Hostile civilization

Published by Szymoooo on
Downloads:
124
Upvotes: 4
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Project status
Stable
Modification type
Supported Minecraft versions
1.20.1

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1.  

These are masked guerrillas, their faces are invisible hidden behind masks or scarves. They attack from hiding primarily targeting villages, killing and robbing villagers. Masked attacks anyone who gets in their way. They primarily use bows, swords, grenades, flashbangs, and Molotovs, also masters at creating traps, employing a lot of land mines and false blocks. They primarily reside in the End, which is interesting because every other faction fears the End and never enters it...

 

2.

The most dangerous of them all. They rule the overworld and the nether. Huge bases, a powerful army, Leaders, incredible robotic technologies, TNT, grenades, AGNAR! (ultra powerful TNT), night patrols, the best ores and items in the game and that's just the beginning... They raid your base, and they have a particular hatred for player factions. They will do anything to be the best. Who will stop them? They are terrified of the end dimension. They have their own language to communicate with and are also skilled at securing documents and reports from others fractions.

 

3.

Burrowers are miners. They live underground in tunnels and trenches. They are treated as brothers to the Castaways. They once belonged to the Castaways but left that group and formed their own. They are not very advanced, but very skilled in ore mining. They even know a way to find ores in the world beyond bedrock, ores previously unknown to anyone! Furthermore, they can create land mines, traps, mazes and robots which despite their limited access to resources are highly technologically advanced.

 

4.

The fourth faction is the players. That's you! They start from scratch but evolve very quickly. They must survive finding deep water in a world full of aggression and attacks. The goal is to find shelter and food. Castaways especially dislike you. Masked and Burrowers as long as you don't get in their way or harm them on their turf (neutral). You also receive help in the form of an amulet shops. Buy better items, upgrade yourself and your base, create robots, defenses, grenades, and don't give up so easily!

 

    - SHOP AMULET (BASIC)

 

 - END SHOP AMULET (UPGRADED SHOP!)

They will help you survive!

RECIPE FOR END SHOP AMULET:

 

 

1.  

Smasheraus is a robot created by the Castaways. It is primarily used to defend their bases from enemies. There are two versions of Smasher: the basic version and the Stage 2 version. They differ in HP, damage dealt, and additional abilities. It is a very difficult opponent especially in this upgraded version.

2.

Another of the Castaways robots. This one is primarily used for attacking, but it can also be used to defend the base. It's only available in the basic version, as the Stage 2 version isn't yet fully developed. It's a very tough opponent, designed for the most important and challenging battles. It has many skills and always fights to the end.

 

NO DATA: ERROR

 

 

1.  

The only Burrowers robot. It was created to protect the temple safe. It doesn't walk, it jumps, it doesn't hit, it crushes. Slammer has a different combat system than the previous robots. Here the player's skill and cunning matter, not the quality of the sword. Quite demanding, but the risk is always worth it for the amazing wealth and high-quality items, right?

Update 1.1 added a config file that allows you to edit the health and damage dealt by mobs.

The Config file can be found in:

FOR FORGE 1.20.1 :

.minecraft\saves\YOUR_WORLD_NAME\serverconfig\hostile-civilization-mob-config

FOR NEOFORGE 1.21.1 :

.minecraft\config\hostile-civilization-mob-config

NOTICE: TO SET HP MORE THAN 1024 ATTRIBUTE FIX IS REQUIRED!

 

SPOILER ALERT!

(DON'T WATCH IF YOU WANT TO EXPLORE EVERYTHING BY YOURSELF!)

 

SOME MOD VIDEOS:

0.5 UPDATE!

https://www.youtube.com/watch?v=_YB7ah1NkEw

0.7 UPDATE!

https://www.youtube.com/watch?v=JfDglb8zhCs

1.3 UPDATE!

https://www.youtube.com/watch?v=pLFPPOVvOTU

1. Why I can't sleep sometimes?

If you can't sleep, it's because of the difficulty setting. At the beginning of the game (after joining a world) you will receive a note saying "Change settings." You must  open it and select: LITE version to disable the random sleep block. If you drop the note away immediately after starting the game and don't change anything the game will automatically revert to normal mode, which will randomly block sleep.

