Started by
andrew_rtd
on
Topic category: Help with Minecraft modding (Java Edition)
I am trying to add a custom parent model to use in a block. I made the model in Blockbench, it is a cube model with two sets of textures: one for "front" (interchangable for the different variants of the block) and one for all remaining sides (fixed for all variants).
I can import it into MCreator and assign all texture mappings in the resources tab just fine (all texture slots show up) but whenever I try to use that model for a block I can only apply the main/bottom texture. I can't find any info on this and have no idea what I'm doing wrong. Any help would be appreciated.
Separate link to image as the insert function doesn't seem to work properly:
https://prnt.sc/r2PE0KO8lMMX
pretty sure "bottom / main" is just a placeholder if you made your own block
Interesting.. but I assume there would be a proper method for adding multiple textures to custom blocks. I did find a workaround by replacing the model in the finished mod, which works but is somewhat annoying to have to do every time you rebuild the mod.