RedWire's Plugin

Supported MCreator versions
2023.4
2024.1
2024.2
2024.3
2024.4
2025.1
2025.2
2025.3
2026.1
Tags / plugin type
Global triggers
Procedures
Pixel art of a blinking square-ish head wearing a rainbow beanie behind a blue background
Downloads:
9610
Upvotes: 74
About the plugin

RedWire's Plugin is a thing that I've been using mostly to help with my own mod-making experience. Hopefully, some of the additions from this plugin will be useful to other people :)

Supported plugin versions: 

Forge 1.19.4, Forge 1.20.1, NeoForge 1.20.4, NeoForge 1.20.6, NeoForge 1.21.1, NeoForge 1.21.4, NeoForge 1.21.8

A screenshot containing a compilation of procedures that RedWires Plugin offers

For info on most procedures and other stuff, check this file

Changelog

for the full list of changes, check this file

v6.5.6

  • Removed support for Forge 1.19.2 and changed minimal supported MCreator version to 2023.4 because I just actually checked if my plugin truly does support 2022.3, and turns out it never did

v6.5.5

  • The default text for the "Get object from registry" procedure now reads "minecraft:sharpness OR sharpness" to show that a namespace isn't required (it's always been that way, this update simply aims to make it clearer)

v6.5.4

  • Trimmed the text on the procedure for dealing damage to entity with custom death key + damage source because text too long and me no likey
  • Added "Get level of applied enchantment" as a placeholder input for the applied-enchantment-foreach procedure (Existing procedures will have a blank placeholder input, but no issues will arise from it)
  • Moved the "literal" checkbox in the text-split-foreach procedure to a more fitting location

Plugin downloads
v6.5.6 - redwires_plugin.zip Uploaded on: 05/31/2026 - 07:36   File size: 334.72 KB

Comments

hopefully set/get compound tag for entity/blockstate/itemstack will be added.

I submitted an issue in the linked issue tracker. I apologize for writing this as a comment, but the reason I do so is because the issue tracker linked is for your mod, which I only realized now, and in case that may cause it to fly under your radar.

Any tips on modifying "Custom Data" or "Attribute modifiers" in the default components trigger? Was wondering if I could put my custom resistances on vanilla armor without using stuff like KubeJS.

I skimmed through some of my comments, and a few people seemingly still use 1.19.2. Should I add support for that as well...?

Hi, is it possible for you to add a feature to search all dimensions/worlds for a player with a specific uuid?

Asking as someone who's on 2023.4, but is redwiresplugin_11 the last one that was made for that version of Mcreator?
Btw your plugin is probably still one of the most useful plugins I've used over the years
[Note: If I hadn't been working on a project for years requiring plugins that are no longer being updated I'd move to the newer Mcreator versions]

would it be possible to make a procedure that can set the redstone power of a block? i think this would be really usefull (btw i really like this plugin its awesome)

Is it possible to add a procedure block that is like:

"For each item as [ItemStack Iterator] of the currently open GUI of [Entity] do..."?

It would return each item of the GUI that's currently open, except the ones from the player's inventory. In other words, it would get only the items from the chest, or machine, or other block that has a block entity. I'm sorry if this sounded a bit demanding. You don't have to do, if you don't want to.