Villages are under siege! Zombies, skeletons, and creepers have decided to have a barbecue with the poor villagers. Protect your neighbors from hordes of hungry monsters who destroy houses and steal their precious potatoes! And watch out for the Pillagers, they're coming with their crossbows to ruin the party. Every night, the monsters turn off the lights to invite their nastier friends. But fear not, you can disable this option with the config file if you want a little respite. Get ready for an all-out war to save the villages!
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Constant Raids: Smarter monsters attack in coordinated waves, targeting light sources to push the invasion deep into the village.
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Resilient Villagers: Villagers can now repair Iron Golems, and their improved AI makes them more aware and capable of survival.
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Intense & Configurable Experience: Designed for players seeking a deep challenge, the mod is compatible with village expansions and offers full customization via a configuration file. Try it with: Villager Guards; Creeper Heal Mod...
Every night monster try to destroy villages break light sources
Monsters fighting iron golems to destroy the villages
Skeleton trying to shoot a villager
1.0.0 - The Mod has been created
1.0.1 - New gamerule has been added: noAgressiveCreepers sets whether creepers should attack villagers
1.0.2 - A new configuration command has been added: vulnerablevillagers setMobAggroRange
1.1.0 - Now compatible with configuration file; fixed minor bugs; removed gamerule and added more resources