken on teleportation if they are inferior to a predefined amount (default value of 5 damages / 2.5 heart, can be edited in the mod's config file. One of the bonus achievements require this to be > 0)
Ender Fireflies are new passive mobs, wandering around the End, especially around Nests. They are eating Enderblobs and Endermites, and while doing it turning their bodies into Firefly Bulb (like for Frogs and Slimes), a new renewable light source for your End-themed builds. They can be used in Chorus Farms to get rid of Endermites, and tamed using End Blob. You can also make them follow you by holding End Blob.
Ender Fireflies Nests are made out of Chorus Nest Planks and Stripped Chorus Nest Planks, new planks found in the End. They can be obtained by destroying Nests (don't worry, Ender Fireflies won't kill you) or crafted using 8 planks of any type and a bottle of Chorus Juice, to get 8 planks. Stripped Planks are obtained by right-clicking Planks with an axe (like for Stripped Logs)
The Infested End Stone is a light-colored variant of End Stone. Its breaking particles are purple to make them easier to find. This block can't be obtained by a common way. It contains a monster, the Ender Trapper. Walking on the block without crouching will slow you, and you won't be able to jump. If you're not sneaking, the Trapper will head out to damage you, and instantly hide in his infested block. He won't attack any other entity. You can get an Infested End Stone block by right-clicking an Ender Trapper with an End Stone block, to trap him inside. It will turn his infested block into regular endstone. (Don't try to summon an Ender Trapper using a spawn egg if you want it to be able to attack. You should instead use an Infested End Stone block under a carpet)
Undead Enderlings are undead aggressive flying mobs. You can obtain by killing them Underling Scraps. Those scraps can be used with Phantom Membrane to obtain Phantom Blocks or Enderling Scrap Leggings. Phantoms blocks are considered by entities as solid, but all mobs can pass through, allowing you to easily setup trap or to use it as a safe door. The Enderling Scrap Leggings allows you to slow fall and turn invisible when sneaking
You can now obtain a Bottled Shulker Bullet by right-clicking a Shulker Bullet with a bottle. It allows you to create Levitation Potions / Arrows, and can be drinked to get levitation for the same amount of time as a shulker bullet. Shulker Shooters can be crafted using 4 of them, 4 End Stone Bricks and a Dispenser. You can cure the Ender Infection by using a bottle of Chorus Juice, obtained with a glass bottle and 3 chorus fruits. You can buff shulker shooters projectiles distance by making them bounce on bubble columns
Weak End Stone Bricks can be found in ruined structures or obtained by cooking End Stone Bricks. Walking on it without sneaking will instantly break the block. You can put carpets above it to create an invisible trap.
The Infused End Stone Bricks can be obtained in Ancient End Cities or crafted using 8 End Stone Bricks and 1 Dragon's Breath bottle. Walking on it without sneaking will give an instant damage effect, it can be used for farms or traps, and work with a carpet above it.
Chiseled End Stone Bricks can be obtained in a Stonecutter. They are adding semi-lore to the End, telling stories on the walls of certain structures. They are 6 variantes ("Us", "Dragon", "Work", "Scared", "Friendship" and "Builder") telling stories about Endermen and another mysterious mob (Maybe the Ancient Builders, who knows...).
The Wandering Pearl can be obtained using 1 Ender Pearl and a Chorus Fruit. It will teleport you to a safe place (if there is one) around the block it lands on, allowing you to teleport you in a safer way (no more bumping into the side of a block).
The Teleportation Anchor is used to teleport yourself. To use it, you need to sneak right-click it with a Gilded Pearl. You can use the Linked Gilded Pearl to teleport yourself instantly to the Teleporation Anchor with a 5 minutes cooldown (by default, can be changed using gamerules), consuming the Pearl in the process. By default (can be changed via gamerule), you won't be able to teleport to an anchor if you move or destroy it.
Ruins - A very rare small structure
Wanderer's House - A house spawning in the small end highlands biome, containing a custom Wandering Trader and 2 llamas.The house contains a secret cave, and vegetables, allowing you to get food and mushrooms.
End House - A small end-city like house. Contains blocks from different dimensions endermen can steal.
Ancient End City - A tower with the same shape as End Cities, but built differently inside. It's filled of Shulker Shooters, Infused End Stone Bricks and Weak End Stone Bricks. You'll find at the top of the tower a Golem Altar. Right-click it with a Dragon's Breath bottle to summon the Endstone Golem.
The Endstone Golem got 500 hearts. He will cooldown your main/offhand items and slow you each time you will get hit. He can also push you up, give you levitation, or give you a new effect, Building Inability. While having this effect, each block placed will have a cooldown time and damage you (you can remove damages using the gamerule buildingDamage). The Endstone Golem will drop a Shulker Orb on death.
