Triple Update - MCreator 1.7.3, 1.7.4, and 1.7.5 patch

Submitted by Klemen on Sun, 08/20/2017 - 11:36
Triple Update - MCreator 1.7.3, 1.7.4, and 1.7.5 patch

We are releasing two new full updates and one patch update. These updates will fix some bugs that were present, including the sound bug for 1.7.10 branch of MCreators. One of the reasons for these updates is also the upcoming big website update. More in the article!

MCreator 1.7.5 patch update

The first important update is the so-called 20. 8. 2017 patch update of MCreator 1.7.5. MCreator 1.7.5 had some problematic bugs that had to be fixed. The recommended version of Minecraft Forge has also changed, so we have decided to release patch update of MCreator 1.7.5. As this update was not big enough to be worth to force all users to update, we have decided to make it a patch update, so all the users that want to have these bugs fixed, they need to redownload and reinstall MCreator 1.7.5.

This patch update fixed the armor textures bug, some events not working properly, it also tries to fix rendering glitches on some Nvidia graphic cards and includes some other minor fixes.

MCreator 1.7.4 for Minecraft 1.10.2

With MCreator 1.7.4 update, we have upgraded Minecraft Forge to the recommended version 2185 for Minecraft 1.10.2 so all your mods will be 100% compatible with the right Forge version. This update also includes the render bug fix. Users have to update their old MCreator for Minecraft 1.10.2 as this update includes some mandatory fixes and improvements that will make sure that MCreator will also work with our new website when it will be released.

MCreator 1.7.3 for Minecraft 1.7.10

The most important fix in this update is the sound system. Finally it works as it should in both test environment and in exported mods. The update also includes rendering bug fix. This version is also a must for updating if you make mods for Minecraft 1.7.10, as this update makes sure that MCreator will still work when we release our new website.

Upcoming website update

Last but not least, I will speak some words about the rumored website update, also known as "Big website update". We are working on this update in the few past months. The update will add some important changes, that will make the experiance of the use of the MCreator's website as good as never before. Many really good changes will be made, so stay tuned as we will disclose some of the changes that are planned in the upcoming articles.

Changes in MCreator 20. 8. 2017 patch of 1.7.5:

  • Updated supported Minecraft Forge MDK to recommended version 2386 for Minecraft 1.11.2
  • [Bugfix] Armor textures for inventory not working
  • [Bugfix] "When right clicked on block" event in item creation not working
  • [Bugfix] Disabled hardware acceleration of 2D UI components to increase performance and to fix some render glitches on Nvidia graphic cards

All changes in MCreator 1.7.4 update:

  • Updated supported Minecraft Forge MDK to recommended version 2185 for Minecraft 1.10.2
  • [Bugfix] Disabled hardware acceleration of 2D UI components to increase performance and to fix some render glitches on Nvidia graphic cards

All changes in MCreator 1.7.3 update:

  • [Bugfix] Fixed bug with custom sounds not working - now custom OGG sounds work in both test environment and in exported mods
  • [Bugfix] Disabled hardware acceleration of 2D UI components to increase performance and to fix some render glitches on Nvidia graphic cards

Don't forget to leave your feedback on these updates in the comments, and stay tuned for more information on the MCreator for Minecraft 1.12.1 update and on the big website update - we will leak some info in the near future ;)

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Comments

Do i need to edit all my items and press next, next... Done? Because I've updated and I have tried some items and they still don't work :(

@#10.1 I meant the items events bug. The armors work fine (finally I can see my armors! :D)
I have exported and imported in patched mcreator my workspace and the event bug wasn't fixed...
Qnd so, my question was that do I need to edit the items and press next, next, [...] done?
(I will try more items for seeing if they were only the 2 teleport wands that didn't worked... At all. Yes, because if I right click they on a block, they don't work, but ifI use the teleport wand in the tool switcher block, instead of turning the wand in its negative form it teleports. I will try to delete the events from the block and put them in the wands, by using the conditions is block at j k, i etc.)

@#10.1.1.1.2.1.1.1 They are items. When right-clicked on a block that isn't the tool editor, they'll teleport 1 block higher or deeper than it, it depends if the wand is edited or not. When right clicked on the tool editor they'll switch them into their edited /not edited form.
The bug is that it doesn't teleport, they only teleport if clicked on the tool editor.
Before writing my second comment about this here, the edit event was executed in the block, now it is executed by the wands. I use the is block at j, k, i =! etc. and a stack event for the edit event (that checks if you have a wand, deletes it and adds its alternative form)
And a teleport event for the Teleportation

Submitted by LinkFTW on Sun, 08/27/2017 - 19:29

I have a question. Trying to create custom models for blocks/items doesn't work, will this be fixed in the future?

Submitted by Denji on Tue, 08/29/2017 - 13:48

When will the global update of the program?
Where there will be a lot of everything new? Or something new, what else not was there?

I don't use MCreator since some weeks, but lots of users said that all the names in gui of items and block are bugged (example: Ruby --> tile.ruby.block)

@#13 I'm not sure if this can apply to items and blocks, but I have had this happen before in my Horse Chestplates mod with the armor. I looked into the .lang file and saw some slashes / and I removed them. When I started up the mod again with the fixed names and it worked. (The mod was in a file when I did this btw)