This plugin adds a new Fabric Generator to your MCreator.
I decided to stop MCreator and leave the community. Please read this topic.
Important Information
-
Supported Global triggers
- All procedure blocks (and global triggers) are marked as supported, but several of them will fail to build. THIS IS NORMAL. Do not report them.
- Mods will also require Fabric API to function properly, so when you want to play your mod, make sure you have Fabric API.
- Some features are disabled because they are Forge-related features, so I can not support them.
Credits
- This generator re-uses a lot of the code used by the official Forge generators.
- Supporters on Ko-fi 💚❤️
License
- Licensed under the GNU Lesser General Public License, version 3.0
- Mods created with this tool may be closed-source and/or distributed with a different license.
- Appropriate credit must be provided to the creators and maintainers of this software.
- Forked versions of this software must be distributed under the same license as this with attribution if distributed.
- Changes must be stated if any modified works are to be distributed.
- Under no circumstances can you state that the original creator endorses modified works.
Changelog:
To see a complete changelog of the plugin, check this file.
Last versions:
1.10:
(Thank you NerdyPuzzle)
* [#520] Removed support for TerraBlender API (biome generation is now done similarly to Forge generators)
* [#417, #520] Add support for cave biomes
* [#521, #520] Custom items caused a build error in several cases
Comments
for some reason, the game complains about null block air registries if you use stairs as a block base.
if any users were wondering why their mod didn't work anymore after updating this plugin, that might be why.
I will post an actual bug report on the issue tracker.
every block base other then stairs is fine, however plants also have an issue if you change the random model offset, the mod wont compile because it adds an @override where there shouldnt be one
Hey Goldorion, please forgive me if it's a stupid question, but could you offer a basic explanation of why Villager Trades aren't supported? My guess is that it's some kind of limitation to Fabric that only Forge can pull off, but knowing for sure would be far more satisfying. Thanks!
so i followed the steps in the tutorial verbatim and it still says i dont have a plugin installed for forge