Rare items :
(These items are Curios Compatible, and can be activated from anywhere in the Inventory)
The Void Totem will launch you, and then give you slow falling, if you fall in the void.
The Shulker Orb will allows you to be immune to the levitation. You can upgrade it using a Nether Star in a Smithing Table to obtain a Nether Orb. This Orb will make you immune to Fire.
The Ancient Shard can rarely be found in Ancient End Cities chests, and is used to craft the Ender Respawn Altar.
V1.0.8 New Items:
The Ender Respawn Altar is a Respawn Anchor. It can be used in any dimension, won't explode, and will keep your respawn point when destroyed. To use it, you need to infuse it (Right-click it with a Dragon's Breath bottle). The empty part of the side texture will turn pink. Then, you can right-click it to set your spawn point, which will consume the Dragon's Breath inside the block, and confirm it with a message.
The Dragon Lamp is a new type of redstone lamp, only decorative for now, creating Dragon's Breath particles in a small radius. It will give a glowing effect to nearby monsters and players when powered.
V1.1.2 New Items:
The Purpur tank is a new storage block, working like a barrel but with an extra row of slots (36 slots), making him useful for compact storage, to gain a bit of space while not making the chest useless as you can't create double-tanks.
The Floating Pouch will push you and give you slow falling, allowing you to explore easier without breaking blocks / double jump. You can adjust the cooldown using the gamerule FloatingPouchCooldown (time in ticks).
(In dev video, arm animation and sounds are missing)
V1.1.4 New Items:
The Fading Block is a new block allowing to create coold doors. Right-clicking it will make it turn into a transparent block you can go through.
The Wandering Stew is an item selled by Wandering Traders in Wanderer's Houses. It will teleport you back to the Overworld if in another dimension, or turn you invisible if in the Overworld
Datapack "More Unusual End Recipes"
Texture pack with changed textures for some decorative blocks and items :
- Adventure Apparatus (You need to set it to true in the config file to avoid Shulker Bullet Bottle conflict)
- Better End Forge, Endergetic (Some Unusual End's mobs can spawn into specific biomes)
- No known conflict with others End related mod !
Old versions issues :
- If you're using 1.0.8 or below, update to 1.0.9 (a performance bug was fixed) and delete the config file (because of this problem, i've needed to change it and it won't auto-update the file)
- Before 1.1.1, Shulker Shooters generated in Ancient End Cities aren't working
- Some structure can spawn in weird places like the void before 1.1.4
You can put Unusual End in your modpacks. You can also give me suggestions / ideas in the comments !
- Added new Enderblob block mechanics (+gamerule)
- Added the Floating Pouch (+gamerule)
- Added the Purpur Tank, a barrel with an extra line of slots (36 total slots)
- Added Purpur Embedded End Stone
- Added a lot of forge tags for modpack compatibilities
- Added Broken Discs compatibility
- Better Boss spawn / death animation
- Mod optimisation
- Fixed Death messaged when killed by an Endstone Trapper
- Buffed Endstone Trapper
- Reworked Boss Fight
- Reworked Structures (Ancient End City + End House)
- Added Ender Firefly Nests
- Added a few decoration blocks
- Added a recipe for Raw Purpur
- Added the Wandering Stew, a new item traded by Wandering Traders in the Wanderer's Houses
- Added Fading Blocks, generated in End Houses and Ancient End City + Crafted using Ancient Shards
- Added more forge tags for compatibilities
- Added new Planks
- Added the Potion of Building Inability (Water bottle + Nether Wart + Weak End Stone Bricks)
- Nerfed Nether Orb
- Fixed an issue with the probability for Endermites and Enderblob to give you the Ender Infection effect
- Tweaked the Gilded Eye recipe
- Changed a few textures
- Teleporting to a Teleportation Anchors no longer gives you fall damages
- Fixed Structure Generation in the Void
- Minor Changes
- Curios Compatibility
- Quick Bugfix / Tweaks
- Reworked Teleportation Anchor
2 new gamerules to change the Gilded Pearl Cooldown and the need for an anchor to teleport
Teleporting to a broken Teleportation Anchor will by default teleport you randomly in the Anchor's world near the spawn in the air or ground
- The Dragon Lamp now give glowing to nearby monsters and players (16 blocks radius)
- Baby variant of Ender Fireflies + improved Firefly AI
- Using Endblob Ball on Chorus Roots will have a chance of growing a Chorus
- Enderblob block better nofall + nofall when touching it on the side
- Endblob Block Uncraft
- Lead Craft with End Blob
- 2 New Advancements
- Minor tweaks
- Fixed light issues with polished pupur slabs and stairs
- Phantom blocks won't stop light anymore
- Phantom block recipe changed for 2x2
- Added more items and blocks descriptions (to make the game easier to understand without the wiki)
- Minor Tweaks