Heroetta´s mod

Published by Heroetta on
Downloads:
175
Upvotes: 0
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Project status
In development
Supported Minecraft versions
1.6.4

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SUBSCRIBIROS A MI CANAL DE YOUTUBE!!!

youtube.com\user\Heroetta66

import cpw.mods.fml.client.*;
import cpw.mods.fml.client.registry.*;
import cpw.mods.fml.common.*;
import cpw.mods.fml.common.asm.*;
import cpw.mods.fml.common.asm.transformers.*;
import cpw.mods.fml.common.discovery.*;
import cpw.mods.fml.common.discovery.asm.*;
import cpw.mods.fml.common.event.*;
import cpw.mods.fml.common.functions.*;
import cpw.mods.fml.common.network.*;
import cpw.mods.fml.common.registry.*;
import cpw.mods.fml.common.toposort.*;
import cpw.mods.fml.common.versioning.*;
import cpw.mods.fml.relauncher.*;
import cpw.mods.fml.server.*;
import net.minecraft.block.*;
import net.minecraft.block.material.*;
import net.minecraft.client.*;
import net.minecraft.client.audio.*;
import net.minecraft.client.entity.*;
import net.minecraft.client.gui.*;
import net.minecraft.client.gui.achievement.*;
import net.minecraft.client.gui.inventory.*;
import net.minecraft.client.model.*;
import net.minecraft.client.multiplayer.*;
import net.minecraft.client.particle.*;
import net.minecraft.client.renderer.*;
import net.minecraft.client.renderer.culling.*;
import net.minecraft.client.renderer.entity.*;
import net.minecraft.client.renderer.tileentity.*;
import net.minecraft.client.settings.*;
import net.minecraft.command.*;
import net.minecraft.crash.*;
import net.minecraft.creativetab.*;
import net.minecraft.dispenser.*;
import net.minecraft.enchantment.*;
import net.minecraft.entity.*;
import net.minecraft.entity.ai.*;
import net.minecraft.entity.boss.*;
import net.minecraft.entity.effect.*;
import net.minecraft.entity.item.*;
import net.minecraft.entity.monster.*;
import net.minecraft.entity.passive.*;
import net.minecraft.entity.player.*;
import net.minecraft.entity.projectile.*;
import net.minecraft.inventory.*;
import net.minecraft.item.*;
import net.minecraft.item.crafting.*;
import net.minecraft.nbt.*;
import net.minecraft.network.*;
import net.minecraft.network.rcon.*;
import net.minecraft.pathfinding.*;
import net.minecraft.potion.*;
import net.minecraft.profiler.*;
import net.minecraft.server.*;
import net.minecraft.server.dedicated.*;
import net.minecraft.server.gui.*;
import net.minecraft.server.integrated.*;
import net.minecraft.server.management.*;
import net.minecraft.src.*;
import net.minecraft.stats.*;
import net.minecraft.tileentity.*;
import net.minecraft.util.*;
import net.minecraft.village.*;
import net.minecraft.world.*;
import net.minecraft.world.biome.*;
import net.minecraft.world.chunk.*;
import net.minecraft.world.chunk.storage.*;
import net.minecraft.world.demo.*;
import net.minecraft.world.gen.*;
import net.minecraft.world.gen.feature.*;
import net.minecraft.world.gen.layer.*;
import net.minecraft.world.gen.structure.*;
import net.minecraft.world.storage.*;
import net.minecraftforge.classloading.*;
import net.minecraftforge.client.*;
import net.minecraftforge.client.event.*;
import net.minecraftforge.client.event.sound.*;
import net.minecraftforge.common.*;
import net.minecraftforge.event.*;
import net.minecraftforge.event.entity.*;
import net.minecraftforge.event.entity.item.*;
import net.minecraftforge.event.entity.living.*;
import net.minecraftforge.event.entity.minecart.*;
import net.minecraftforge.event.entity.player.*;
import net.minecraftforge.event.terraingen.*;
import net.minecraftforge.event.world.*;
import net.minecraftforge.oredict.*;
import net.minecraftforge.transformers.*;
import net.minecraft.init.*;
import java.util.*;

import net.minecraftforge.common.util.*;public class mcreator_pico{

public mcreator_pico(){}

public static Item block;
public static Object instance;public void load(){
ItemStack stack = new ItemStack(block, 1);
GameRegistry.addRecipe(stack, new Object[]{
    "0XX", "XXX", "XXX", Character.valueOf('0'), new ItemStack(Blocks.bed, 1),
});
GameRegistry.addSmelting(Blocks.dirt, stack, 1.0f);
}
public void generateNether(World world, Random random, int chunkX, int chunkZ){}
public void generateSurface(World world, Random random, int chunkX, int chunkZ){}
public int addFuel(ItemStack fuel){return 0;}
public void serverLoad(FMLServerStartingEvent event){}
public void preInit(FMLPreInitializationEvent event){}
public void registerRenderers(){}


static{
Item.ToolMaterial enumt = EnumHelper.addToolMaterial("PICO", 1, 100, 20F, 5, 30);block = (new ItemPico(){}).setUnlocalizedName("Pico").setTextureName("Raildepruebasuperchachi");
Item.itemRegistry.addObject(425, "Pico", block);

}

static class ItemPico extends Item
{
    private Block[] blocksEffectiveAgainst = new Block[]
                    {
                        Blocks.bedrock, Blocks.sand, Blocks.coal_ore, Blocks.sticky_piston, Blocks.lapis_block, Blocks.coal_ore, Blocks.diamond_block,
                };

                //harvest level
                int harvest = 1;

    protected float efficiencyOnProperMaterial;

    protected ItemPico()
    {
        efficiencyOnProperMaterial = 20;
        setMaxDamage(100);
        setMaxStackSize(1);
        this.setCreativeTab(CreativeTabs.tabTools);
    }


    /**
     * Returns the strength of the stack against a given block. 1.0F base, (Quality+1)*2 if correct blocktype, 1.5F if
     * sword
     */
    public float func_150893_a(ItemStack par1ItemStack, Block par2Block)
    {
        for (int i = 0; i < blocksEffectiveAgainst.length; i++)
        {
            if (blocksEffectiveAgainst[i] == par2Block)
            {
                return efficiencyOnProperMaterial;
            }
        }

        return 0.0F;
    }

    /**
     * Current implementations of this method in child classes do not use the entry argument beside ev. They just raise
     * the damage on the stack.
     */
    public boolean hitEntity(ItemStack par1ItemStack, EntityLivingBase par2EntityLiving, EntityLivingBase par3EntityLiving)
    {
        par1ItemStack.damageItem(2, par3EntityLiving);
        return true;
    }

    public boolean onBlockDestroyed(ItemStack par1ItemStack, World par2World, Block par3, int par4, int par5, int par6, EntityLivingBase par7EntityLiving){
            par1ItemStack.damageItem(1, par7EntityLiving);
            return true;
        }

    /**
     * Returns True is the item is renderer in full 3D when hold.
     */
    public boolean isFull3D()
    {
        return true;
    }

    /**
     * Return the enchantability factor of the item, most of the time is based on material.
     */
    public int getItemEnchantability()
    {
        //kok se lohk cara
        return 30;
    }

    
}
}
 

Minecraft mod files
mcreator_aAAA.jar Uploaded on: 07/23/2015 - 18:16   File size: 6.44 KB