Started by
SirPogsalot
on
Topic category: Advanced modding
So I was trying to change the name of one of my mods, and I stupidly changed the folder name before changing the internal name of the mod in MCreator, and now MCreator doesn't recognize any of the elements. It thinks there aren't any. I tried changing the name back, but that didn't seem to work. I'm not sure what to do.
I'm working on uploading the two workspaces in question (the one prior to renaming it and the one afterward), but it'll take about 30 minutes, so I'm going to go ahead and post this in case anyone has any quick fixes.
Here are the workspaces:
https://www.dropbox.com/s/335mbtz7m63h4vh/vanilla_rebirth.zip?dl=0
https://www.dropbox.com/s/zmrnlehw9c0zyon/extended_vanilla.zip?dl=0
I tried first workspace and it seemed to open fine, with 544 mod elements
When I try to load it, it says it's not a valid workspace file.
Hmm, the first one? I opened it and it worked so I am not sure why it does not want to work for you :/
Yeah, the first one. It may just be that I'm trying to open it wrong--how are you doing it?
On second thought, could you possibly just export the .mcreator file from your computer and email it to me? terrablade1214@gmail.com
Or maybe even just upload it to dropbox and send me the link. All I know is I can't open either of those workspaces.
_CrimsonInferno_ try to export the first Workspace. Maybe that helps.
Mcreator auto-stores backups. Access them by going to your workspace root folder
I unzipped the workspace and used Open button to select .mcreator file
I used snapshot, though, but should work in 2020.5 too
Forgot to say this but the problem is fixed. Thanks for the help!
P.S. what is the proper way of renaming a workspace?