2. Why is there even a sleep block?

At night Castaways can raid your base. This is part of the mod mechanics. If someone goes straight to sleep at the beginning of the night the raids might never happen. Raids take place on difficulty: TERROR, NORMAL, and to a limited extent Easy. On LITE mode there are no raids or sleep blocks. Everyone can set whatever they want! 

3. Why is my game lagging?

This mod is quite demanding especially in large Castaways bases, which can have over 100 enemies in one place. This is partially due to Minecraft poor optimization. In such cases I recommend downloading a mod that boosts FPS and optimizes your game like Rubidium, or reducing the render distance and other game graphic intensive settings.

4. Will this mod work on multiplayer?

Absolutely! Playing multiplayer can greatly enhance the game. More people in a faction = better faction and a lot of fun! Mod supports multiplayer and is ready for it.

5. The structures are torn/incomplete/holey/built-up interior why?

This is an old problem in Minecraft when structures are huge (over 40x40). Unfortunately, there is nothing I can do about it. Fixing it would require creating my own unique custom structure spawning system, which is very difficult, time consuming and there is no guarantee it will work properly.

6. Can I use modifications in a modpack?

Yes, you can use this mod in modpack! Hostile Civilization should be compatible with most mods and won't cause any issues. However it may conflict when there is too much structures mods active.

7. Why Castaways are very strong and some of them one shot me?

Most bosses in Minecraft work like this: you grab a sword, next go in easy solo run and kill everyone... That's not the case in Hostile Civilization. Imagine playing on multiplayer survival PVP server and wanting to attack a castle with 100 defending players. Would you also go solo run with a sword there? No. It works the same way here: factions like Castaways, Masked, or Burrowers act like real players defending their bases! You need a plan. Maybe shop amulet will help? or find someone to help you or download other mods that add new attack methods.

8. What mods are worth adding?

I think it's worth adding mods that add various other factions. It's worth downloading mods that add new defenders, weapons or fractions. I recommend MineColonies, Guard Villagers and some weapons mods (even my other mod: "Legendares Weapons" will be very good)

9. Are there any plans for this modification?

Yes, I will be keep developing factions, structures, events, bosses, and systems. It's also possible that a new faction will appear in the future! Faction that will be more player-friendly and allow for trade. VERSION 2.0 will be amazing for sure!

10. I have an idea for something to add! Where can I write it?

Write in a comment under this mod or in a private message to me!

MOD IS FOR FORGE 1.20.1 AND NEOFORGE 1.21.1!

ACTUAL VERSION: 1.4 BUT CURRENTLY ONLY FOR FORGE! IM STILL WORKING ON 1.4 VERSION FOR NEOFORGE! 

Some photos:

 

 

 

Tags: RPG, RTS, Adventure, Combat, Survival, Strategy, Base Building, Custom Mobs, Hardcore, Technology

Good luck!

 

 

Minecraft mod files
HostileCivilization1.4Forge1.20.1.jar Uploaded on: 10/28/2025 - 19:40   File size: 47.55 MB
HostileCivilization1.3NeoForge1.21.1_0.jar Uploaded on: 10/25/2025 - 14:00   File size: 45.52 MB
Changelog

BETA 0.6
- Added difficulty levels
- Reduced attacks chance
- Added 2 new structures
- Added new TNT

BETA 0.7
- Added new raid system
- Added new mobs
- Added new structures
- Improved Shop Amulet
- Added new bombs

BETA 0.8
- Nerfed boombers attacks
- Added new items to shop
- Added new structure
- Some bugfixes

BETA 0.9

- Added new items to shop
- Added new shop
- Added new potion
- Bugfixes
- Added TERROR difficulty

1.0 UPDATE!

- Added new mob Raideraus

- Improved mod

- Added new items to shop

- Added new recipes

1.1 UPDATE!

- Added config file

1.2 UPDATE!

  • Added new items
  • Added new weapons
  • Added new block
  • Added new structure in END
  • Added 2 new mobs

POTION BUG FIX UPDATE FOR NEOFORGE 1.21.1

- There was a bug in the AmuletShop. Potion purchasing wasn't working, now its fixed! (BUG WAS ONLY IN NEOFORGE, FORGE IS FINE)

1.3 UPDATE!

  • Added new boss
  • Added new faction
  • Added new structures
  • Added new items
  • Added new tools

1.4 UPDATE!

  • Added new Masked Raid
  • Added mini game
  • Added new items to shop
  • Added new mobs to Config file
  • Added new mobs